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authorPaul Gilbert2016-08-15 21:10:09 -0400
committerPaul Gilbert2016-08-15 21:10:09 -0400
commit24aeebc96f50f12a9dacf33c9ce4aceb82011074 (patch)
tree83ae8ba23c131986656610e4b301c95ad54f6cb3 /engines/titanic
parent08938ccfc88d55d9255ac20ff35c9aded67734fe (diff)
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TITANIC: Implemented CBomb class
Diffstat (limited to 'engines/titanic')
-rw-r--r--engines/titanic/game/bomb.cpp303
-rw-r--r--engines/titanic/game/bomb.h15
2 files changed, 305 insertions, 13 deletions
diff --git a/engines/titanic/game/bomb.cpp b/engines/titanic/game/bomb.cpp
index 9a08f26ece..b1f3fdc5f7 100644
--- a/engines/titanic/game/bomb.cpp
+++ b/engines/titanic/game/bomb.cpp
@@ -25,17 +25,64 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CBomb, CBackground)
+ ON_MESSAGE(StatusChangeMsg)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(EnterRoomMsg)
+ ON_MESSAGE(ActMsg)
+ ON_MESSAGE(TurnOn)
+ ON_MESSAGE(TimerMsg)
+ ON_MESSAGE(TrueTalkGetStateValueMsg)
+ ON_MESSAGE(SetFrameMsg)
+END_MESSAGE_MAP()
+
+static const char *const WAVE_NAMES1[] = {
+ "z#353.wav", "z#339.wav", "z#325.wav", "z#311.wav", "z#297.wav",
+ "z#283.wav", "z#269.wav", "z#255.wav", "z#241.wav"
+};
+
+static const char *const WAVE_NAMES2[] = {
+ "", "z#352.wav", "z#338.wav", "z#324.wav", "z#310.wav", "z#296.wav",
+ "z#281.wav", "z#268.wav", "z#254.wav", "z#240.wav", "", "z#351.wav",
+ "z#337.wav", "z#323.wav", "z#309.wav", "z#295.wav", "z#282.wav",
+ "z#267.wav", "z#253.wav", "z#239.wav"
+};
+
+static const char *const WAVE_NAMES3[100] = {
+ "bombcountdown_c0.wav", "z#355.wav", "z#341.wav", "z#327.wav", "z#313.wav",
+ "z#299.wav", "z#285.wav", "z#271.wav", "z#257.wav", "z#243.wav",
+ "z#354.wav", "z#350.wav", "z#349.wav", "z#348.wav", "z#347.wav",
+ "z#346.wav", "z#345.wav", "z#344.wav", "z#343.wav", "z#342.wav",
+ "z#340.wav", "z#336.wav", "z#335.wav", "z#334.wav", "z#333.wav",
+ "z#332.wav", "z#331.wav", "z#330.wav", "z#329.wav", "z#328.wav",
+ "z#326.wav", "z#322.wav", "z#321.wav", "z#320.wav", "z#319.wav",
+ "z#318.wav", "z#317.wav", "z#316.wav", "z#315.wav", "z#314.wav",
+ "z#312.wav", "z#308.wav", "z#307.wav", "z#306.wav", "z#305.wav",
+ "z#304.wav", "z#303.wav", "z#302.wav", "z#301.wav", "z#300.wav",
+ "z#298.wav", "z#294.wav", "z#293.wav", "z#292.wav", "z#291.wav",
+ "z#290.wav", "z#289.wav", "z#288.wav", "z#287.wav", "z#286.wav",
+ "z#284.wav", "z#280.wav", "z#279.wav", "z#278.wav", "z#277.wav",
+ "z#276.wav", "z#275.wav", "z#274.wav", "z#273.wav", "z#272.wav",
+ "z#270.wav", "z#266.wav", "z#265.wav", "z#264.wav", "z#263.wav",
+ "z#262.wav", "z#261.wav", "z#260.wav", "z#259.wav", "z#258.wav",
+ "z#256.wav", "z#252.wav", "z#251.wav", "z#250.wav", "z#249.wav",
+ "z#248.wav", "z#247.wav", "z#246.wav", "z#245.wav", "z#244.wav",
+ "z#242.wav", "z#238.wav", "z#237.wav", "z#236.wav", "z#235.wav",
+ "z#234.wav", "z#233.wav", "z#232.wav", "z#231.wav", "z#230.wav",
+};
+
CBomb::CBomb() : CBackground() {
_fieldE0 = 0;
_fieldE4 = 0;
_fieldE8 = 17;
_fieldEC = 9;
_fieldF0 = 0;
- _fieldF4 = 999;
- _fieldF8 = 0;
+ _countdown = 999;
+ _soundHandle = 0;
_fieldFC = 0;
_startingTicks = 0;
- _field104 = 60;
