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author | Paul Gilbert | 2016-11-05 19:12:39 -0400 |
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committer | Paul Gilbert | 2016-11-05 19:12:39 -0400 |
commit | cf1efc84308ec763ea78d166a14057a95c379cab (patch) | |
tree | 08090cef67ab160b531f7b7a4dffd8f53d341b29 /engines/titanic/sound/sound.cpp | |
parent | db1ed6db3e44720a7efcfe62b77e166bb8809e1f (diff) | |
download | scummvm-rg350-cf1efc84308ec763ea78d166a14057a95c379cab.tar.gz scummvm-rg350-cf1efc84308ec763ea78d166a14057a95c379cab.tar.bz2 scummvm-rg350-cf1efc84308ec763ea78d166a14057a95c379cab.zip |
TITANIC: Fix replaying cached previously played sounds
Diffstat (limited to 'engines/titanic/sound/sound.cpp')
-rw-r--r-- | engines/titanic/sound/sound.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/titanic/sound/sound.cpp b/engines/titanic/sound/sound.cpp index fb8cc299df..c28823148e 100644 --- a/engines/titanic/sound/sound.cpp +++ b/engines/titanic/sound/sound.cpp @@ -129,6 +129,7 @@ CWaveFile *CSound::loadSound(const CString &name) { // Found it, so move it to the front of the list and return _sounds.remove(soundItem); _sounds.push_front(soundItem); + soundItem->_waveFile->reset(); return soundItem->_waveFile; } } |