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author | Paul Gilbert | 2017-02-12 21:00:31 -0500 |
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committer | Paul Gilbert | 2017-02-12 21:00:31 -0500 |
commit | bb840c9ec205d4c6a94d73c107f520d557983791 (patch) | |
tree | 121e17ab3572437c443a107503ff32959a18807f /engines/titanic/sound | |
parent | 2c8d72afd70d9cb40daafec5d3b2947ba33fe2e2 (diff) | |
download | scummvm-rg350-bb840c9ec205d4c6a94d73c107f520d557983791.tar.gz scummvm-rg350-bb840c9ec205d4c6a94d73c107f520d557983791.tar.bz2 scummvm-rg350-bb840c9ec205d4c6a94d73c107f520d557983791.zip |
TITANIC: More renamings in music classes
Diffstat (limited to 'engines/titanic/sound')
-rw-r--r-- | engines/titanic/sound/music_room_handler.cpp | 56 | ||||
-rw-r--r-- | engines/titanic/sound/music_room_handler.h | 13 | ||||
-rw-r--r-- | engines/titanic/sound/music_room_instrument.cpp | 12 | ||||
-rw-r--r-- | engines/titanic/sound/music_room_instrument.h | 2 | ||||
-rw-r--r-- | engines/titanic/sound/music_song.cpp (renamed from engines/titanic/sound/music_object.cpp) | 26 | ||||
-rw-r--r-- | engines/titanic/sound/music_song.h (renamed from engines/titanic/sound/music_object.h) | 20 |
6 files changed, 67 insertions, 62 deletions
diff --git a/engines/titanic/sound/music_room_handler.cpp b/engines/titanic/sound/music_room_handler.cpp index df2bc54dec..1373f200e7 100644 --- a/engines/titanic/sound/music_room_handler.cpp +++ b/engines/titanic/sound/music_room_handler.cpp @@ -35,9 +35,9 @@ CMusicRoomHandler::CMusicRoomHandler(CProjectItem *project, CSoundManager *sound _startTicks = _soundStartTicks = 0; Common::fill(&_instruments[0], &_instruments[4], (CMusicRoomInstrument *)nullptr); for (int idx = 0; idx < 4; ++idx) - _musicObjs[idx] = new CMusicObject(idx); + _songs[idx] = new CMusicSong(idx); Common::fill(&_startPos[0], &_startPos[4], 0); - Common::fill(&_array5[0], &_array5[4], 0.0); + Common::fill(&_animTime[0], &_animTime[4], 0.0); Common::fill(&_position[0], &_position[4], 0); _audioBuffer = new CAudioBuffer(88200); @@ -46,7 +46,7 @@ CMusicRoomHandler::CMusicRoomHandler(CProjectItem *project, CSoundManager *sound CMusicRoomHandler::~CMusicRoomHandler() { stop(); for (int idx = 0; idx < 4; ++idx) - delete _musicObjs[idx]; + delete _songs[idx]; delete _audioBuffer; } @@ -84,11 +84,11 @@ void CMusicRoomHandler::setup(int volume) { if (ins1._directionControl == ins2._directionControl) { _startPos[idx] = 0; } else { - _startPos[idx] = _musicObjs[idx]->size() - 1; + _startPos[idx] = _songs[idx]->size() - 1; } _position[idx] = _startPos[idx]; - _array5[idx] = 0.0; + _animTime[idx] = 0.0; } _field108 = 4; @@ -246,18 +246,18 @@ void CMusicRoomHandler::updateInstruments() { CMusicRoomInstrument *ins = _instruments[instrument]; // Is this about checking playback position? - if (_position[instrument] < 0 || ins1._muteControl || _position[instrument] >= _musicObjs[instrument]->size()) { + if (_position[instrument] < 0 || ins1._muteControl || _position[instrument] >= _songs[instrument]->size()) { _position[instrument] = -1; continue; } uint ticks = g_vm->_events->getTicksCount() - _soundStartTicks; - double val = (double)ticks * 0.001 - 0.6; + double time = (double)ticks * 0.001 - 0.6; - if (val >= (ins->_floatVal - _array5[instrument])) { - _array5[instrument] += fn3(instrument, _position[instrument]); + if (time >= (ins->_animTime - _animTime[instrument])) { + _animTime[instrument] += getAnimDuration(instrument, _position[instrument]); - const CValuePair &vp = (*_musicObjs[instrument])[_position[instrument]]; + const CValuePair &vp = (*_songs[instrument])[_position[instrument]]; if (vp._field0 != 0x7FFFFFFF) { int amount = getPitch(instrument, _position[instrument]); _instruments[instrument]->update(amount); @@ -280,20 +280,20 @@ bool CMusicRoomHandler::pollInstrument(MusicInstrument instrument) { return false; } - const CMusicObject &mObj = *_musicObjs[instrument]; - if (arrIndex >= mObj.size()) { + const CMusicSong &song = *_songs[instrument]; + if (arrIndex >= song.size()) { arrIndex = -1; _instruments[instrument]->clear(); return false; } - const CValuePair &vp = mObj[arrIndex]; - int size = static_cast<int>(fn3(instrument, arrIndex) * 44100.0) & ~1; + const CValuePair &vp = song[arrIndex]; + uint duration = static_cast<int>(getAnimDuration(instrument, arrIndex) * 44100.0) & ~1; if (vp._field0 == 0x7FFFFFFF || _array1[instrument]._muteControl) - _instruments[instrument]->reset(size); + _instruments[instrument]->reset(duration); else - _instruments[instrument]->chooseWaveFile(getPitch(instrument, arrIndex), size); + _instruments[instrument]->chooseWaveFile(getPitch(instrument, arrIndex), duration); if (_array1[instrument]._directionControl == _array2[instrument]._directionControl) { ++arrIndex; @@ -304,36 +304,36 @@ bool CMusicRoomHandler::pollInstrument(MusicInstrument instrument) { return true; } -double CMusicRoomHandler::fn3(MusicInstrument instrument, int arrIndex) { - const CValuePair &vp = (*_musicObjs[instrument])[arrIndex]; +double CMusicRoomHandler::getAnimDuration(MusicInstrument instrument, int arrIndex) { + const CValuePair &vp = (*_songs[instrument])[arrIndex]; switch (_array1[instrument]._speedControl + _array2[instrument]._speedControl + 3) { case 0: - return (double)vp._field4 * 1.5 * 0.0625 * 0.46875; + return (double)vp._length * 1.5 * 0.0625 * 0.46875; case 1: - return (double)vp._field4 * 1.33 * 0.0625 * 0.46875; + return (double)vp._length * 1.33 * 0.0625 * 0.46875; case 2: - return (double)vp._field4 * 1.25 * 0.0625 * 0.46875; + return (double)vp._length * 1.25 * 0.0625 * 0.46875; case 4: - return (double)vp._field4 * 0.75 * 0.0625 * 0.46875; + return (double)vp._length * 0.75 * 0.0625 * 0.46875; case 5: - return (double)vp._field4 * 0.67 * 0.0625 * 0.46875; + return (double)vp._length * 0.67 * 0.0625 * 0.46875; case 6: - return (double)vp._field4 * 0.5 * 0.0625 * 0.46875; + return (double)vp._length * 0.5 * 0.0625 * 0.46875; default: - return (double)vp._field4 * 1.0 * 0.0625 * 0.46875; + return (double)vp._length * 1.0 * 0.0625 * 0.46875; } } int CMusicRoomHandler::getPitch(MusicInstrument instrument, int arrIndex) { - const CMusicObject &mObj = *_musicObjs[instrument]; - const CValuePair &vp = mObj[arrIndex]; + const CMusicSong &song = *_songs[instrument]; + const CValuePair &vp = song[arrIndex]; int val = vp._field0; const MusicRoomInstrument &ins1 = _array1[instrument]; const MusicRoomInstrument &ins2 = _array2[instrument]; if (ins1._inversionControl != ins2._inversionControl) { - val = mObj._minVal * 2 + mObj._range - val; + val = song._minVal * 2 + song._range - val; } val += ins1._pitchControl + ins2._pitchControl; diff --git a/engines/titanic/sound/music_room_handler.h b/engines/titanic/sound/music_room_handler.h index 34d2b95740..9222a9248d 100644 --- a/engines/titanic/sound/music_room_handler.h +++ b/engines/titanic/sound/music_room_handler.h @@ -24,8 +24,8 @@ #define TITANIC_MUSIC_ROOM_HANDLER_H #include "titanic/sound/audio_buffer.h" -#include "titanic/sound/music_object.h" #include "titanic/sound/music_room_instrument.h" +#include "titanic/sound/music_song.h" #include "titanic/sound/wave_file.h" namespace Titanic { @@ -52,10 +52,10 @@ private: CMusicRoomInstrument *_instruments[4]; MusicRoomInstrument _array1[4]; MusicRoomInstrument _array2[4]; - CMusicObject *_musicObjs[4]; + CMusicSong *_songs[4]; int _startPos[4]; int _position[4]; - double _array5[4]; + double _animTime[4]; bool _active; CWaveFile *_waveFile; @@ -89,7 +89,12 @@ private: */ bool pollInstrument(MusicInstrument instrument); - double fn3(MusicInstrument instrument, int arrIndex); + /** + * Gets the duration for a given fragment of an instrument to play + * out, so that animations of the instruments can be synchronized + * to the actual music + */ + double getAnimDuration(MusicInstrument instrument, int arrIndex); /** * Figures out a pitch value (of some sort) for use in determining diff --git a/engines/titanic/sound/music_room_instrument.cpp b/engines/titanic/sound/music_room_instrument.cpp index 144f9d190b..5e7bd9bb8c 100644 --- a/engines/titanic/sound/music_room_instrument.cpp +++ b/engines/titanic/sound/music_room_instrument.cpp @@ -52,7 +52,7 @@ void CMusicRoomInstrument::deinit() { CMusicRoomInstrument::CMusicRoomInstrument(CProjectItem *project, CSoundManager *soundManager, MusicWaveInstrument instrument) : _project(project), _soundManager(soundManager), _instrument(instrument) { Common::fill(&_gameObjects[0], &_gameObjects[4], (CGameObject *)nullptr); - _floatVal = 0.0; + _animTime = 0.0; _waveIndex = -1; _readPos = 0; _readIncrement = 0; @@ -66,7 +66,7 @@ CMusicRoomInstrument::CMusicRoomInstrument(CProjectItem *project, CSoundManager _gameObjects[1] = static_cast<CGameObject *>(_project->findByName("Piano Mouth")); _gameObjects[2] = static_cast<CGameObject *>(_project->findByName("Piano Left Arm")); _gameObjects[3] = static_cast<CGameObject *>(_project->findByName("Piano Right Arm")); - _floatVal = 0.45; + _animTime = 0.45; break; case MV_BASS: @@ -75,14 +75,14 @@ CMusicRoomInstrument::CMusicRoomInstrument(CProjectItem *project, CSoundManager case MV_BELLS: _gameObjects[0] = static_cast<CGameObject *>(_project->findByName("Tubular Bells")); - _floatVal = 0.4; + _animTime = 0.4; break; case MV_SNAKE: _gameObjects[0] = static_cast<CGameObject *>(_project->findByName("Snake_Hammer")); _gameObjects[1] = static_cast<CGameObject *>(_project->findByName("Snake_Glass")); _gameObjects[2] = static_cast<CGameObject *>(_project->findByName("Snake_Head")); - _floatVal = 0.17; + _animTime = 0.17; break; } } @@ -212,12 +212,12 @@ void CMusicRoomInstrument::update(int val) { case 60: _gameObjects[0]->movieSetAudioTiming(true); _gameObjects[0]->playMovie(0, 512, MOVIE_STOP_PREVIOUS); - _floatVal = 0.6; + _animTime = 0.6; break; case 62: _gameObjects[0]->playMovie(828, 1023, MOVIE_STOP_PREVIOUS); - _floatVal = 0.3; + _animTime = 0.3; break; case 63: diff --git a/engines/titanic/sound/music_room_instrument.h b/engines/titanic/sound/music_room_instrument.h index d63fe93f20..d859fe2a0e 100644 --- a/engines/titanic/sound/music_room_instrument.h +++ b/engines/titanic/sound/music_room_instrument.h @@ -73,7 +73,7 @@ private: */ void setupArray(int minVal, int maxVal); public: - double _floatVal; + double _animTime; public: /** * Handles initialization of static fields diff --git a/engines/titanic/sound/music_object.cpp b/engines/titanic/sound/music_song.cpp index d12b6eb403..5894f344af 100644 --- a/engines/titanic/sound/music_object.cpp +++ b/engines/titanic/sound/music_song.cpp @@ -20,22 +20,22 @@ * */ -#include "titanic/sound/music_object.h" +#include "titanic/sound/music_song.h" #include "titanic/titanic.h" #include "common/util.h" namespace Titanic { -CMusicObject::CMusicObject(int index) { - // Read