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authorPaul Gilbert2016-09-02 22:44:34 -0400
committerPaul Gilbert2016-09-02 22:44:34 -0400
commit9e437d46a8b95589263aa1185983d9c20d2f2879 (patch)
treeea62d71e1944837f7d86bbca501357c9139f30c7 /engines/titanic/pet_control/pet_inventory_glyphs.h
parente2c68e0a7dcb2eeb10072df84f1ac6dfefa8d1f1 (diff)
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TITANIC: Cleanup of CPetInventory, removal of unused fields
Diffstat (limited to 'engines/titanic/pet_control/pet_inventory_glyphs.h')
-rw-r--r--engines/titanic/pet_control/pet_inventory_glyphs.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/titanic/pet_control/pet_inventory_glyphs.h b/engines/titanic/pet_control/pet_inventory_glyphs.h
index 716c9d1ad1..0d167c4c98 100644
--- a/engines/titanic/pet_control/pet_inventory_glyphs.h
+++ b/engines/titanic/pet_control/pet_inventory_glyphs.h
@@ -34,9 +34,9 @@ private:
/**
* Populate the details for an item
*/
- int populateItem(CGameObject *item, int val);
+ int populateItem(CGameObject *item, bool isLoading);
- int subMode(CGameObject *item, int val);
+ int subMode(CGameObject *item, bool isLoading);
/**
* Start any movie for the background
@@ -126,7 +126,7 @@ public:
/**
* Set the inventory item
*/
- void setItem(CGameObject *item, int val);
+ void setItem(CGameObject *item, bool isLoading);
};
class CInventoryGlyphAction : public CGlyphAction {