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author | Paul Gilbert | 2016-06-29 13:08:17 -0400 |
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committer | Paul Gilbert | 2016-07-15 19:25:50 -0400 |
commit | ce0be01e317996c0454a85dd9a24b896e13ddc8e (patch) | |
tree | d1038c4a2f3fe5085359714392d7f842aa0e5ef8 /engines/titanic/support/movie_clip.h | |
parent | 123966554abab05646f666b85a29726b02342661 (diff) | |
download | scummvm-rg350-ce0be01e317996c0454a85dd9a24b896e13ddc8e.tar.gz scummvm-rg350-ce0be01e317996c0454a85dd9a24b896e13ddc8e.tar.bz2 scummvm-rg350-ce0be01e317996c0454a85dd9a24b896e13ddc8e.zip |
TITANIC: Cleanup CGameObject list from CMovieClipList to CMovieRangeInfoList
Diffstat (limited to 'engines/titanic/support/movie_clip.h')
-rw-r--r-- | engines/titanic/support/movie_clip.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/engines/titanic/support/movie_clip.h b/engines/titanic/support/movie_clip.h new file mode 100644 index 0000000000..0b1106f420 --- /dev/null +++ b/engines/titanic/support/movie_clip.h @@ -0,0 +1,92 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_MOVIE_CLIP_H +#define TITANIC_MOVIE_CLIP_H + +#include "titanic/core/list.h" + +namespace Titanic { + +enum ClipFlag { + CLIPFLAG_HAS_END_FRAME = 1, + CLIPFLAG_4 = 4, + CLIPFLAG_HAS_START_FRAME = 8, + CLIPFLAG_PLAY = 0x10 +}; + +class CGameObject; + +/** + * Movie clip + */ +class CMovieClip : public ListItem { +private: + Common::List<void *> _items; + CString _string2; + CString _string3; +public: + CString _name; + int _startFrame; + int _endFrame; +public: + CLASSDEF + CMovieClip(); + CMovieClip(const CString &name, int startFrame, int endFrame); + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +/** + * Movie clip list + */ +class CMovieClipList: public List<CMovieClip> { +public: + /** + * Finds and returns a movie clip in the list by name + */ + CMovieClip *findByName(const Common::String &name) const; + + /** + * Returns true if a clip exists in the list with a given name + * and starting frame number + */ + bool existsByStart(const CString &name, int startFrame = 0) const; + + /** + * Returns true if a clip exists in the list with a given name + * and starting frame number + */ + bool existsByEnd(const CString &name, int endFrame = 0) const; +}; + +} // End of namespace Titanic + +#endif /* TITANIC_MOVIE_CLIP_H */ |