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authorPaul Gilbert2016-04-03 16:16:35 -0400
committerPaul Gilbert2016-04-03 16:16:35 -0400
commit1efbed540948edcbf3ac2c72c0984def044274cf (patch)
tree63b4543753951b55c756a9b81cd5df5ab2718943 /engines/titanic/support/video_surface.h
parent432153274385295a9a4eb01e56bfcc72cc5f202e (diff)
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TITANIC: Move most of the root classes into new support/ folder
Diffstat (limited to 'engines/titanic/support/video_surface.h')
-rw-r--r--engines/titanic/support/video_surface.h306
1 files changed, 306 insertions, 0 deletions
diff --git a/engines/titanic/support/video_surface.h b/engines/titanic/support/video_surface.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_VIDEO_SURFACE_H
+#define TITANIC_VIDEO_SURFACE_H
+
+#include "common/scummsys.h"
+#include "common/array.h"
+#include "titanic/support/font.h"
+#include "titanic/support/direct_draw.h"
+#include "titanic/support/movie.h"
+#include "titanic/support/rect.h"
+#include "titanic/core/list.h"
+#include "titanic/core/resource_key.h"
+
+namespace Titanic {
+
+class CScreenManager;
+class CJPEGDecode;
+class CTargaDecode;
+
+class CVideoSurface : public ListItem {
+ friend class CJPEGDecode;
+ friend class CTargaDecode;
+private:
+ /**
+ * Calculates blitting bounds
+ */
+ void clipBounds(Rect &srcRect, Rect &destRect, CVideoSurface *srcSurface,
+ const Rect *subRect = nullptr, const Point *destPos = nullptr);
+
+ void blitRect1(const Rect &srcRect, const Rect &destRect, CVideoSurface *src);
+ void blitRect2(const Rect &srcRect, const Rect &destRect, CVideoSurface *src);
+protected:
+ static int _videoSurfaceCounter;
+protected:
+ CScreenManager *_screenManager;
+ CResourceKey _resourceKey;
+ DirectDrawSurface *_ddSurface;
+ Graphics::ManagedSurface *_rawSurface;
+ bool _pendingLoad;
+ void *_field40;
+ int _field44;
+ int _field48;
+ int _videoSurfaceNum;
+ int _field50;
+ int _lockCount;
+public:
+ CMovie *_movie;
+ bool _blitFlag;
+ bool _blitStyleFlag;
+public:
+ CVideoSurface(CScreenManager *screenManager);
+ virtual ~CVideoSurface();
+
+ /**
+ * Set the underlying surface for this video surface
+ */
+ void setSurface(CScreenManager *screenManager, DirectDrawSurface *surface);
+
+ /**
+ * Load the surface with the passed resource
+ */
+ virtual void loadResource(const CResourceKey &key) = 0;
+
+ /**
+ * Loads a Targa image file specified by the resource key
+ */
+ virtual void loadTarga(const CResourceKey &key) = 0;
+
+ /**
+ * Loads a JPEG image file specified by the resource key
+ */
+ virtual void loadJPEG(const CResourceKey &key) = 0;
+
+ /**
+ * Loads a movie file specified by the resource key
+ */
+ virtual void loadMovie() = 0;
+
+ /**
+ * Lock the surface for direct access to the pixels
+ */
+ virtual bool lock() = 0;
+
+ /**
+ * Unlocks the surface after prior calls to lock()
+ */
+ virtual void unlock() = 0;
+
+ /**
+ * Returns true if an underlying raw surface has been set
+ */
+ virtual bool hasSurface() = 0;
+
+ /**
+ * Returns the width of the surface
+ */
+ virtual int getWidth() = 0;
+
+ /**
+ * Returns the height of the surface
+ */
+ virtual int getHeight() = 0;
+
+ /**
+ * Returns the pitch of the surface in bytes
+ */
+ virtual int getPitch() = 0;
+
+ /**
+ * Reiszes the surface
+ */
+ virtual void resize(int width, int height) = 0;
+
+ /**
+ * Returns the number of bytes per pixel in the surface
+ */
+ virtual int getPixelDepth() = 0;
+
+ /**
+ * Gets the pixel at the specified position within the surface
+ */
+ virtual uint16 getPixel(const Common::Point &pt) = 0;
+
+ /**
+ * Shifts the colors of the surface.. maybe greys it out?
