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authorPaul Gilbert2016-03-17 19:58:59 -0400
committerPaul Gilbert2016-03-17 19:58:59 -0400
commita8d94d448ea977bdd5b1171e177de6dd714792a2 (patch)
treea9756367b569bcbba8f929c036ef943b48e483e0 /engines/titanic/moves/enter_bridge.h
parente80a15170640a495b5c7861abeea71d0325684cd (diff)
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TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlers
Diffstat (limited to 'engines/titanic/moves/enter_bridge.h')
-rw-r--r--engines/titanic/moves/enter_bridge.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/engines/titanic/moves/enter_bridge.h b/engines/titanic/moves/enter_bridge.h
index 6a6e7161dd..3685bed8a1 100644
--- a/engines/titanic/moves/enter_bridge.h
+++ b/engines/titanic/moves/enter_bridge.h
@@ -24,12 +24,15 @@
#define TITANIC_ENTER_BRIDGE_H
#include "titanic/core/game_object.h"
+#include "titanic/messages/messages.h"
namespace Titanic {
-class CEnterBridge : public CGameObject {
-public:
+class CEnterBridge : public CGameObject, CEnterRoomMsgTarget {
+private:
int _value;
+protected:
+ virtual bool handleEvent(const CEnterRoomMsg &msg);
public:
CLASSDEF
CEnterBridge() : CGameObject(), _value(1) {}