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author | David Fioramonti | 2017-09-02 07:41:24 -0700 |
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committer | David Fioramonti | 2017-09-02 07:41:26 -0700 |
commit | 4e586ba43d9eeff96555be38c89f60209e7ddb0a (patch) | |
tree | 10de8f77dc676ec035c2344582713aa230424f6e /engines/titanic/star_control | |
parent | 0d5d031564222a643555215ee1257cc6ba3f3c62 (diff) | |
download | scummvm-rg350-4e586ba43d9eeff96555be38c89f60209e7ddb0a.tar.gz scummvm-rg350-4e586ba43d9eeff96555be38c89f60209e7ddb0a.tar.bz2 scummvm-rg350-4e586ba43d9eeff96555be38c89f60209e7ddb0a.zip |
TITANIC: Fix star3 locking overshoot, #9961
I fixed this previously for star2, I thought the
overshoot for star3 locking might have also been fixed
since I hadn't observed it in a while.
I applied the same workaround by setting the old position
to be the new position.
Diffstat (limited to 'engines/titanic/star_control')
-rw-r--r-- | engines/titanic/star_control/star_camera.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/titanic/star_control/star_camera.cpp b/engines/titanic/star_control/star_camera.cpp index a99d70276f..ce083dee78 100644 --- a/engines/titanic/star_control/star_camera.cpp +++ b/engines/titanic/star_control/star_camera.cpp @@ -26,7 +26,6 @@ #include "titanic/star_control/fmatrix.h" #include "titanic/star_control/fpoint.h" #include "titanic/star_control/marked_camera_mover.h" -//#include "titanic/star_control/matrix_inv.h" #include "titanic/star_control/unmarked_camera_mover.h" #include "titanic/star_control/error_code.h" #include "titanic/support/simple_file.h" @@ -616,7 +615,9 @@ bool CStarCamera::lockMarker3(CViewport *viewport, const FVector &thirdStarPosit FVector newPos = viewport->_position; FVector oldPos = _viewport._position; - _mover->transitionBetweenPosOrients(oldPos, newPos, oldOr, newOr); + // WORKAROUND: set old position to new position (1st argument), this prevents + // locking issues when locking the 3rd star. Fixes #9961. + _mover->transitionBetweenPosOrients(newPos, newPos, oldOr, newOr); CStarVector *sv = new CStarVector(this, thirdStarPosition); _mover->setVector(sv); |