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authorPaul Gilbert2016-05-06 20:53:50 -0400
committerPaul Gilbert2016-07-10 16:38:35 -0400
commit7396781cd44c2ec340308e5ad9de9cefc0ef3eeb (patch)
treec11d77a6b7f946e246c586ebccf0060fe40fd246 /engines/titanic/npcs/true_talk_npc.cpp
parent82299474029d0568c3de0bcbcc485ad9e14cf7dd (diff)
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TITANIC: Implemented more CTrueTalkNPC message handlers
Diffstat (limited to 'engines/titanic/npcs/true_talk_npc.cpp')
-rw-r--r--engines/titanic/npcs/true_talk_npc.cpp37
1 files changed, 31 insertions, 6 deletions
diff --git a/engines/titanic/npcs/true_talk_npc.cpp b/engines/titanic/npcs/true_talk_npc.cpp
index 72b3cf2537..183c189f8a 100644
--- a/engines/titanic/npcs/true_talk_npc.cpp
+++ b/engines/titanic/npcs/true_talk_npc.cpp
@@ -160,18 +160,35 @@ bool CTrueTalkNPC::MovieEndMsg(CMovieEndMsg *msg) {
}
bool CTrueTalkNPC::NPCQueueIdleAnimMsg(CNPCQueueIdleAnimMsg *msg) {
- // TODO
- return false;
+ int rndVal = g_vm->getRandomNumber(_fieldF8 - 1) - (_fieldF8 / 2);
+ _speechTimerId = startAnimTimer("NPCIdleAnim", _fieldF4 + rndVal, 0);
+
+ return true;
}
bool CTrueTalkNPC::TimerMsg(CTimerMsg *msg) {
- // TODO
- return false;
+ if (_npcFlags & NPCFLAG_4) {
+ if (_field100 > 0)
+ return false;
+
+ CNPCPlayIdleAnimationMsg idleMsg;
+ if (idleMsg.execute(this)) {
+ if (idleMsg._value) {
+ CNPCPlayAnimationMsg animMsg(idleMsg._value, 0);
+ animMsg.execute(this);
+ }
+
+ _npcFlags &= ~NPCFLAG_2;
+ }
+ }
+
+ _speechTimerId = 0;
+ return true;
}
bool CTrueTalkNPC::NPCPlayAnimationMsg(CNPCPlayAnimationMsg *msg) {
- // TODO
- return false;
+ warning("CTrueTalkNPC::NPCPlayAnimationMsg");
+ return true;
}
void CTrueTalkNPC::processInput(CTextInputMsg *msg, CViewItem *view) {
@@ -182,4 +199,12 @@ void CTrueTalkNPC::performAction(int val1, int val2) {
// TODO
}
+int CTrueTalkNPC::startAnimTimer(const CString &action, uint firstDuration, uint duration) {
+ CTimeEventInfo *timer = new CTimeEventInfo(g_vm->_events->getTicksCount(),
+ duration > 0, firstDuration, duration, this, 0, action);
+ getGameManager()->addTimer(timer);
+
+ return timer->_id;
+}
+
} // End of namespace Titanic