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author | Paul Gilbert | 2016-03-04 20:21:02 -0500 |
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committer | Paul Gilbert | 2016-03-04 20:21:02 -0500 |
commit | 61518fb20882d556615a025074659cdd2f89fb69 (patch) | |
tree | 64564dc024e8e252f64533c9d0d83972cc5a977d /engines/titanic/pet_control/pet_control.h | |
parent | d07fbeb25552b9deaa00f607aaca15e51353f8da (diff) | |
download | scummvm-rg350-61518fb20882d556615a025074659cdd2f89fb69.tar.gz scummvm-rg350-61518fb20882d556615a025074659cdd2f89fb69.tar.bz2 scummvm-rg350-61518fb20882d556615a025074659cdd2f89fb69.zip |
TITANIC: Move CPetControl and direct support classes to new folder
Diffstat (limited to 'engines/titanic/pet_control/pet_control.h')
-rw-r--r-- | engines/titanic/pet_control/pet_control.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/engines/titanic/pet_control/pet_control.h b/engines/titanic/pet_control/pet_control.h new file mode 100644 index 0000000000..dab44266c4 --- /dev/null +++ b/engines/titanic/pet_control/pet_control.h @@ -0,0 +1,85 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_PET_CONTROL_H +#define TITANIC_PET_CONTROL_H + +#include "titanic/core/game_object.h" +#include "titanic/pet_control/pet_control_sub1.h" +#include "titanic/pet_control/pet_control_sub2.h" +#include "titanic/pet_control/pet_control_sub3.h" +#include "titanic/pet_control/pet_control_sub4.h" +#include "titanic/pet_control/pet_control_sub5.h" +#include "titanic/pet_control/pet_control_sub6.h" +#include "titanic/pet_control/pet_control_sub7.h" +#include "titanic/pet_control/pet_control_sub8.h" + +namespace Titanic { + +class CPetControl : public CGameObject { +private: + int _fieldBC; + int _fieldC0; + int _fieldC4; + int _fieldC8; + CPetControlSub1 _sub1; + CPetControlSub2 _sub2; + CPetControlSub3 _sub3; + CPetControlSub4 _sub4; + CPetControlSub5 _sub5; + CPetControlSub6 _sub6; + CPetControlSub7 _sub7; + CPetControlSub8 _sub8; + int _field1384; + CString _string1; + int _field1394; + CString _string2; + int _field13A4; +private: + void loadSubObjects(SimpleFile *file); + + void saveSubObjects(SimpleFile *file, int indent) const; +public: + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CPetControl"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); + + /** + * Called after loading a game has finished + */ + void gameLoaded(); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_PET_CONTROL_H */ |