+ */
+ virtual void shiftColors() = 0;
+
+ virtual void proc32(int v1, CVideoSurface *surface) = 0;
+
+ /**
+ * Stops any movie currently attached to the surface
+ */
+ virtual void stopMovie() = 0;
+
+ /**
+ * Sets the movie to the specified frame number
+ */
+ virtual void setMovieFrame(uint frameNumber) = 0;
+
+ /**
+ * Loads the surface's resource if there's one pending
+ */
+ virtual bool loadIfReady() = 0;
+
+ /**
+ * Loads the surface data based on the currently set resource key
+ */
+ virtual bool load() = 0;
+
+ virtual bool proc45();
+
+ /**
+ * Frees the underlying surface
+ */
+ virtual int freeSurface() { return 0; }
+
+
+
+ /**
+ * Blit from another surface
+ */
+ void blitFrom(const Point &destPos, CVideoSurface *src, const Rect *srcRect = nullptr);
+
+ /**
+ * Blit from another surface
+ */
+ void blitFrom(const Point &destPos, const Graphics::Surface *src);
+
+ void set40(void *v) { _field40 = v; }
+
+ uint16 *getPixels() { return (uint16 *)_rawSurface->getPixels(); }
+
+ /**
+ * Returns the transparent color
+ */
+ uint getTransparencyColor();
+};
+
+class OSVideoSurface : public CVideoSurface {
+public:
+ OSVideoSurface(CScreenManager *screenManager, DirectDrawSurface *surface);
+ OSVideoSurface(CScreenManager *screenManager, const CResourceKey &key, bool flag = false);
+
+ /**
+ * Load the surface with the passed resource
+ */
+ virtual void loadResource(const CResourceKey &key);
+
+ /**
+ * Loads a Targa image file specified by the resource key
+ */
+ virtual void loadTarga(const CResourceKey &key);
+
+ /**
+ * Loads a JPEG image file specified by the resource key
+ */
+ virtual void loadJPEG(const CResourceKey &key);
+
+ /**
+ * Loads a movie file specified by the resource key
+ */
+ virtual void loadMovie();
+
+ /**
+ * Lock the surface for direct access to the pixels
+ */
+ virtual bool lock();
+
+ /**
+ * Unlocks the surface after prior calls to lock()
+ */
+ virtual void unlock();
+
+ /**
+ * Returns true if an underlying raw surface has been set
+ */
+ virtual bool hasSurface();
+
+ /**
+ * Returns the width of the surface
+ */
+ virtual int getWidth();
+
+ /**
+ * Returns the height of the surface
+ */
+ virtual int getHeight();
+
+ /**
+ * Returns the pitch of the surface in bytes
+ */
+ virtual int getPitch();
+
+ /**
+ * Reiszes the surface
+ */
+ virtual void resize(int width, int height);
+
+ /**
+ * Returns the number of bytes per pixel in the surface
+ */
+ virtual int getPixelDepth();
+
+ /**
+ * Gets the pixel at the specified position within the surface
+ */
+ virtual uint16 getPixel(const Common::Point &pt);
+
+ /**
+ * Shifts the colors of the surface.. maybe greys it out?
+ */
+ virtual void shiftColors();
+
+ virtual void proc32(int v1, CVideoSurface *surface);
+
+ /**
+ * Stops any movie currently attached to the surface
+ */
+ virtual void stopMovie();
+
+ /**
+ * Sets the movie to the specified frame number
+ */
+ virtual void setMovieFrame(uint frameNumber);
+
+ /**
+ * Loads the surface's resource if there's one pending
+ */
+ virtual bool loadIfReady();
+
+ /**
+ * Loads the surface data based on the currently set resource key
+ */
+ virtual bool load();
+
+ /**
+ * Frees the underlying surface
+ */
+ virtual int freeSurface();
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_VIDEO_SURFACE_H */