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author | Paul Gilbert | 2016-08-07 09:49:10 -0400 |
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committer | Paul Gilbert | 2016-08-07 09:49:10 -0400 |
commit | 3c9d72486633fab34694e00ae67dfdccd3c357d4 (patch) | |
tree | 678c0cfe51dd87c3c1d6a3c5896bcdd7504f293a /engines/titanic/sound/sound.h | |
parent | 3864f316e0df25b82348b6443e2d1774567bc290 (diff) | |
download | scummvm-rg350-3c9d72486633fab34694e00ae67dfdccd3c357d4.tar.gz scummvm-rg350-3c9d72486633fab34694e00ae67dfdccd3c357d4.tar.bz2 scummvm-rg350-3c9d72486633fab34694e00ae67dfdccd3c357d4.zip |
TITANIC: Added sound methods to CGameObject
Diffstat (limited to 'engines/titanic/sound/sound.h')
-rw-r--r-- | engines/titanic/sound/sound.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/titanic/sound/sound.h b/engines/titanic/sound/sound.h index 34ef234f2a..d11839be0f 100644 --- a/engines/titanic/sound/sound.h +++ b/engines/titanic/sound/sound.h @@ -177,6 +177,11 @@ public: * Flags that a sound can be freed if a timeout is set */ void setCanFree(int handle); + + /** + * Handles regularly updating the mixer + */ + void updateMixer(); }; } // End of namespace Titanic |