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authorDavid Fioramonti2017-08-24 04:05:49 -0700
committerDavid Fioramonti2017-08-24 04:06:54 -0700
commitc96b01b82e6213128bc03b1ed94fc2ebaf4f36d7 (patch)
tree2caab7226643fa79cf4791ecfb18af327a200d17 /engines/titanic/main_game_window.h
parent78ed19d42986c2fb2f310476196963ba6709010f (diff)
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TITANIC: Reduce header includes for titanic.h
I reduced the header includes a lot in Titanic.h and forward declared when I could. Titanic.h was including a lot and a lot of functions that were including it were not using its API. This will help make it more clear which implementation files are using which class since they will just need to include which ones they need. I also moved the debug related items in Titanic.h into the debugger header. I also reordered several of the the header includes to be local to global.
Diffstat (limited to 'engines/titanic/main_game_window.h')
-rw-r--r--engines/titanic/main_game_window.h15
1 files changed, 10 insertions, 5 deletions
diff --git a/engines/titanic/main_game_window.h b/engines/titanic/main_game_window.h
index e573217058..3e4d03e1fe 100644
--- a/engines/titanic/main_game_window.h
+++ b/engines/titanic/main_game_window.h
@@ -23,16 +23,21 @@
#ifndef TITANIC_MAIN_GAME_WINDOW_H
#define TITANIC_MAIN_GAME_WINDOW_H
-#include "common/scummsys.h"
-#include "common/array.h"
-#include "titanic/game_manager.h"
-#include "titanic/game_view.h"
-#include "titanic/support/image.h"
#include "titanic/core/project_item.h"
#include "titanic/events.h"
+#include "common/array.h"
+#include "common/scummsys.h"
+
+namespace Common {
+class Point;
+}
namespace Titanic {
+class CGameManager;
+class CGameView;
+class CScreenManager;
+class Image;
class TitanicEngine;
class CMainGameWindow : public CEventTarget {