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authorPaul Gilbert2016-02-24 23:14:49 -0500
committerPaul Gilbert2016-02-24 23:14:49 -0500
commit25422a6520615cf5c5467654790e658085f28d95 (patch)
tree3cef94b54d16355aa4e883a4c96b3ce373e9621c /engines/titanic/rooms/door_auto_sound_event.h
parent8acf716d6554fdd7209ba6bb575891019941931e (diff)
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TITANIC: Implement CGameObject loading, CServiceElevatorDoro and ancestors
Diffstat (limited to 'engines/titanic/rooms/door_auto_sound_event.h')
-rw-r--r--engines/titanic/rooms/door_auto_sound_event.h57
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diff --git a/engines/titanic/rooms/door_auto_sound_event.h b/engines/titanic/rooms/door_auto_sound_event.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_DOOR_AUTO_SOUND_EVENT_H
+#define TITANIC_DOOR_AUTO_SOUND_EVENT_H
+
+#include "titanic/objects/auto_sound_event.h"
+
+namespace Titanic {
+
+class CDoorAutoSoundEvent : public CAutoSoundEvent {
+protected:
+ CString _string1;
+ CString _string2;
+ int _fieldDC;
+ int _fieldE0;
+public:
+ CDoorAutoSoundEvent();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CDoorAutoSoundEvent"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_DOOR_AUTO_SOUND_EVENT_H */