aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/pet_control/pet_element.cpp
diff options
context:
space:
mode:
authorPaul Gilbert2016-03-30 20:11:02 -0400
committerPaul Gilbert2016-03-30 20:11:02 -0400
commit08a801b1128d63e5c2cedee218a6dce7d6f04f28 (patch)
tree6d76d2807bb2a273a1e8c38f0d3415c0ee3ce03f /engines/titanic/pet_control/pet_element.cpp
parentfee937c6ef5a47d3fdb3dd33af16fee1928c2691 (diff)
downloadscummvm-rg350-08a801b1128d63e5c2cedee218a6dce7d6f04f28.tar.gz
scummvm-rg350-08a801b1128d63e5c2cedee218a6dce7d6f04f28.tar.bz2
scummvm-rg350-08a801b1128d63e5c2cedee218a6dce7d6f04f28.zip
TITANIC: Flesh out the CPETElement class
Diffstat (limited to 'engines/titanic/pet_control/pet_element.cpp')
-rw-r--r--engines/titanic/pet_control/pet_element.cpp100
1 files changed, 100 insertions, 0 deletions
diff --git a/engines/titanic/pet_control/pet_element.cpp b/engines/titanic/pet_control/pet_element.cpp
new file mode 100644
index 0000000000..39d8fea7d9
--- /dev/null
+++ b/engines/titanic/pet_control/pet_element.cpp
@@ -0,0 +1,100 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/textconsole.h"
+#include "titanic/pet_control/pet_element.h"
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+CPetElement::CPetElement() : _mode(MODE_0) {}
+
+void CPetElement::getBounds(Rect *rect) {
+ if (rect)
+ *rect = Rect();
+}
+
+bool CPetElement::proc6(const Common::Point &pt) {
+ bool result = _bounds.contains(pt);
+ if (result)
+ setMode(MODE_1);
+ return result;
+}
+
+bool CPetElement::proc7(const Common::Point &pt) {
+ bool result = _bounds.contains(pt);
+ if (result)
+ setMode(MODE_0);
+ return result;
+}
+
+bool CPetElement::contains1(const Common::Point &pt) const {
+ return _bounds.contains(pt);
+}
+
+int CPetElement::proc9(const Common::Point &pt) {
+ bool result = _bounds.contains(pt);
+ if (result)
+ setMode(MODE_2);
+ return result;
+}
+
+bool CPetElement::contains2(const Common::Point &pt) const {
+ return _bounds.contains(pt);
+}
+
+void CPetElement::proc11(int val1, int val2) const {
+ CGameObject *gameObject = getObject();
+
+ if (gameObject)
+ gameObject->fn1(val1, val2, 0);
+}
+
+void CPetElement::changeStatus(int newStatus) const {
+ CGameObject *gameObject = getObject();
+
+ if (gameObject)
+ gameObject->changeStatus(newStatus);
+}
+
+bool CPetElement::hasActiveMovie() const {
+ CGameObject *gameObject = getObject();
+ return gameObject ? gameObject->hasActiveMovie() : false;
+}
+
+void CPetElement::loadFrame(int frameNumber) {
+ CGameObject *gameObject = getObject();
+ if (gameObject)
+ gameObject->loadFrame(frameNumber);
+}
+
+int CPetElement::proc15() {
+ CGameObject *gameObject = getObject();
+ return gameObject ? gameObject->getMovie19() : 0;
+}
+
+void CPetElement::setMode(PetElementMode newMode) {
+ if (newMode >= MODE_0 && newMode <= MODE_2)
+ changeMode(newMode);
+}
+
+} // End of namespace Titanic