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author | Paul Gilbert | 2016-08-13 18:29:12 -0400 |
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committer | Paul Gilbert | 2016-08-13 18:29:12 -0400 |
commit | e5c100cf9c02c62d64f1d7bb257b03e5e5ec58fe (patch) | |
tree | d42bc006a01e5aa50b2b8e409cf3f28650db5cb0 /engines/titanic/npcs/bellbot.cpp | |
parent | 97b3437f499db5e50aa97d3085c26b1c98ea9d5f (diff) | |
download | scummvm-rg350-e5c100cf9c02c62d64f1d7bb257b03e5e5ec58fe.tar.gz scummvm-rg350-e5c100cf9c02c62d64f1d7bb257b03e5e5ec58fe.tar.bz2 scummvm-rg350-e5c100cf9c02c62d64f1d7bb257b03e5e5ec58fe.zip |
TITANIC: Implemented CBellBot class
Diffstat (limited to 'engines/titanic/npcs/bellbot.cpp')
-rw-r--r-- | engines/titanic/npcs/bellbot.cpp | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/engines/titanic/npcs/bellbot.cpp b/engines/titanic/npcs/bellbot.cpp index 7ee0128a1e..ac6881a45c 100644 --- a/engines/titanic/npcs/bellbot.cpp +++ b/engines/titanic/npcs/bellbot.cpp @@ -21,9 +21,28 @@ */ #include "titanic/npcs/bellbot.h" +#include "titanic/carry/carry.h" +#include "titanic/core/room_item.h" +#include "titanic/pet_control/pet_control.h" namespace Titanic { +BEGIN_MESSAGE_MAP(CBellBot, CTrueTalkNPC) + ON_MESSAGE(OnSummonBotMsg) + ON_MESSAGE(LeaveViewMsg) + ON_MESSAGE(MovieEndMsg) + ON_MESSAGE(Use) + ON_MESSAGE(DismissBotMsg) + ON_MESSAGE(TrueTalkTriggerActionMsg) + ON_MESSAGE(MovieFrameMsg) + ON_MESSAGE(PutBotBackInHisBoxMsg) + ON_MESSAGE(NPCPlayIdleAnimationMsg) + ON_MESSAGE(NPCPlayTalkingAnimationMsg) + ON_MESSAGE(TimerMsg) + ON_MESSAGE(TrueTalkGetStateValueMsg) + ON_MESSAGE(TrueTalkNotifySpeechEndedMsg) +END_MESSAGE_MAP() + CBellBot::CBellBot() : CTrueTalkNPC(), _field108(0) { } @@ -41,4 +60,218 @@ void CBellBot::load(SimpleFile *file) { CTrueTalkNPC::load(file); } +bool CBellBot::OnSummonBotMsg(COnSummonBotMsg *msg) { + if (msg->_value == 1) { + _npcFlags |= NPCFLAG_40000; + } else { + static const char *const ROOM_WAVES[8][2] = { + { "EmbLobby", "z#193.wav" }, + { "PromenadeDeck", "z#191.wav" }, + { "Arboretum", "z#195.wav" }, + { "Frozen Arboretum", "z#195.wav" }, + { "Bar", "z#194.wav" }, + { "MusicRoom", "z#192.wav" }, + { "MusicRoomLobby", "z#192.wav" }, + { "1stClassRestaurant", "z#190.wav" } + }; + + int idx; + for (idx = 0; idx < 8; ++idx) { + if (compareRoomNameTo(ROOM_WAVES[idx][0])) { + playSound(ROOM_WAVES[idx][1]); + + } + } + if (idx == 8) + playSound("z#147.wav"); + + sleep(2000); + _npcFlags &= ~NPCFLAG_40000; + } + + playClip("Walk On", MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); + movieEvent(); + _npcFlags |= NPCFLAG_10000; + + return true; +} + +bool CBellBot::LeaveViewMsg(CLeaveViewMsg *msg) { + if (_npcFlags & NPCFLAG_10000) { + performAction(1); + _npcFlags &= ~NPCFLAG_4; + CDismissBotMsg dismissMsg; + dismissMsg.execute(this); + } + + return true; +} + +bool CBellBot::MovieEndMsg(CMovieEndMsg *msg) { + if (!