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author | Paul Gilbert | 2017-04-09 21:44:10 -0400 |
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committer | Paul Gilbert | 2017-04-09 21:44:10 -0400 |
commit | 5059aea538bf9f1db5c09ca53b22313577aa389a (patch) | |
tree | baaec5a75fb15ff11533d748c8edc16dcea52521 /engines/titanic/star_control/star_control_sub7.cpp | |
parent | fda21bb74958b30bafc805c8fab04260cfdbb772 (diff) | |
download | scummvm-rg350-5059aea538bf9f1db5c09ca53b22313577aa389a.tar.gz scummvm-rg350-5059aea538bf9f1db5c09ca53b22313577aa389a.tar.bz2 scummvm-rg350-5059aea538bf9f1db5c09ca53b22313577aa389a.zip |
TITANIC: Rename CStarControlSub12 to CStarCamera
Diffstat (limited to 'engines/titanic/star_control/star_control_sub7.cpp')
-rw-r--r-- | engines/titanic/star_control/star_control_sub7.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/titanic/star_control/star_control_sub7.cpp b/engines/titanic/star_control/star_control_sub7.cpp index 257c2034dc..8671586b0f 100644 --- a/engines/titanic/star_control/star_control_sub7.cpp +++ b/engines/titanic/star_control/star_control_sub7.cpp @@ -21,16 +21,16 @@ */ #include "titanic/star_control/star_control_sub7.h" -#include "titanic/star_control/star_control_sub12.h" +#include "titanic/star_control/star_camera.h" namespace Titanic { -void CStarControlSub7::draw(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStarCloseup *closeup) { +void CStarControlSub7::draw(CSurfaceArea *surfaceArea, CStarCamera *camera, CStarCloseup *closeup) { if (_data.empty()) return; - FPose pose = sub12->proc23(); - double threshold = sub12->proc25(); + FPose pose = camera->proc23(); + double threshold = camera->proc25(); FPoint center((double)surfaceArea->_width * 0.5, surfaceArea->_height * 0.5); FVector newV; @@ -50,7 +50,7 @@ void CStarControlSub7::draw(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, + pose._row2._z * star._position._y + pose._vector._z; if (newV._z > threshold) { - FVector vTemp = sub12->proc28(2, newV); + FVector vTemp = camera->proc28(2, newV); FRect r1(center._x + vTemp._x, center._y + vTemp._y, center._x + vTemp._x + 4.0, center._y + vTemp._y + 4.0); |