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authorPaul Gilbert2016-04-28 21:34:22 -0400
committerPaul Gilbert2016-07-10 16:22:38 -0400
commit23f5691b97cb53fd45ef411f051b7f10f0523a24 (patch)
treecee825c0c3bc4af78b22ea691897feb7f4495930 /engines/titanic/pet_control/pet_control.h
parent4fd482e41813f32359eb91a2b62867605af0382c (diff)
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TITANIC: Implement summoning NPCs
Diffstat (limited to 'engines/titanic/pet_control/pet_control.h')
-rw-r--r--engines/titanic/pet_control/pet_control.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/titanic/pet_control/pet_control.h b/engines/titanic/pet_control/pet_control.h
index 4cde477704..bd896575ce 100644
--- a/engines/titanic/pet_control/pet_control.h
+++ b/engines/titanic/pet_control/pet_control.h
@@ -262,6 +262,11 @@ public:
* Check whether an NPC can be summoned
*/
int canSummonNPC(const CString &name);
+
+ /**
+ * Summon an NPC to the player
+ */
+ void summonNPC(const CString &name, int val);
};
} // End of namespace Titanic