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author | Paul Gilbert | 2016-04-07 19:14:25 -0400 |
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committer | Paul Gilbert | 2016-04-07 19:14:25 -0400 |
commit | 31934ac4ba62546d66e565e6caa0da0caa666d23 (patch) | |
tree | 7e087f38dac878b72e283da2b6add12530a9aafc /engines/titanic | |
parent | cdfd9f3703050a36e16455f4bf8c343b36dd4b39 (diff) | |
download | scummvm-rg350-31934ac4ba62546d66e565e6caa0da0caa666d23.tar.gz scummvm-rg350-31934ac4ba62546d66e565e6caa0da0caa666d23.tar.bz2 scummvm-rg350-31934ac4ba62546d66e565e6caa0da0caa666d23.zip |
TITANIC: Fleshed out CCDROMTray class
Diffstat (limited to 'engines/titanic')
-rw-r--r-- | engines/titanic/core/game_object.cpp | 6 | ||||
-rw-r--r-- | engines/titanic/core/game_object.h | 4 | ||||
-rw-r--r-- | engines/titanic/game/cdrom.cpp | 2 | ||||
-rw-r--r-- | engines/titanic/game/cdrom_tray.cpp | 74 | ||||
-rw-r--r-- | engines/titanic/game/cdrom_tray.h | 9 |
5 files changed, 77 insertions, 18 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp index 2bac988b31..0570008a09 100644 --- a/engines/titanic/core/game_object.cpp +++ b/engines/titanic/core/game_object.cpp @@ -410,15 +410,15 @@ int CGameObject::getSurface45() const { return _surface ? _surface->proc45() : 0; } -void CGameObject::calcProximity(const CString &name, int val2, int val3, int val4) { +void CGameObject::soundProximity(const CString &name, int val2, int val3, int val4) { CProximity prox; prox._field8 = val2; prox._fieldC = val3; prox._field20 = val4; - calcProximity(name, prox); + soundProximity(name, prox); } -void CGameObject::calcProximity(const CString &name, CProximity &prox) { +void CGameObject::soundProximity(const CString &name, CProximity &prox) { if (prox._field28 == 2) { // TODO } diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h index 7391a6b079..72192425f4 100644 --- a/engines/titanic/core/game_object.h +++ b/engines/titanic/core/game_object.h @@ -56,7 +56,6 @@ private: void loadImage(const CString &name, bool pendingFlag = true); void processClipList2(); - void calcProximity(const CString &name, CProximity &obj6C); protected: Rect _bounds; double _field34; @@ -181,7 +180,8 @@ public: */ void loadFrame(int frameNumber); - void calcProximity(const CString &name, int val2, int val3, int val4); + void soundProximity(const CString &name, int val2, int val3, int val4); + void soundProximity(const CString &name, CProximity &obj6C); }; } // End of namespace Titanic diff --git a/engines/titanic/game/cdrom.cpp b/engines/titanic/game/cdrom.cpp index d4e4eac4d1..4f4089de73 100644 --- a/engines/titanic/game/cdrom.cpp +++ b/engines/titanic/game/cdrom.cpp @@ -55,7 +55,7 @@ bool CCDROM::handleMessage(CMouseDragEndMsg &msg) { if (msg._dropTarget && msg._dropTarget->getName() == "newComputer") { CCDROMTray *newTray = dynamic_cast<CCDROMTray *>(getRoom()->findByName("newTray")); - if (newTray->_state && newTray->_string1 == "None") { + if (newTray->_state && newTray->_insertedCD == "None") { CActMsg actMsg(getName()); actMsg.execute(newTray); } diff --git a/engines/titanic/game/cdrom_tray.cpp b/engines/titanic/game/cdrom_tray.cpp index 7265332c02..77ee539c57 100644 --- a/engines/titanic/game/cdrom_tray.cpp +++ b/engines/titanic/game/cdrom_tray.cpp @@ -20,17 +20,26 @@ * */ +#include "titanic/core/room_item.h" #include "titanic/game/cdrom_tray.h" +#include "titanic/messages/messages.h" namespace Titanic { +BEGIN_MESSAGE_MAP(CCDROMTray, CGameObject) + ON_MESSAGE(ActMsg) + ON_MESSAGE(MovieEndMsg) + ON_MESSAGE(StatusChangeMsg) +END_MESSAGE_MAP() + + CCDROMTray::CCDROMTray() : CGameObject(), _state(0) { } void CCDROMTray::save(SimpleFile *file, int indent) const { file->writeNumberLine(1, indent); file->writeNumberLine(_state, indent); - file->writeQuotedLine(_string1, indent); + file->writeQuotedLine(_insertedCD, indent); CGameObject::save(file, indent); } @@ -38,23 +47,72 @@ void CCDROMTray::save(SimpleFile *file, int indent) const { void CCDROMTray::load(SimpleFile *file) { file->readNumber(); _state = file->readNumber(); - _string1 = file->readString(); + _insertedCD = file->readString(); CGameObject::load(file); } -bool CCDROMTray::handleMessage(CActMsg &msg) { - // TODO +bool CCDROMTray::ActMsg(CActMsg *msg) { + if (msg->_action == "ClickedOn") { + if (_state) { + if (_insertedCD == "None") { + fn1(55, 65, 0); + soundProximity("a#35.wav", 50, 0, 0); + _state = 0; + } else { + CTreeItem *treeItem = getRoom()->findByName(_insertedCD); + if (treeItem) { + CActMsg actMsg("Ejected"); + actMsg.execute(treeItem); + } + + _insertedCD = "None"; + loadFrame(52); + } + } else if (_insertedCD == "None") { + fn1(44, 54, 0); + soundProximity("a#34.wav", 50, 0, 0); + _state = 1; + } else if (_insertedCD == "newCD1" || _insertedCD == "newCD2") { + fn1(22, 32, 0); + soundProximity("a#34.wav", 50, 0, 0); + _state = 1; + } else if (_insertedCD == "newSTCD") { + fn1(0, 10, 0); + soundProximity("a#34.wav", 50, 0, 0); + _state = 1; + } + } else if (_state) { + if (msg->_action == "newCD1" || msg->_action == "newCD2") { + fn1(33, 43, 4); + soundProximity("a#35.wav", 50, 0, 0); + } else if (msg->_action == "newSTCD") { + fn1(11, 21, 4); + soundProximity("a#35.wav", 50, 0, 0); + } else { + return true; + } + + _insertedCD = msg->_action; + _state = 0; + } + return true; } -bool CCDROMTray::handleMessage(CMovieEndMsg &msg) { - // TODO +bool CCDROMTray::MovieEndMsg(CMovieEndMsg *msg) { + CTreeItem *treeItem = getRoom()->findByName("newScreen"); + + if (treeItem) { + CActMsg actMsg(_insertedCD); + actMsg.execute(treeItem); + } + return true; } -bool CCDROMTray::handleMessage(CStatusChangeMsg &msg) { - // TODO +bool CCDROMTray::StatusChangeMsg(CStatusChangeMsg *msg) { + msg->_success = _state; return true; } diff --git a/engines/titanic/game/cdrom_tray.h b/engines/titanic/game/cdrom_tray.h index 0833847530..728471c654 100644 --- a/engines/titanic/game/cdrom_tray.h +++ b/engines/titanic/game/cdrom_tray.h @@ -29,13 +29,14 @@ namespace Titanic { class CCDROMTray : public CGameObject { + DECLARE_MESSAGE_MAP public: int _state; - CString _string1; + CString _insertedCD; protected: - virtual bool handleMessage(CActMsg &msg); - virtual bool handleMessage(CMovieEndMsg &msg); - virtual bool handleMessage(CStatusChangeMsg &msg); + virtual bool ActMsg(CActMsg *msg); + virtual bool MovieEndMsg(CMovieEndMsg *msg); + virtual bool StatusChangeMsg(CStatusChangeMsg *msg); public: CLASSDEF CCDROMTray(); |