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authorPaul Gilbert2017-09-25 19:41:46 -0400
committerPaul Gilbert2017-09-25 19:41:46 -0400
commit90636b367eb655699de8414ba855045627eec63f (patch)
treebcd4cf68823a076119bfe4601be99369d41dbf1d /engines/titanic/sound/sound.cpp
parentba380ac28ef5217de54f81a621b85f8bfb553f88 (diff)
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TITANIC: Free wave files on game exit like original does
Diffstat (limited to 'engines/titanic/sound/sound.cpp')
-rw-r--r--engines/titanic/sound/sound.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/titanic/sound/sound.cpp b/engines/titanic/sound/sound.cpp
index befe1a8e09..3c5801e418 100644
--- a/engines/titanic/sound/sound.cpp
+++ b/engines/titanic/sound/sound.cpp
@@ -26,6 +26,12 @@
namespace Titanic {
+CSoundItem::~CSoundItem() {
+ delete _waveFile;
+}
+
+/*------------------------------------------------------------------------*/
+
CSound::CSound(CGameManager *owner, Audio::Mixer *mixer) :
_gameManager(owner), _soundManager(mixer) {
g_vm->_movieManager.setSoundManager(&_soundManager);