+ _volume = 60;
}
void CBomb::save(SimpleFile *file, int indent) {
@@ -45,11 +92,11 @@ void CBomb::save(SimpleFile *file, int indent) {
file->writeNumberLine(_fieldE8, indent);
file->writeNumberLine(_fieldEC, indent);
file->writeNumberLine(_fieldF0, indent);
- file->writeNumberLine(_fieldF4, indent);
- file->writeNumberLine(_fieldF8, indent);
+ file->writeNumberLine(_countdown, indent);
+ file->writeNumberLine(_soundHandle, indent);
file->writeNumberLine(_fieldFC, indent);
file->writeNumberLine(_startingTicks, indent);
- file->writeNumberLine(_field104, indent);
+ file->writeNumberLine(_volume, indent);
CBackground::save(file, indent);
}
@@ -61,21 +108,257 @@ void CBomb::load(SimpleFile *file) {
_fieldE8 = file->readNumber();
_fieldEC = file->readNumber();
_fieldF0 = file->readNumber();
- _fieldF4 = file->readNumber();
- _fieldF8 = file->readNumber();
+ _countdown = file->readNumber();
+ _soundHandle = file->readNumber();
_fieldFC = file->readNumber();
_startingTicks = file->readNumber();
- _field104 = file->readNumber();
+ _volume = file->readNumber();
CBackground::load(file);
}
+bool CBomb::StatusChangeMsg(CStatusChangeMsg *msg) {
+ _fieldE4 += msg->_newStatus;
+
+ if (_fieldE4 == 23) {
+ startAnimTimer("Disarmed", 2000);
+ lockMouse();
+ }
+
+ _fieldF0 %= 1000;
+ if (!(_fieldF0 % 20) && _countdown < 995) {
+ int val = getRandomNumber(5) + 25;
+ if (_fieldF0 < 20 || _fieldF0 > 80)
+ val = 28;
+
+ CString name;
+ switch (val - 25) {
+ case 0:
+ name = "z#372.wav";
+ break;
+ case 1:
+ name = "z#371.wav";
+ break;
+ case 2:
+ name = "z#370.wav";
+ break;
+ case 3:
+ name = "z#369.wav";
+ break;
+ case 4:
+ name = "z#368.wav";
+ break;
+ default:
+ name = "z#366.wav";
+ break;
+ }
+
+ _soundHandle = queueSound(name, _soundHandle, _volume);
+ }
+
+ return true;
+}
+
+bool CBomb::EnterViewMsg(CEnterViewMsg *msg) {
+ _fieldE4 = 2;
+ return true;
+}
+
+bool CBomb::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ playSound("z#62.wav");
+
+ if (_fieldE0) {
+ stopSound(_soundHandle);
+ if (_fieldE4 < 23) {
+ _fieldE8 = MIN(_fieldE8 + 1, 23);
+
+ CString name;
+ switch (_fieldE8) {
+ case 18:
+ name = "z#380.wav";
+ break;
+ case 19:
+ name = "z#379.wav";
+ break;
+ case 20:
+ name = "z#377.wav";
+ break;
+ case 21:
+ name = "z#376.wav";
+ break;
+ case 22:
+ name = "z#375.wav";
+ break;
+ default:
+ name = "z#374.wav";
+ break;
+ }
+
+ _soundHandle = queueSound(name, _soundHandle, _volume);
+ _countdown = 999;
+ }
+ } else {
+ _soundHandle = playSound("z#389.wav", _volume);
+ _fieldE0 = true;
+ CActMsg actMsg("Arm Bomb");
+ actMsg.execute("EndExplodeShip");
+ }
+
+ return true;
+}
+
bool CBomb::EnterRoomMsg(CEnterRoomMsg *msg) {
- _fieldE8 = 12;
+ _fieldE8 = 17;
_fieldEC = 9;
_fieldF0 = 0;
_startingTicks = g_vm->_events->getTicksCount();
return true;
}
+bool CBomb::ActMsg(CActMsg *msg) {
+ if (msg->_action == "Hit") {
+ playSound("z#63.wav");
+ stopSound(_soundHandle);
+
+ if (_fieldEC < 17)
+ ++_fieldEC;
+
+ CString name;
+ switch (_fieldEC) {
+ case 10:
+ name = "z#388.wav";
+ break;
+ case 11:
+ name = "z#387.wav";
+ break;
+ case 12:
+ name = "z#386.wav";
+ break;
+ case 13:
+ name = "z#385.wav";
+ break;
+ case 14:
+ name = "z#384.wav";
