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authorPaul Gilbert2016-08-25 22:13:04 -0400
committerPaul Gilbert2016-08-25 22:13:04 -0400
commit9a71c9166b1ef8c7d0e57cfdfac6eb25f5332c69 (patch)
tree60bea0262805a98f2cdaf5ea0a34f4e9e198e72e /engines/titanic/moves
parent1f0b9cb68d02d956ec745bef16f0dbddaa743bec (diff)
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TITANIC: Implemented more game classes and music widget classes
Diffstat (limited to 'engines/titanic/moves')
-rw-r--r--engines/titanic/moves/multi_move.cpp28
-rw-r--r--engines/titanic/moves/multi_move.h8
2 files changed, 21 insertions, 15 deletions
diff --git a/engines/titanic/moves/multi_move.cpp b/engines/titanic/moves/multi_move.cpp
index fb5570df9b..4ca4fdb8f3 100644
--- a/engines/titanic/moves/multi_move.cpp
+++ b/engines/titanic/moves/multi_move.cpp
@@ -24,29 +24,37 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CMultiMove, CMovePlayerTo)
+ ON_MESSAGE(MouseButtonDownMsg)
+END_MESSAGE_MAP()
+
CMultiMove::CMultiMove() : CMovePlayerTo() {
}
void CMultiMove::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
- file->writeQuotedLine(_string1, indent);
- file->writeQuotedLine(_string2, indent);
- file->writeQuotedLine(_string3, indent);
- file->writeQuotedLine(_string4, indent);
- file->writeQuotedLine(_string5, indent);
+ for (int idx = 0; idx < 5; ++idx)
+ file->writeQuotedLine(_viewNames[idx], indent);
CMovePlayerTo::save(file, indent);
}
void CMultiMove::load(SimpleFile *file) {
file->readNumber();
- _string1 = file->readString();
- _string2 = file->readString();
- _string3 = file->readString();
- _string5 = file->readString();
- _string4 = file->readString();
+ for (int idx = 0; idx < 5; ++idx)
+ _viewNames[idx] = file->readString();
CMovePlayerTo::load(file);
}
+bool CMultiMove::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ lockMouse();
+
+ for (int idx = 0; idx < 5 && _viewNames[idx] != "NULL"; ++idx)
+ changeView(_viewNames[idx]);
+
+ unlockMouse();
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/moves/multi_move.h b/engines/titanic/moves/multi_move.h
index 977afc2a20..12dd246823 100644
--- a/engines/titanic/moves/multi_move.h
+++ b/engines/titanic/moves/multi_move.h
@@ -28,12 +28,10 @@
namespace Titanic {
class CMultiMove : public CMovePlayerTo {
+ DECLARE_MESSAGE_MAP;
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
private:
- CString _string1;
- CString _string2;
- CString _string3;
- CString _string4;
- CString _string5;
+ CString _viewNames[5];
public:
CLASSDEF;
CMultiMove();