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authorPaul Gilbert2016-08-12 23:53:18 -0400
committerPaul Gilbert2016-08-12 23:53:18 -0400
commit6a9923ec07d019cbbf8c35e36030391dac256e79 (patch)
tree0779d0d2489a9f6fda7f9c3e17484213d53d752e /engines/titanic/messages/auto_sound_event.cpp
parent4f8c31ecf7c8ac71e1be65771ce508fb11c62749 (diff)
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TITANIC: Implemented some game object classes
Diffstat (limited to 'engines/titanic/messages/auto_sound_event.cpp')
-rw-r--r--engines/titanic/messages/auto_sound_event.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/engines/titanic/messages/auto_sound_event.cpp b/engines/titanic/messages/auto_sound_event.cpp
index baa11c7d41..bc2cd7d074 100644
--- a/engines/titanic/messages/auto_sound_event.cpp
+++ b/engines/titanic/messages/auto_sound_event.cpp
@@ -24,7 +24,11 @@
namespace Titanic {
-CAutoSoundEvent::CAutoSoundEvent() : CGameObject(), _value1(0), _value2(70) {
+BEGIN_MESSAGE_MAP(CAutoSoundEvent, CGameObject)
+ ON_MESSAGE(FrameMsg)
+END_MESSAGE_MAP()
+
+CAutoSoundEvent::CAutoSoundEvent() : CGameObject(), _value1(0), _value2(0xFFFFFF) {
}
void CAutoSoundEvent::save(SimpleFile *file, int indent) {
@@ -43,4 +47,11 @@ void CAutoSoundEvent::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CAutoSoundEvent::FrameMsg(CFrameMsg *msg) {
+ if (_value1 >= 0)
+ _value1 = (_value1 + 1) & _value2;
+
+ return true;
+}
+
} // End of namespace Titanic