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authorPaul Gilbert2017-09-05 21:11:06 -0400
committerPaul Gilbert2017-09-05 21:11:06 -0400
commit0c2fc12756311baf3457718fae7e9394aea390b8 (patch)
tree4ce13fb3a31c2da4d79657ed7a1ddd3f3056fed5 /engines/titanic/pet_control/pet_sound.h
parent128edeebda490794d0ce78d3d6d84beab29c2246 (diff)
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TITANIC: Hook up in-game sound sliders to ScummVM volumes
Diffstat (limited to 'engines/titanic/pet_control/pet_sound.h')
-rw-r--r--engines/titanic/pet_control/pet_sound.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/titanic/pet_control/pet_sound.h b/engines/titanic/pet_control/pet_sound.h
index 9365b31ee0..54e2fc12e7 100644
--- a/engines/titanic/pet_control/pet_sound.h
+++ b/engines/titanic/pet_control/pet_sound.h
@@ -50,11 +50,6 @@ private:
SliderType _draggingSliderNum;
private:
/**
- * Sets the positions of the volume sliders
- */
- void setSliders();
-
- /**
* Called when a slider has changed
*/
void sliderChanged(double offset, SliderType sliderNum);
@@ -112,6 +107,11 @@ public:
* Returns the tooltip text for when the glyph is selected
*/
virtual void getTooltip(CTextControl *text);
+
+ /**
+ * Sets the positions of the volume sliders
+ */
+ void setSliders();
};
} // End of namespace Titanic