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authorPaul Gilbert2017-04-16 13:03:12 -0400
committerPaul Gilbert2017-04-16 13:03:12 -0400
commitfa27fd7478f3326228cb16f4c0e392639aaed4a1 (patch)
tree5fc87d552efd1cee0887f879b06290436326d774 /engines/titanic/titanic.cpp
parentb57fd696ba5290397096c05334c3bedb4b0c87d2 (diff)
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TITANIC: Extra debugging info for starfield movement
Diffstat (limited to 'engines/titanic/titanic.cpp')
-rw-r--r--engines/titanic/titanic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/titanic.cpp b/engines/titanic/titanic.cpp
index 116c3346e8..d95098c866 100644
--- a/engines/titanic/titanic.cpp
+++ b/engines/titanic/titanic.cpp
@@ -66,7 +66,7 @@ TitanicEngine::TitanicEngine(OSystem *syst, const TitanicGameDescription *gameDe
DebugMan.addDebugChannel(kDebugCore, "core", "Core engine debug level");
DebugMan.addDebugChannel(kDebugScripts, "scripts", "Game scripts");
DebugMan.addDebugChannel(kDebugGraphics, "graphics", "Graphics handling");
- DebugMan.addDebugChannel(kDebugSound, "sound", "Sound and Music handling");
+ DebugMan.addDebugChannel(kDebugStarfield, "starfield", "Starfield logic");
}
TitanicEngine::~TitanicEngine() {