(_npcFlags & NPCFLAG_10000)) { + CTrueTalkNPC::MovieEndMsg(msg); + } else if (clipExistsByEnd("Walk On", msg->_endFrame)) { + setPosition(Point(80, 10)); + loadFrame(543); + _npcFlags |= NPCFLAG_4; + if (_npcFlags & NPCFLAG_40000) { + startTalking(this, 157); + _npcFlags &= ~NPCFLAG_40000; + } + + endTalking(this, true); + petSetArea(PET_CONVERSATION); + } else if (clipExistsByEnd("Walk Off", msg->_endFrame)) { + CPutBotBackInHisBoxMsg boxMsg; + boxMsg.execute(this); + + if (_npcFlags & NPCFLAG_20000) + startAnimTimer("SummonDoorbot", 1500); + } else { + CTrueTalkNPC::MovieEndMsg(msg); + } + + return true; +} + +bool CBellBot::Use(CUse *msg) { + error("TODO: Figure out what msg->_item points to"); + // msg->_item = "Bellbot"; + return true; +} + +bool CBellBot::DismissBotMsg(CDismissBotMsg *msg) { + if (_npcFlags & NPCFLAG_10000) { + playClip("Walk Off", MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); + if (_npcFlags & NPCFLAG_4) { + _npcFlags &= ~NPCFLAG_4; + performAction(true); + } else { + performAction(false); + } + + CActMsg actMsg("BellbotDismissed"); + actMsg.execute("BotIdleSummons"); + } + + return true; +} + +bool CBellBot::TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg) { + switch (msg->_action) { + case 1: + case 28: { + _npcFlags &= ~NPCFLAG_2; + CDismissBotMsg dismissMsg; + dismissMsg.execute(this); + break; + } + + case 5: + _npcFlags &= ~NPCFLAG_20000; + playClip("Walk Off", MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); + movieEvent(); + break; + + case 17: { + CActMsg actMsg("ThrowTVDownWell"); + actMsg.execute("ThrowTVDownWellControl"); + break; + } + + case 29: { + CActMsg actMsg("BellbotGetLight"); + actMsg.execute("BellbotGetLightCutScene"); + startTalking(this, 158); + break; + } + + default: + break; + } + + return true; +} + +bool CBellBot::MovieFrameMsg(CMovieFrameMsg *msg) { + if (clipExistsByStart("Walk Off", msg->_frameNumber) + || clipExistsByStart("Walk On", msg->_frameNumber)) { + setPosition(Point(20, 10)); + } + + return true; +} + +bool CBellBot::PutBotBackInHisBoxMsg(CPutBotBackInHisBoxMsg *msg) { + petMoveToHiddenRoom(); + _npcFlags &= ~NPCFLAG_4; + return true; +} + +bool CBellBot::NPCPlayIdleAnimationMsg(CNPCPlayIdleAnimationMsg *msg) { + static const char *const NAMES[] = { + "Sway Side To Side", "Hit Head", "Hands On Hips", "Sway", + "Hand Wave", "Slow Sway", "Lean Backwards", + "Sway Side To Side 2", "Bob Up And Down", nullptr + }; + + msg->_names = NAMES; + return true; +} + +bool CBellBot::NPCPlayTalkingAnimationMsg(CNPCPlayTalkingAnimationMsg *msg) { + static const char *const NAMES[] = { + "Hand On Hip Talking", "Hand On Hip Talking", "Hand On Hip Talking", + "Sway Side To Side", "Lean Forward", "Hit Head", "Confidential Talking", + "Hands On Hips", "Hands On Hips", "Hands On Hips", "Sway", "Laugh", + "Hand Wave", "Slow Sway", "Lean Backwards", "Sway Side To Side 2", + "Bob Up And Down", "Elbow In Hand", "Elbow In Hand", "Elbow In Hand", + nullptr + }; + + if (msg->_value2 == 2) + playClip("Mother Frame", 0); + else + msg->_names = NAMES; + + return true; +} + +bool CBellBot::TimerMsg(CTimerMsg *msg) { + if (msg->_action == "SummonDoorbot") { + CTrueTalkNPC::TimerMsg(msg); + } else { + CRoomItem *room = getRoom(); + if (room) { + CSummonBotMsg botMsg; + botMsg._npcName = "Doorbot"; + botMsg._value = 2; + botMsg.execute(room); + } + + _npcFlags &= ~NPCFLAG_20000; + } + + return true; +} + +bool CBellBot::TrueTalkGetStateValueMsg(CTrueTalkGetStateValueMsg *msg) { + CPetControl *pet = getPetControl(); + bool flag = pet ? pet->isRoom59706() : false; + + if (msg->_stateNum == 7) + msg->_stateVal = flag ? 1 : 0; + + return true; +} + +bool CBellBot::TrueTalkNotifySpeechEndedMsg(CTrueTalkNotifySpeechEndedMsg *msg) { + CTrueTalkNPC::TrueTalkNotifySpeechEndedMsg(msg); + + if (msg->_dialogueId == 20991) + petDismissBot("DoorBot"); + + return true; +} + } // End of namespace Titanic |