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author | Paul Gilbert | 2016-03-12 12:35:41 -0500 |
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committer | Paul Gilbert | 2016-03-12 12:35:41 -0500 |
commit | c269c770ac27cbc845c06dfec8c7ac99d4fe657d (patch) | |
tree | 42116363a655eacab4dee0e7d0b129dd2b7b1f7b /engines/titanic/sound/sound.h | |
parent | 60e137c65121bd284b200d97cc930c4d1e15114c (diff) | |
download | scummvm-rg350-c269c770ac27cbc845c06dfec8c7ac99d4fe657d.tar.gz scummvm-rg350-c269c770ac27cbc845c06dfec8c7ac99d4fe657d.tar.bz2 scummvm-rg350-c269c770ac27cbc845c06dfec8c7ac99d4fe657d.zip |
TITANIC: Implemented sound manager loading
Diffstat (limited to 'engines/titanic/sound/sound.h')
-rw-r--r-- | engines/titanic/sound/sound.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/titanic/sound/sound.h b/engines/titanic/sound/sound.h index 2d0ccecbc5..6ae4019557 100644 --- a/engines/titanic/sound/sound.h +++ b/engines/titanic/sound/sound.h @@ -24,14 +24,16 @@ #define TITANIC_SOUND_H #include "titanic/simple_file.h" +#include "titanic/sound/sound_manager.h" namespace Titanic { class CGameManager; class CSound { -public: +private: CGameManager *_gameManager; + QSoundManager _soundManager; public: CSound(CGameManager *owner); |