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authorPaul Gilbert2017-07-27 22:31:24 -0400
committerPaul Gilbert2017-07-27 22:31:24 -0400
commitc1ed17ce861d7434f5b1aabb70a54cef250b6378 (patch)
treeffeac588df7ee41ea3c2dc2eab97f88c54680c7b /engines/titanic/pet_control/pet_inventory_glyphs.h
parent27f51565c3046015110fa5ca4ff16036972348dc (diff)
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TITANIC: Cleanup/renaming of inventory glyph animatin code
Diffstat (limited to 'engines/titanic/pet_control/pet_inventory_glyphs.h')
-rw-r--r--engines/titanic/pet_control/pet_inventory_glyphs.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/engines/titanic/pet_control/pet_inventory_glyphs.h b/engines/titanic/pet_control/pet_inventory_glyphs.h
index cf1cfb392b..e35ecc00f7 100644
--- a/engines/titanic/pet_control/pet_inventory_glyphs.h
+++ b/engines/titanic/pet_control/pet_inventory_glyphs.h
@@ -44,14 +44,15 @@ private:
int getItemIndex(CGameObject *item, bool isLoading);
/**
- * Start any movie for the background
+ * Start a repeated animation for the item
*/
- void startBackgroundMovie();
+ void startRepeatedMovie();
/**
- * Start any movie for the foreground item
+ * Start a singular (non-repeating) animation for the item,
+ * such as an item's transformation into a piece of Titania
*/
- void startForegroundMovie();
+ void startSingularMovie();
/**
* Stop any previously started foreground or background movie