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authorPaul Gilbert2017-02-12 13:05:37 -0500
committerPaul Gilbert2017-02-12 13:05:37 -0500
commite00fb1380949e85afc76163eee47c76027b30e10 (patch)
treef89e1eda2a45b0c7057144b67fe812c72552dbf5 /engines/titanic/sound/music_room_instrument.cpp
parenta542104f3ceb69086c8b4f2ea259bacb93f719ed (diff)
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TITANIC: Fix method names in CMusicRoomInstrument
Diffstat (limited to 'engines/titanic/sound/music_room_instrument.cpp')
-rw-r--r--engines/titanic/sound/music_room_instrument.cpp108
1 files changed, 54 insertions, 54 deletions
diff --git a/engines/titanic/sound/music_room_instrument.cpp b/engines/titanic/sound/music_room_instrument.cpp
index 5ec158f31f..144f9d190b 100644
--- a/engines/titanic/sound/music_room_instrument.cpp
+++ b/engines/titanic/sound/music_room_instrument.cpp
@@ -104,7 +104,58 @@ CWaveFile *CMusicRoomInstrument::createWaveFile(const CString &name) {
return _soundManager->loadSound(name);
}
-void CMusicRoomInstrument::start(int val) {
+void CMusicRoomInstrument::start() {
+ if (_gameObjects[0]) {
+ switch (_instrument) {
+ case MV_PIANO:
+ _gameObjects[0]->playMovie(0, 29, MOVIE_STOP_PREVIOUS);
+ _gameObjects[2]->loadFrame(14);
+ _gameObjects[3]->loadFrame(22);
+ break;
+
+ case MV_BELLS:
+ _gameObjects[0]->loadFrame(0);
+ _gameObjects[0]->movieSetAudioTiming(true);
+ break;
+
+ case MV_SNAKE:
+ _field4C = 22;
+ _gameObjects[1]->playMovie(0, 22, 0);
+ _gameObjects[2]->playMovie(0, 35, MOVIE_STOP_PREVIOUS);
+ _gameObjects[0]->playMovie(0, 1, MOVIE_STOP_PREVIOUS);
+ _gameObjects[0]->playMovie(0, 1, 0);
+ _gameObjects[0]->playMovie(0, 1, 0);
+ _gameObjects[0]->playMovie(0, 1, 0);
+ _gameObjects[0]->playMovie(0, 1, 0);
+ break;
+
+ default:
+ break;
+ }
+ }
+}
+
+void CMusicRoomInstrument::stop() {
+ if (_gameObjects[0]) {
+ switch (_instrument) {
+ case MV_PIANO:
+ _gameObjects[1]->setVisible(false);
+ _gameObjects[2]->setVisible(false);
+ _gameObjects[3]->setVisible(false);
+ _gameObjects[0]->playMovie(29, 58, MOVIE_STOP_PREVIOUS);
+ break;
+
+ case MV_BELLS:
+ _gameObjects[0]->stopMovie();
+ break;
+
+ default:
+ break;
+ }
+ }
+}
+
+void CMusicRoomInstrument::update(int val) {
if (_gameObjects[0]) {
switch (_instrument) {
case MV_PIANO:
@@ -202,58 +253,7 @@ void CMusicRoomInstrument::start(int val) {
}
}
-void CMusicRoomInstrument::stop() {
- if (_gameObjects[0]) {
- switch (_instrument) {
- case MV_PIANO:
- _gameObjects[1]->setVisible(false);
- _gameObjects[2]->setVisible(false);
- _gameObjects[3]->setVisible(false);
- _gameObjects[0]->playMovie(29, 58, MOVIE_STOP_PREVIOUS);
- break;
-
- case MV_BELLS:
- _gameObjects[0]->stopMovie();
- break;
-
- default:
- break;
- }
- }
-}
-
-void CMusicRoomInstrument::trigger() {
- if (_gameObjects[0]) {
- switch (_instrument) {
- case MV_PIANO:
- _gameObjects[0]->playMovie(0, 29, MOVIE_STOP_PREVIOUS);
- _gameObjects[2]->loadFrame(14);
- _gameObjects[3]->loadFrame(22);
- break;
-
- case MV_BELLS:
- _gameObjects[0]->loadFrame(0);
- _gameObjects[0]->movieSetAudioTiming(true);
- break;
-
- case MV_SNAKE:
- _field4C = 22;
- _gameObjects[1]->playMovie(0, 22, 0);
- _gameObjects[2]->playMovie(0, 35, MOVIE_STOP_PREVIOUS);
- _gameObjects[0]->playMovie(0, 1, MOVIE_STOP_PREVIOUS);
- _gameObjects[0]->playMovie(0, 1, 0);
- _gameObjects[0]->playMovie(0, 1, 0);
- _gameObjects[0]->playMovie(0, 1, 0);
- _gameObjects[0]->playMovie(0, 1, 0);
- break;
-
- default:
- break;
- }
- }
-}
-
-void CMusicRoomInstrument::reset() {
+void CMusicRoomInstrument::clear() {
_waveIndex = 0;
_readPos = 0;
_readIncrement = 0;
@@ -261,7 +261,7 @@ void CMusicRoomInstrument::reset() {
_count = 0;
}
-void CMusicRoomInstrument::setSize(uint total) {
+void CMusicRoomInstrument::reset(uint total) {
_waveIndex = -1;
_readPos = 0;
_readIncrement = 0;