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authorPaul Gilbert2016-07-02 16:11:19 -0400
committerPaul Gilbert2016-07-15 19:26:21 -0400
commit79b4754b3318c21479dfccaf91dcf09fabf23fd4 (patch)
tree1eea4ac019a1d08b0bb8a7a84039787389a1421b /engines/titanic/star_control/surface_area.cpp
parented2a716790255c93a75db3570de0d821978cfe68 (diff)
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TITANIC: Finish and better name fader classes
Diffstat (limited to 'engines/titanic/star_control/surface_area.cpp')
-rw-r--r--engines/titanic/star_control/surface_area.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/engines/titanic/star_control/surface_area.cpp b/engines/titanic/star_control/surface_area.cpp
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+++ b/engines/titanic/star_control/surface_area.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/star_control/surface_area.h"
+
+namespace Titanic {
+
+CSurfaceArea::CSurfaceArea(CVideoSurface *surface) {
+ _width = surface->getWidth();
+ _height = surface->getHeight();
+ _pitch = surface->getPitch();
+
+ // Original supported other pixel depths
+ _bpp = surface->getPixelDepth();
+ assert(_bpp == 2);
+ _pixelsPtr = surface->getPixels();
+
+ initialize();
+}
+
+void CSurfaceArea::initialize() {
+ _bounds = Rect(0, 0, _width - 1, _height - 1);
+ _centroid = Point(_width / 2, _height / 2);
+ _field22 = _field21 = _field20 = 0xFF;
+ _field27 = _field26 = _field25 = 0;
+ _field24 = _field23 = 0;
+ _field28 = _field2C = 0;
+ _field38 = 0;
+}
+
+} // End of namespace Titanic