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authorPaul Gilbert2016-04-05 20:15:14 -0400
committerPaul Gilbert2016-04-05 20:15:14 -0400
commit4f46928444acb1da4e7cd31ac816ad6c9e7c265d (patch)
tree1a6dcfa462f24383004b61a9e8c8698e7c5c4dbe /engines/titanic/support/simple_file.h
parent6f8de06ddb210f71f611e2cfcee106832d100a78 (diff)
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TITANIC: Fix loading of game object bounds
Diffstat (limited to 'engines/titanic/support/simple_file.h')
-rw-r--r--engines/titanic/support/simple_file.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/engines/titanic/support/simple_file.h b/engines/titanic/support/simple_file.h
index 0ba7699088..115e3805da 100644
--- a/engines/titanic/support/simple_file.h
+++ b/engines/titanic/support/simple_file.h
@@ -112,6 +112,11 @@ public:
Rect readRect();
/**
+ * Rect in a bounds
+ */
+ Rect readBounds();
+
+ /**
* Read a string and copy it into an optionally passed buffer
*/
void readBuffer(char *buffer = nullptr, size_t count = 0);
@@ -167,6 +172,11 @@ public:
void writeRect(const Rect &r, int indent);
/**
+ * Write out a bounds line
+ */
+ void writeBounds(const Rect &r, int indent);
+
+ /**
* Write out a number of tabs to form an indent in the output
*/
void writeIndent(uint indent);