aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/pet_control/pet_frame.h
diff options
context:
space:
mode:
authorPaul Gilbert2016-03-30 23:55:15 -0400
committerPaul Gilbert2016-03-30 23:55:15 -0400
commitc33bdcc09ff9949dec9330fc245bb8f97546875a (patch)
treec896945a15834c4f68b635878f87ca8264d5fcce /engines/titanic/pet_control/pet_frame.h
parent948fb5bcca3a8d8594fd9e1f5470dac0448f74a9 (diff)
downloadscummvm-rg350-c33bdcc09ff9949dec9330fc245bb8f97546875a.tar.gz
scummvm-rg350-c33bdcc09ff9949dec9330fc245bb8f97546875a.tar.bz2
scummvm-rg350-c33bdcc09ff9949dec9330fc245bb8f97546875a.zip
TITANIC: Fleshing out CPetFrame
Diffstat (limited to 'engines/titanic/pet_control/pet_frame.h')
-rw-r--r--engines/titanic/pet_control/pet_frame.h83
1 files changed, 83 insertions, 0 deletions
diff --git a/engines/titanic/pet_control/pet_frame.h b/engines/titanic/pet_control/pet_frame.h
new file mode 100644
index 0000000000..53adf1ba07
--- /dev/null
+++ b/engines/titanic/pet_control/pet_frame.h
@@ -0,0 +1,83 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PET_FRAME_H
+#define TITANIC_PET_FRAME_H
+
+#include "titanic/pet_control/pet_section.h"
+#include "titanic/pet_control/pet_val.h"
+
+namespace Titanic {
+
+class CPetFrame : public CPetSection {
+private:
+ static int _indexes[6];
+
+ CPetVal _modeButtons[6];
+ CPetVal _titles[6];
+ CPetVal _modeBackground;
+ CPetVal _val2;
+ CPetVal _val3;
+ CPetVal _background;
+ CPetVal _indent[7];
+private:
+ /**
+ * Called to set the owning PET instance and set some initial state
+ */
+ bool setPetControl(CPetControl *petControl);
+public:
+ CPetFrame();
+
+ /**
+ * Sets up the section
+ */
+ virtual bool setup(CPetControl *petControl);
+
+ /**
+ * Sets up the section
+ */
+ virtual bool setup();
+
+ /**
+ * Returns true if the object is in a valid state
+ */
+ virtual bool isValid(CPetControl *petControl);
+
+ /**
+ * Called after a game has been loaded
+ */
+ virtual void postLoad();
+
+ /**
+ * Called when the current PET area changes
+ */
+ void setArea(PetArea newArea);
+
+ /**
+ * Draws the PET frame
+ */
+ void drawFrame(CScreenManager *screenManager);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PET_FRAME_H */