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author | Paul Gilbert | 2017-09-20 06:28:34 -0400 |
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committer | Paul Gilbert | 2017-09-20 06:28:34 -0400 |
commit | 7a184f0e7fa0af7eca0518af6b46be09fcf25bdc (patch) | |
tree | 0a3f1b23ba8b624dd04feb397187649a23ab08c3 /engines/titanic/sound | |
parent | 661487c2b5c8376719d994fc9300cf2393dfce9f (diff) | |
download | scummvm-rg350-7a184f0e7fa0af7eca0518af6b46be09fcf25bdc.tar.gz scummvm-rg350-7a184f0e7fa0af7eca0518af6b46be09fcf25bdc.tar.bz2 scummvm-rg350-7a184f0e7fa0af7eca0518af6b46be09fcf25bdc.zip |
TITANIC: DE: Add translations for loadSound calls
Diffstat (limited to 'engines/titanic/sound')
-rw-r--r-- | engines/titanic/sound/seasonal_music_player.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/engines/titanic/sound/seasonal_music_player.cpp b/engines/titanic/sound/seasonal_music_player.cpp index 40bf7096f2..637a0020ba 100644 --- a/engines/titanic/sound/seasonal_music_player.cpp +++ b/engines/titanic/sound/seasonal_music_player.cpp @@ -21,6 +21,7 @@ */ #include "titanic/sound/seasonal_music_player.h" +#include "titanic/translation.h" namespace Titanic { @@ -119,14 +120,14 @@ bool CSeasonalMusicPlayer::ChangeMusicMsg(CChangeMusicMsg *msg) { if (!_isRepeated && msg->_flags == 2) { _isRepeated = true; - loadSound("c#64.wav"); - loadSound("c#63.wav"); - loadSound("c#65.wav"); - loadSound("c#62.wav"); - playGlobalSound("c#64.wav", _springMode, _isSpring, true, 0); - playGlobalSound("c#63.wav", _summerMode, _isSummer, true, 1); - playGlobalSound("c#65.wav", _autumnMode, _isAutumn, true, 2); - playGlobalSound("c#62.wav", _winterMode, _isWinter, true, 3); + loadSound(TRANSLATE("c#64.wav", "c#47.wav")); + loadSound(TRANSLATE("c#63.wav", "c#46.wav")); + loadSound(TRANSLATE("c#65.wav", "c#48.wav")); + loadSound(TRANSLATE("c#62.wav", "c#47.wav")); + playGlobalSound(TRANSLATE("c#64.wav", "c#47.wav"), _springMode, _isSpring, true, 0); + playGlobalSound(TRANSLATE("c#63.wav", "c#46.wav"), _summerMode, _isSummer, true, 1); + playGlobalSound(TRANSLATE("c#65.wav", "c#48.wav"), _autumnMode, _isAutumn, true, 2); + playGlobalSound(TRANSLATE("c#62.wav", "c#47.wav"), _winterMode, _isWinter, true, 3); } return true; |