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author | Paul Gilbert | 2016-04-03 16:16:35 -0400 |
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committer | Paul Gilbert | 2016-04-03 16:16:35 -0400 |
commit | 1efbed540948edcbf3ac2c72c0984def044274cf (patch) | |
tree | 63b4543753951b55c756a9b81cd5df5ab2718943 /engines/titanic/support/files_manager.h | |
parent | 432153274385295a9a4eb01e56bfcc72cc5f202e (diff) | |
download | scummvm-rg350-1efbed540948edcbf3ac2c72c0984def044274cf.tar.gz scummvm-rg350-1efbed540948edcbf3ac2c72c0984def044274cf.tar.bz2 scummvm-rg350-1efbed540948edcbf3ac2c72c0984def044274cf.zip |
TITANIC: Move most of the root classes into new support/ folder
Diffstat (limited to 'engines/titanic/support/files_manager.h')
-rw-r--r-- | engines/titanic/support/files_manager.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/engines/titanic/support/files_manager.h b/engines/titanic/support/files_manager.h new file mode 100644 index 0000000000..7915149412 --- /dev/null +++ b/engines/titanic/support/files_manager.h @@ -0,0 +1,96 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_FILES_MANAGER_H +#define TITANIC_FILES_MANAGER_H + +#include "common/winexe_ne.h" +#include "titanic/core/list.h" +#include "titanic/support/screen_manager.h" + +namespace Titanic { + +class CGameManager; + +class CFilesManagerList : public List<ListItem> { +}; + +class CFilesManager { +private: + CGameManager *_gameManager; + Common::NEResources *_exeResources; + CFilesManagerList _list; + CString _string1; + CString _string2; + int _field0; + int _drive; + int _field18; + int _field1C; + int _field3C; + const CString _assetsPath; +public: + CFilesManager(); + ~CFilesManager(); + + /** + * Sets the game manager + */ + void setGameManager(CGameManager *gameManager) { + _gameManager = gameManager; + } + + /** + * Returns true if a file of the given name exists + */ + static bool fileExists(const CString &name); + + /** + * Scans for a file with a matching name + */ + bool scanForFile(const CString &name); + + /** + * Handles displaying a load drive view if necessary + */ + void loadDrive(); + + void debug(CScreenManager *screenManager); + + /** + * Resets the view being displayed + */ + void resetView(); + + void fn4(const CString &name); + + void fn5(const CString &name); + + /** + * Get a resource from the executable + */ + Common::SeekableReadStream *getResource(const CString &name, + const CString &area); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_FILES_MANAGER_H */ |