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author | Paul Gilbert | 2016-04-09 19:36:12 -0400 |
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committer | Paul Gilbert | 2016-04-09 19:36:12 -0400 |
commit | f7748622faa71729d12f3d0ec063417bdca60eb6 (patch) | |
tree | a25d1f9bc108bdf53d2fe78a7b121c3c5c595987 /engines/titanic/support/time_event_info.h | |
parent | 6405ba6ecbbec9a8e45e6093bcacf2cab7f3b94b (diff) | |
download | scummvm-rg350-f7748622faa71729d12f3d0ec063417bdca60eb6.tar.gz scummvm-rg350-f7748622faa71729d12f3d0ec063417bdca60eb6.tar.bz2 scummvm-rg350-f7748622faa71729d12f3d0ec063417bdca60eb6.zip |
TITANIC: Further implementation of timers
Diffstat (limited to 'engines/titanic/support/time_event_info.h')
-rw-r--r-- | engines/titanic/support/time_event_info.h | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/engines/titanic/support/time_event_info.h b/engines/titanic/support/time_event_info.h new file mode 100644 index 0000000000..ee923f5fcb --- /dev/null +++ b/engines/titanic/support/time_event_info.h @@ -0,0 +1,134 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_TIMER_H +#define TITANIC_TIMER_H + +#include "common/algorithm.h" +#include "titanic/core/list.h" + +namespace Titanic { + +class CTreeItem; +class CProjectItem; + +class CTimeEventInfo : public ListItem { +private: + /** + * Increments the counter + */ + void lock() { ++_lockCounter; } + + /** + * Called at the end of both post load and post save actions + */ + void unlock() { + _lockCounter = MAX(_lockCounter - 1, 0); + } +public: + static uint _nextId; +public: + int _lockCounter; + uint _id; + uint _field14; + uint _firstDuration; + uint _duration; + CTreeItem *_target; + uint _actionVal; + CString _action; + uint _field2C; + uint _field30; + uint _timerCtr; + uint _lastTimerTicks; + uint _field3C; + bool _done; + uint _field44; + CString _targetName; +public: + CLASSDEF + CTimeEventInfo(); + CTimeEventInfo(uint ticks, uint f14, uint firstDuration, uint duration, + CTreeItem *target, int timerVal3, const CString &action); + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); + + /** + * Called after loading a game has finished + */ + void postLoad(uint ticks, CProjectItem *project); + + /** + * Called when a game is about to be saved + */ + void preSave(uint ticks); + + /** + * Called when a game has finished being saved + */ + void postSave(); + + bool update(uint ticks); + + void set44(uint val) { _field44 = val; } +}; + +class CTimeEventInfoList : public List<CTimeEventInfo> { +public: + /** + * Called after loading a game has finished + */ + void postLoad(uint ticks, CProjectItem *project); + + /** + * Called when a game is about to be saved + */ + void preSave(uint ticks); + + /** + * Called when a game has finished being saved + */ + void postSave(); + + /** + * Handles an update + */ + void update(uint ticks); + + /** + * Remove an item with the given Id + */ + void stop(uint id); + + void set44(uint id, uint val); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_TIMER_H */ |