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authorPaul Gilbert2016-02-05 22:11:02 -0500
committerPaul Gilbert2016-02-05 22:11:02 -0500
commit08be41ac52f07bdc859a9a9fd2252b69a757a569 (patch)
treedb6016d883067b5504fb9cdfbb2d81b4f6ffdbfa /engines/titanic/titanic.h
parent021c47b0c13bf7a9e467d28cbf127974ebfd9e9d (diff)
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TITANIC: Added skeleton CMainGameWindow class
Diffstat (limited to 'engines/titanic/titanic.h')
-rw-r--r--engines/titanic/titanic.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/titanic/titanic.h b/engines/titanic/titanic.h
index a49bb2d70c..1265e70658 100644
--- a/engines/titanic/titanic.h
+++ b/engines/titanic/titanic.h
@@ -28,6 +28,8 @@
#include "common/serializer.h"
#include "engines/advancedDetector.h"
#include "engines/engine.h"
+#include "titanic/screen_manager.h"
+#include "titanic/main_game_window.h"
/**
* This is the namespace of the Titanic engine.
@@ -73,6 +75,9 @@ protected:
virtual Common::Error run();
virtual bool hasFeature(EngineFeature f) const;
public:
+ OSScreenManager *_screenManager;
+ CMainGameWindow *_window;
+public:
TitanicEngine(OSystem *syst, const TitanicGameDescription *gameDesc);
virtual ~TitanicEngine();