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author | Paul Gilbert | 2016-04-03 16:16:35 -0400 |
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committer | Paul Gilbert | 2016-04-03 16:16:35 -0400 |
commit | 1efbed540948edcbf3ac2c72c0984def044274cf (patch) | |
tree | 63b4543753951b55c756a9b81cd5df5ab2718943 /engines/titanic/support/video_surface.h | |
parent | 432153274385295a9a4eb01e56bfcc72cc5f202e (diff) | |
download | scummvm-rg350-1efbed540948edcbf3ac2c72c0984def044274cf.tar.gz scummvm-rg350-1efbed540948edcbf3ac2c72c0984def044274cf.tar.bz2 scummvm-rg350-1efbed540948edcbf3ac2c72c0984def044274cf.zip |
TITANIC: Move most of the root classes into new support/ folder
Diffstat (limited to 'engines/titanic/support/video_surface.h')
-rw-r--r-- | engines/titanic/support/video_surface.h | 306 |
1 files changed, 306 insertions, 0 deletions
diff --git a/engines/titanic/support/video_surface.h b/engines/titanic/support/video_surface.h new file mode 100644 index 0000000000..1de6a1dd34 --- /dev/null +++ b/engines/titanic/support/video_surface.h @@ -0,0 +1,306 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_VIDEO_SURFACE_H +#define TITANIC_VIDEO_SURFACE_H + +#include "common/scummsys.h" +#include "common/array.h" +#include "titanic/support/font.h" +#include "titanic/support/direct_draw.h" +#include "titanic/support/movie.h" +#include "titanic/support/rect.h" +#include "titanic/core/list.h" +#include "titanic/core/resource_key.h" + +namespace Titanic { + +class CScreenManager; +class CJPEGDecode; +class CTargaDecode; + +class CVideoSurface : public ListItem { + friend class CJPEGDecode; + friend class CTargaDecode; +private: + /** + * Calculates blitting bounds + */ + void clipBounds(Rect &srcRect, Rect &destRect, CVideoSurface *srcSurface, + const Rect *subRect = nullptr, const Point *destPos = nullptr); + + void blitRect1(const Rect &srcRect, const Rect &destRect, CVideoSurface *src); + void blitRect2(const Rect &srcRect, const Rect &destRect, CVideoSurface *src); +protected: + static int _videoSurfaceCounter; +protected: + CScreenManager *_screenManager; + CResourceKey _resourceKey; + DirectDrawSurface *_ddSurface; + Graphics::ManagedSurface *_rawSurface; + bool _pendingLoad; + void *_field40; + int _field44; + int _field48; + int _videoSurfaceNum; + int _field50; + int _lockCount; +public: + CMovie *_movie; + bool _blitFlag; + bool _blitStyleFlag; +public: + CVideoSurface(CScreenManager *screenManager); + virtual ~CVideoSurface(); + + /** + * Set the underlying surface for this video surface + */ + void setSurface(CScreenManager *screenManager, DirectDrawSurface *surface); + + /** + * Load the surface with the passed resource + */ + virtual void loadResource(const CResourceKey &key) = 0; + + /** + * Loads a Targa image file specified by the resource key + */ + virtual void loadTarga(const CResourceKey &key) = 0; + + /** + * Loads a JPEG image file specified by the resource key + */ + virtual void loadJPEG(const CResourceKey &key) = 0; + + /** + * Loads a movie file specified by the resource key + */ + virtual void loadMovie() = 0; + + /** + * Lock the surface for direct access to the pixels + */ + virtual bool lock() = 0; + + /** + * Unlocks the surface after prior calls to lock() + */ + virtual void unlock() = 0; + + /** + * Returns true if an underlying raw surface has been set + */ + virtual bool hasSurface() = 0; + + /** + * Returns the width of the surface + */ + virtual int getWidth() = 0; + + /** + * Returns the height of the surface + */ + virtual int getHeight() = 0; + + /** + * Returns the pitch of the surface in bytes + */ + virtual int getPitch() = 0; + + /** + * Reiszes the surface + */ + virtual void resize(int width, int height) = 0; + + /** + * Returns the number of bytes per pixel in the surface + */ + virtual int getPixelDepth() = 0; + + /** + * Gets the pixel at the specified position within the surface + */ + virtual uint16 getPixel(const Common::Point &pt) = 0; + + /** + * Shifts the colors of the surface.. maybe greys it out? + */ + virtual void shiftColors() = 0; + + virtual void proc32(int v1, CVideoSurface *surface) = 0; + + /** + * Stops any movie currently attached to the surface + */ + virtual void stopMovie() = 0; + + /** + * Sets the movie to the specified frame number + */ + virtual void setMovieFrame(uint frameNumber) = 0; + + /** + * Loads the surface's resource if there's one pending + */ + virtual bool loadIfReady() = 0; + + /** + * Loads the surface data based on the currently set resource key + */ + virtual bool load() = 0; + + virtual bool proc45(); + + /** + * Frees the underlying surface + */ + virtual int freeSurface() { return 0; } + + + + /** + * Blit from another surface + */ + void blitFrom(const Point &destPos, CVideoSurface *src, const Rect *srcRect = nullptr); + + /** + * Blit from another surface + */ + void blitFrom(const Point &destPos, const Graphics::Surface *src); + + void set40(void *v) { _field40 = v; } + + uint16 *getPixels() { return (uint16 *)_rawSurface->getPixels(); } + + /** + * Returns the transparent color + */ + uint getTransparencyColor(); +}; + +class OSVideoSurface : public CVideoSurface { +public: + OSVideoSurface(CScreenManager *screenManager, DirectDrawSurface *surface); + OSVideoSurface(CScreenManager *screenManager, const CResourceKey &key, bool flag = false); + + /** + * Load the surface with the passed resource + */ + virtual void loadResource(const CResourceKey &key); + + /** + * Loads a Targa image file specified by the resource key + */ + virtual void loadTarga(const CResourceKey &key); + + /** + * Loads a JPEG image file specified by the resource key + */ + virtual void loadJPEG(const CResourceKey &key); + + /** + * Loads a movie file specified by the resource key + */ + virtual void loadMovie(); + + /** + * Lock the surface for direct access to the pixels + */ + virtual bool lock(); + + /** + * Unlocks the surface after prior calls to lock() + */ + virtual void unlock(); + + /** + * Returns true if an underlying raw surface has been set + */ + virtual bool hasSurface(); + + /** + * Returns the width of the surface + */ + virtual int getWidth(); + + /** + * Returns the height of the surface + */ + virtual int getHeight(); + + /** + * Returns the pitch of the surface in bytes + */ + virtual int getPitch(); + + /** + * Reiszes the surface + */ + virtual void resize(int width, int height); + + /** + * Returns the number of bytes per pixel in the surface + */ + virtual int getPixelDepth(); + + /** + * Gets the pixel at the specified position within the surface + */ + virtual uint16 getPixel(const Common::Point &pt); + + /** + * Shifts the colors of the surface.. maybe greys it out? + */ + virtual void shiftColors(); + + virtual void proc32(int v1, CVideoSurface *surface); + + /** + * Stops any movie currently attached to the surface + */ + virtual void stopMovie(); + + /** + * Sets the movie to the specified frame number + */ + virtual void setMovieFrame(uint frameNumber); + + /** + * Loads the surface's resource if there's one pending + */ + virtual bool loadIfReady(); + + /** + * Loads the surface data based on the currently set resource key + */ + virtual bool load(); + + /** + * Frees the underlying surface + */ + virtual int freeSurface(); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_VIDEO_SURFACE_H */ |