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authorPaul Gilbert2016-08-17 22:15:05 -0400
committerPaul Gilbert2016-08-17 22:15:05 -0400
commitbf5835b0dcd8134a82221804be0eb6c415adeeb5 (patch)
tree5c20cb3f28fc1b4c68f1138aa3969028366bb34b /engines/titanic/messages
parent41dab514e1f7dc4bbf9ff9bab21c5dc5cad7812f (diff)
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TITANIC: Implementing game logic classes
Diffstat (limited to 'engines/titanic/messages')
-rw-r--r--engines/titanic/messages/messages.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/titanic/messages/messages.h b/engines/titanic/messages/messages.h
index 9ee9ccb70d..816c5f5fd6 100644
--- a/engines/titanic/messages/messages.h
+++ b/engines/titanic/messages/messages.h
@@ -228,8 +228,8 @@ MESSAGE0(CDonNavHelmet);
MESSAGE1(CDoorbotNeededInElevatorMsg, int, value, 0);
MESSAGE0(CDoorbotNeededInHomeMsg);
MESSAGE1(CDropObjectMsg, CCarry *, item, nullptr);
-MESSAGE1(CDropZoneGotObjectMsg, int, value, 0);
-MESSAGE1(CDropZoneLostObjectMsg, int, value, 0);
+MESSAGE1(CDropZoneGotObjectMsg, CGameObject *, object, nullptr);
+MESSAGE1(CDropZoneLostObjectMsg, CGameObject *, object, nullptr);
MESSAGE1(CEjectCylinderMsg, int, value, 0);
MESSAGE2(CPreEnterNodeMsg, CNodeItem *, oldNode, nullptr, CNodeItem *, newNode, nullptr);
MESSAGE2(CPreEnterRoomMsg, CRoomItem *, oldRoom, nullptr, CRoomItem *, newRoom, nullptr);
@@ -240,15 +240,15 @@ MESSAGE2(CEnterViewMsg, CViewItem *, oldView, nullptr, CViewItem *, newView, nul
MESSAGE0(CErasePhonographCylinderMsg);
MESSAGE1(CFrameMsg, uint, ticks, 0);
MESSAGE2(CFreshenCookieMsg, int, value1, 0, int, value2, 0);
-MESSAGE1(CGetChevClassBits, int, value, 0);
-MESSAGE1(CGetChevClassNum, int, value, 0);
-MESSAGE2(CGetChevCodeFromRoomNameMsg, CString, strValue, "", int, numValue, 0);
-MESSAGE1(CGetChevFloorBits, int, value, 0);
-MESSAGE1(CGetChevFloorNum, int, value, 0);
-MESSAGE1(CGetChevLiftBits, int, value, 0);
-MESSAGE1(CGetChevLiftNum, int, value, 0);
-MESSAGE1(CGetChevRoomBits, int, value, 0);
-MESSAGE1(CGetChevRoomNum, int, value, 0);
+MESSAGE1(CGetChevClassBits, int, classBits, 0);
+MESSAGE1(CGetChevClassNum, int, classNum, 0);
+MESSAGE2(CGetChevCodeFromRoomNameMsg, CString, roomName, "", uint, chevCode, 0);
+MESSAGE1(CGetChevFloorBits, int, floorBits, 0);
+MESSAGE1(CGetChevFloorNum, int, floorNum, 0);
+MESSAGE1(CGetChevLiftBits, int, liftBits, 0);
+MESSAGE1(CGetChevLiftNum, int, liftNum, 0);
+MESSAGE1(CGetChevRoomBits, int, roomNum, 0);
+MESSAGE1(CGetChevRoomNum, int, roomNum, 0);
MESSAGE2(CHoseConnectedMsg, int, value, 1, CGameObject *, object, nullptr);
MESSAGE0(CInitializeAnimMsg);
MESSAGE1(CIsEarBowlPuzzleDone, int, value, 0);
@@ -308,12 +308,12 @@ MESSAGE2(CServiceElevatorFloorChangeMsg, int, value1, 0, int, value2, 0);
MESSAGE0(CServiceElevatorFloorRequestMsg);
MESSAGE1(CServiceElevatorMsg, int, value, 4);
MESSAGE2(CSetChevButtonImageMsg, int, value1, 0, int, value2, 0);
-MESSAGE1(CSetChevClassBits, int, value, 0);
-MESSAGE1(CSetChevFloorBits, int, value, 0);
-MESSAGE1(CSetChevLiftBits, int, value, 0);
+MESSAGE1(CSetChevClassBits, int, classNum, 0);
+MESSAGE1(CSetChevFloorBits, int, floorNum, 0);
+MESSAGE1(CSetChevLiftBits, int, liftNum, 0);
MESSAGE2(CSetChevPanelBitMsg, int, value1, 0, int, value2, 0);
MESSAGE1(CSetChevPanelButtonsMsg, int, value, 0);
-MESSAGE1(CSetChevRoomBits, int, value, 0);
+MESSAGE1(CSetChevRoomBits, int, roomNum, 0);
MESSAGE1(CSetFrameMsg, int, frameNumber, 0);
MESSAGE0(CSetMusicControlsMsg);
MESSAGE2(CSetVarMsg, CString, varName, "", int, value, 0);