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author | Paul Gilbert | 2016-03-02 08:01:03 -0500 |
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committer | Paul Gilbert | 2016-03-02 08:01:03 -0500 |
commit | 700b77e1eaea257f322efdb2336b8a46dd3b91ec (patch) | |
tree | 6ff918c5c9ab54ffe5f1f10c19004180860ad343 /engines/titanic/sound/node_auto_sound_player.cpp | |
parent | f7e057e4d74a7f38ac40024bba29ebc0071975c5 (diff) | |
download | scummvm-rg350-700b77e1eaea257f322efdb2336b8a46dd3b91ec.tar.gz scummvm-rg350-700b77e1eaea257f322efdb2336b8a46dd3b91ec.tar.bz2 scummvm-rg350-700b77e1eaea257f322efdb2336b8a46dd3b91ec.zip |
TITANIC: Added more miscellaneous classes
Diffstat (limited to 'engines/titanic/sound/node_auto_sound_player.cpp')
-rw-r--r-- | engines/titanic/sound/node_auto_sound_player.cpp | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/engines/titanic/sound/node_auto_sound_player.cpp b/engines/titanic/sound/node_auto_sound_player.cpp new file mode 100644 index 0000000000..3a69535bd7 --- /dev/null +++ b/engines/titanic/sound/node_auto_sound_player.cpp @@ -0,0 +1,39 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/sound/node_auto_sound_player.h" + +namespace Titanic { + +void CNodeAutoSoundPlayer::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeNumberLine(_fieldEC, indent); + CAutoSoundPlayer::save(file, indent); +} + +void CNodeAutoSoundPlayer::load(SimpleFile *file) { + file->readNumber(); + _fieldEC = file->readNumber(); + CAutoSoundPlayer::load(file); +} + +} // End of namespace Titanic |