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author | Paul Gilbert | 2016-02-26 19:27:56 -0500 |
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committer | Paul Gilbert | 2016-02-26 19:27:56 -0500 |
commit | 1a98b49f607a9dcf133f54c0e133fb774def4a7c (patch) | |
tree | d767f61ba876436bb90c406aa05a3c8279bc3bf1 /engines/titanic/npcs/robot_controller.cpp | |
parent | b361f2bf1484a54dd776f1b67cbd15037201348a (diff) | |
download | scummvm-rg350-1a98b49f607a9dcf133f54c0e133fb774def4a7c.tar.gz scummvm-rg350-1a98b49f607a9dcf133f54c0e133fb774def4a7c.tar.bz2 scummvm-rg350-1a98b49f607a9dcf133f54c0e133fb774def4a7c.zip |
TITANIC: Implement CSummonBots and CRobotController
Diffstat (limited to 'engines/titanic/npcs/robot_controller.cpp')
-rw-r--r-- | engines/titanic/npcs/robot_controller.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/engines/titanic/npcs/robot_controller.cpp b/engines/titanic/npcs/robot_controller.cpp new file mode 100644 index 0000000000..c6ef4222ef --- /dev/null +++ b/engines/titanic/npcs/robot_controller.cpp @@ -0,0 +1,44 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/npcs/robot_controller.h" + +namespace Titanic { + +CRobotController::CRobotController() : CGameObject(), _string1("BellBot") { +} + +void CRobotController::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeQuotedLine(_string1, indent); + + CGameObject::save(file, indent); +} + +void CRobotController::load(SimpleFile *file) { + file->readNumber(); + _string1 = file->readString(); + + CGameObject::load(file); +} + +} // End of namespace Titanic |