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author | Paul Gilbert | 2016-08-03 21:47:11 -0400 |
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committer | Paul Gilbert | 2016-08-03 21:47:11 -0400 |
commit | 3fda4f0ef5ec56caad0332e473993f5628ca6e42 (patch) | |
tree | f5b279f67335fb0b4cf71a26c70059b6f9138027 /engines/titanic/sound/proximity.cpp | |
parent | 9f316a5b37c2065c960dca88953c988d923d748f (diff) | |
download | scummvm-rg350-3fda4f0ef5ec56caad0332e473993f5628ca6e42.tar.gz scummvm-rg350-3fda4f0ef5ec56caad0332e473993f5628ca6e42.tar.bz2 scummvm-rg350-3fda4f0ef5ec56caad0332e473993f5628ca6e42.zip |
TITANIC: Add CSound sound loading methods
Diffstat (limited to 'engines/titanic/sound/proximity.cpp')
-rw-r--r-- | engines/titanic/sound/proximity.cpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/engines/titanic/sound/proximity.cpp b/engines/titanic/sound/proximity.cpp new file mode 100644 index 0000000000..af23b7bd5f --- /dev/null +++ b/engines/titanic/sound/proximity.cpp @@ -0,0 +1,37 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/sound/proximity.h" +#include "titanic/true_talk/tt_talker.h" + +namespace Titanic { + +CProximity::CProximity() : _field4(0), _field8(100), _fieldC(0), + _speechHandle(-1), _field14(0), _field18(0), _field1C(1.875), + _field20(0), _field24(10), _field28(0), _field2C(0.0), + _field30(0.5), _field34(0), _posX(0.0), _posY(0.0), _posZ(0.0), + _field44(0), _field48(0), _field4C(0), _field50(0), _field54(0), + _field58(0), _field5C(0), _field60(0), _endTalkerFn(nullptr), + _talker(nullptr), _field6C(0) { +} + +} // End of namespace Titanic |