in the list of parser strings +CMusicSong::CMusicSong(int index) { + // Read in the list of song strings Common::SeekableReadStream *res = g_vm->_filesManager->getResource("MUSIC/PARSER"); Common::StringArray parserStrings; while (res->pos() < res->size()) parserStrings.push_back(readStringFromStream(res)); delete res; - // Set up a new parser with the desired string - CMusicParser parser(parserStrings[index].c_str()); + // Set up a new song parser with the desired string + CSongParser parser(parserStrings[index].c_str()); // Count how many encoded values there are CValuePair r; @@ -67,7 +67,7 @@ CMusicObject::CMusicObject(int index) { _range = maxVal - _minVal; } -CMusicObject::~CMusicObject() { +CMusicSong::~CMusicSong() { _data.clear(); } @@ -75,12 +75,12 @@ CMusicObject::~CMusicObject() { #define FETCH_CHAR _currentChar = _str[_strIndex++] -CMusicParser::CMusicParser(const char *str) : _str(str), _strIndex(0), +CSongParser::CSongParser(const char *str) : _str(str), _strIndex(0), _field8(0), _priorChar('A'), _field10(32), _field14(0), _flag(false), _field1C(0), _currentChar(' '), _numValue(1) { } -void CMusicParser::reset() { +void CSongParser::reset() { _strIndex = 0; _field8 = 0; _field10 = 0; @@ -91,7 +91,7 @@ void CMusicParser::reset() { _field1C = 0; } -bool CMusicParser::parse(CValuePair &r) { +bool CSongParser::parse(CValuePair &r) { const int INDEXES[8] = { 0, 2, 3, 5, 7, 8, 10, 0 }; while (_currentChar) { @@ -114,7 +114,7 @@ bool CMusicParser::parse(CValuePair &r) { _field8 = _numValue * 12; FETCH_CHAR; } else if (_currentChar == '/') { - r._field4 += _field10; + r._length += _field10; _field1C += _field10; FETCH_CHAR; } else if (_currentChar == '+') { @@ -129,7 +129,7 @@ bool CMusicParser::parse(CValuePair &r) { _flag = true; r._field0 = 0x7FFFFFFF; - r._field4 = _field10; + r._length = _field10; _field14 = 0; _field1C += _field10; FETCH_CHAR; @@ -161,7 +161,7 @@ bool CMusicParser::parse(CValuePair &r) { } if (flag) { - r._field4 = _field10; + r._length = _field10; _field1C += _field10; _field8 = r._field0; _priorChar = _currentChar; @@ -183,7 +183,7 @@ bool CMusicParser::parse(CValuePair &r) { return true; } -void CMusicParser::skipSpaces() { +void CSongParser::skipSpaces() { while (_currentChar && Common::isSpace(_currentChar)) { FETCH_CHAR; } diff --git a/engines/titanic/sound/music_object.h b/engines/titanic/sound/music_song.h index 6159a034d8..33ad95882c 100644 --- a/engines/titanic/sound/music_object.h +++ b/engines/titanic/sound/music_song.h @@ -20,8 +20,8 @@ * */ -#ifndef TITANIC_MUSIC_OBJECT_H -#define TITANIC_MUSIC_OBJECT_H +#ifndef TITANIC_MUSIC_SONG_H +#define TITANIC_MUSIC_SONG_H #include "common/scummsys.h" #include "common/array.h" @@ -30,25 +30,25 @@ namespace Titanic { struct CValuePair { int _field0; - int _field4; - CValuePair() : _field0(0), _field4(0) {} + int _length; + CValuePair() : _field0(0), _length(0) {} }; -class CMusicObject { +class CMusicSong { public: Common::Array<CValuePair> _data; int _minVal; int _range; public: - CMusicObject(int index); - ~CMusicObject(); + CMusicSong(int index); + ~CMusicSong(); int size() const { return _data.size(); } const CValuePair &operator[](int index) const { return _data[index]; } }; -class CMusicParser { +class CSongParser { private: const char *_str; uint _strIndex; @@ -63,7 +63,7 @@ private: private: void skipSpaces(); public: - CMusicParser(const char *str); + CSongParser(const char *str); /** * Resets the parser @@ -78,4 +78,4 @@ public: } // End of namespace Titanic -#endif /* TITANIC_MUSIC_OBJECT_H */ +#endif /* TITANIC_MUSIC_SONG_H */ |