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author | Paul Gilbert | 2016-08-27 13:59:08 -0400 |
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committer | Paul Gilbert | 2016-08-27 13:59:08 -0400 |
commit | f5ab3d1cd9eb3a884b0ab5d0b154a4f9cccc74b7 (patch) | |
tree | 771a8d2b3fddf96c17a1d81d42cb08dfba09d110 /engines/titanic/support/movie_range_info.cpp | |
parent | 873d555add9aaf5eb0d021518f5134142e2c2ff6 (diff) | |
parent | 5ea32efbb0ecb3e6b8336ad3c2edd3905ea5b89a (diff) | |
download | scummvm-rg350-f5ab3d1cd9eb3a884b0ab5d0b154a4f9cccc74b7.tar.gz scummvm-rg350-f5ab3d1cd9eb3a884b0ab5d0b154a4f9cccc74b7.tar.bz2 scummvm-rg350-f5ab3d1cd9eb3a884b0ab5d0b154a4f9cccc74b7.zip |
Merge branch 'master' into xeen
Diffstat (limited to 'engines/titanic/support/movie_range_info.cpp')
-rw-r--r-- | engines/titanic/support/movie_range_info.cpp | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/engines/titanic/support/movie_range_info.cpp b/engines/titanic/support/movie_range_info.cpp new file mode 100644 index 0000000000..d4d9fc0e2a --- /dev/null +++ b/engines/titanic/support/movie_range_info.cpp @@ -0,0 +1,112 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/support/movie_range_info.h" +#include "titanic/support/movie_clip.h" +#include "titanic/core/game_object.h" + +namespace Titanic { + +CMovieRangeInfo::CMovieRangeInfo() : ListItem(), _startFrame(0), _endFrame(0) { +} + +CMovieRangeInfo::~CMovieRangeInfo() { + _events.destroyContents(); +} + +CMovieRangeInfo::CMovieRangeInfo(const CMovieRangeInfo *src) : ListItem() { + _startFrame = src->_startFrame; + _endFrame = src->_endFrame; + _initialFrame = src->_initialFrame; + _isReversed = src->_isReversed; + _isRepeat = src->_isRepeat; + + // Duplicate the events list + for (CMovieEventList::const_iterator i = _events.begin(); + i != _events.end(); ++i) { + _events.push_back(new CMovieEvent(*i)); + } +} + +void CMovieRangeInfo::save(SimpleFile *file, int indent) { + file->writeNumberLine(0, indent); + file->writeNumberLine(_startFrame, indent + 1); + file->writeNumberLine(_endFrame, indent + 1); + file->writeNumberLine(_initialFrame, indent + 1); + file->writeNumberLine(_isRepeat, indent + 1); + file->writeNumberLine(_isReversed, indent + 1); + _events.save(file, indent + 1); +} + +void CMovieRangeInfo::load(SimpleFile *file) { + int val = file->readNumber(); + if (!val) { + _startFrame = file->readNumber(); + _endFrame = file->readNumber(); + _initialFrame = file->readNumber(); + _isRepeat = file->readNumber(); + _isReversed = file->readNumber(); + _events.load(file); + } +} + +void CMovieRangeInfo::getMovieEnd(CMovieEventList &list) { + for (CMovieEventList::iterator i = _events.begin(); i != _events.end(); ++i) { + CMovieEvent *movieEvent = *i; + if (movieEvent->_type == MET_MOVIE_END) + list.push_back(new CMovieEvent(movieEvent)); + } +} + +void CMovieRangeInfo::getMovieFrame(CMovieEventList &list, int frameNumber) { + for (CMovieEventList::iterator i = _events.begin(); i != _events.end(); ++i) { + CMovieEvent *movieEvent = *i; + if (movieEvent->_type == MET_FRAME && movieEvent->_initialFrame == frameNumber) + list.push_back(new CMovieEvent(movieEvent)); + } +} + +void CMovieRangeInfo::process(CGameObject *owner) { + int flags = 0; + if (_endFrame) + flags |= MOVIE_REPEAT; + if (_startFrame) + flags |= MOVIE_REVERSE; + + for (CMovieEventList::iterator i = _events.begin(); i != _events.end(); ++i) { + CMovieEvent *movieEvent = *i; + if (movieEvent->_type == MET_MOVIE_END) { + flags |= CLIPFLAG_PLAY; + break; + } + } + + owner->playMovie(_startFrame, _endFrame, _initialFrame, flags); + + for (CMovieEventList::iterator i = _events.begin(); i != _events.end(); ++i) { + CMovieEvent *movieEvent = *i; + if (movieEvent->_type == MET_PLAY) + owner->movieEvent(movieEvent->_initialFrame); + } +} + +} // End of namespace Titanic |