+ break;
+ case 15:
+ name = "z#383.wav";
+ break;
+ case 16:
+ name = "z#382.wav";
+ break;
+ default:
+ name = "z#381.wav";
+ break;
+ }
+
+ _soundHandle = queueSound(name, _soundHandle, _volume);
+ _countdown = 999;
+ }
+
+ return true;
+}
+
+bool CBomb::TurnOn(CTurnOn *msg) {
+ if (!_fieldE0) {
+ _soundHandle = playSound("z#389.wav", _volume);
+ _fieldE0 = true;
+
+ CActMsg actMsg("Arm Bomb");
+ actMsg.execute("EndExplodeShip");
+ addTimer(0);
+ }
+
+ changeView("Titania.Node 8.W", "");
+ CActMsg actMsg("Titania.Node 8.N");
+ actMsg.execute("BombNav");
+ actMsg.execute("EnterBombRoom");
+
+ return true;
+}
+
+bool CBomb::TimerMsg(CTimerMsg *msg) {
+ if (msg->_action == "Disarmed") {
+ stopSound(_soundHandle);
+ playSound("z#364.wav", _volume);
+
+ CActMsg actMsg1("Disarm Bomb");
+ actMsg1.execute("EndExplodeShip");
+ _fieldE0 = false;
+ CActMsg actMsg2("Titania.Node 5.N");
+ actMsg2.execute("BombNav");
+ actMsg2.execute("EnterBombNav");
+
+ changeView("Titania.Node 8.W", "");
+ changeView("Titania.Node 13.N", "");
+ unlockMouse();
+ }
+
+ if (compareRoomNameTo("Titania")) {
+ if (msg->_actionVal == 1 && getRandomNumber(9) == 0) {
+ if (!_fieldE0)
+ return true;
+
+ CParrotSpeakMsg speakMsg("Bomb", "BombCountdown");
+ speakMsg.execute("PerchedParrot");
+ }
+
+ if (_fieldE0) {
+ if (isSoundActive(_soundHandle)) {
+ if (msg->_actionVal == 0) {
+ addTimer(1, 1000, 0);
+ } else {
+ _soundHandle = 0;
+ int section = _countdown / 100;
+ int index = _countdown % 100;
+
+ if (_countdown >= 100) {
+ CString name1 = index ? WAVE_NAMES2[section] :
+ WAVE_NAMES1[section];
+ playSound(name1, _volume);
+ }
+
+ CString name2 = WAVE_NAMES3[index];
+ if (_countdown == 10) {
+ name2 = "z#229.wav";
+ _countdown = 998;
+ }
+
+ if (_soundHandle > 0) {
+ _soundHandle = queueSound(name2, _soundHandle, _volume);
+ } else {
+ _soundHandle = playSound(name2, _volume);
+ }
+
+ --_countdown;
+ addTimer(0, 1000, 0);
+ }
+ } else {
+ addTimer(0, 100, 0);
+ }
+ }
+ } else {
+ if (_fieldE0) {
+ --_countdown;
+ addTimer(6000);
+
+ if (_countdown < 11)
+ _countdown = getRandomNumber(900) + 50;
+ }
+ }
+
+ return true;
+}
+
+bool CBomb::TrueTalkGetStateValueMsg(CTrueTalkGetStateValueMsg *msg) {
+ if (msg->_stateNum == 10)
+ msg->_stateVal = _fieldE0;
+
+ return true;
+}
+
+bool CBomb::SetFrameMsg(CSetFrameMsg *msg) {
+ _volume = msg->_frameNumber;
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/bomb.h b/engines/titanic/game/bomb.h
index ab4df16db0..f78c42cff0 100644
--- a/engines/titanic/game/bomb.h
+++ b/engines/titanic/game/bomb.h
@@ -29,18 +29,27 @@
namespace Titanic {
class CBomb : public CBackground {
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
bool EnterRoomMsg(CEnterRoomMsg *msg);
+ bool ActMsg(CActMsg *msg);
+ bool TurnOn(CTurnOn *msg);
+ bool TimerMsg(CTimerMsg *msg);
+ bool TrueTalkGetStateValueMsg(CTrueTalkGetStateValueMsg *msg);
+ bool SetFrameMsg(CSetFrameMsg *msg);
+ DECLARE_MESSAGE_MAP;
private:
int _fieldE0;
int _fieldE4;
int _fieldE8;
int _fieldEC;
int _fieldF0;
- int _fieldF4;
- int _fieldF8;
+ int _countdown;
+ int _soundHandle;
int _fieldFC;
int _startingTicks;
- int _field104;
+ int _volume;
public:
CLASSDEF;
CBomb();