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author | Paul Gilbert | 2016-12-26 21:10:17 -0500 |
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committer | Paul Gilbert | 2016-12-26 21:10:17 -0500 |
commit | 96c36d53984dc2047af5542a5378adeb8e42be7c (patch) | |
tree | 18770a310816f4f1b194f3d36842c313e2ccdf05 /engines/titanic/support/screen_manager.h | |
parent | 0e3bd1d679858b64df3a20821ce431d47ad9b8f2 (diff) | |
download | scummvm-rg350-96c36d53984dc2047af5542a5378adeb8e42be7c.tar.gz scummvm-rg350-96c36d53984dc2047af5542a5378adeb8e42be7c.tar.bz2 scummvm-rg350-96c36d53984dc2047af5542a5378adeb8e42be7c.zip |
TITANIC: Hide any active PET text cursor when loading a savegame
Diffstat (limited to 'engines/titanic/support/screen_manager.h')
-rw-r--r-- | engines/titanic/support/screen_manager.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/titanic/support/screen_manager.h b/engines/titanic/support/screen_manager.h index a7c929fb5f..7140001bd4 100644 --- a/engines/titanic/support/screen_manager.h +++ b/engines/titanic/support/screen_manager.h @@ -228,6 +228,11 @@ public: * Set the current font number */ int setFontNumber(int fontNumber); + + /** + * Called when a game is about to be loaded + */ + void preLoad(); }; class OSScreenManager: CScreenManager { |