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authorPaul Gilbert2016-02-25 19:52:21 -0500
committerPaul Gilbert2016-02-25 19:52:21 -0500
commit4bd8ae116624802dd9e6e371bae8599523aa19b2 (patch)
tree508d012effe473cde763b9c2ad58e29aa2d56f60 /engines/titanic
parent63db0980e5f48764667863afe15b8f43b386c1a8 (diff)
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TITANIC: Implemented CSuccUBus and ancestor classes
Diffstat (limited to 'engines/titanic')
-rw-r--r--engines/titanic/core/saveable_object.cpp3
-rw-r--r--engines/titanic/module.mk5
-rw-r--r--engines/titanic/npcs/character.cpp (renamed from engines/titanic/game/succubus.cpp)16
-rw-r--r--engines/titanic/npcs/character.h (renamed from engines/titanic/game/succubus.h)16
-rw-r--r--engines/titanic/npcs/succubus.cpp215
-rw-r--r--engines/titanic/npcs/succubus.h110
-rw-r--r--engines/titanic/npcs/true_talk_npc.cpp66
-rw-r--r--engines/titanic/npcs/true_talk_npc.h64
8 files changed, 475 insertions, 20 deletions
diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp
index c7e749e9dd..ec0f2937ec 100644
--- a/engines/titanic/core/saveable_object.cpp
+++ b/engines/titanic/core/saveable_object.cpp
@@ -36,6 +36,7 @@
#include "titanic/game/room_item.h"
#include "titanic/game/service_elevator_door.h"
#include "titanic/game/sub_glass.h"
+#include "titanic/npcs/succubus.h"
namespace Titanic {
@@ -58,6 +59,7 @@ DEFFN(CProjectItem);
DEFFN(CRoomItem);
DEFFN(CServiceElevatorDoor);
DEFFN(CSUBGlass);
+DEFFN(CSuccUBus);
DEFFN(CTreeItem);
DEFFN(CViewItem);
@@ -76,6 +78,7 @@ void CSaveableObject::initClassList() {
ADDFN(CRoomItem);
ADDFN(CServiceElevatorDoor);
ADDFN(CSUBGlass);
+ ADDFN(CSuccUBus);
ADDFN(CTreeItem);
ADDFN(CViewItem);
}
diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk
index 97053a52b7..7ae284add1 100644
--- a/engines/titanic/module.mk
+++ b/engines/titanic/module.mk
@@ -36,7 +36,10 @@ MODULE_OBJS := \
game/pet_position.o \
game/room_item.o \
game/service_elevator_door.o \
- game/sub_glass.o
+ game/sub_glass.o \
+ npcs/character.o \
+ npcs/succubus.o \
+ npcs/true_talk_npc.o
# This module can be built as a plugin
ifeq ($(ENABLE_TITANIC), DYNAMIC_PLUGIN)
diff --git a/engines/titanic/game/succubus.cpp b/engines/titanic/npcs/character.cpp
index 27f47fd017..b8112ce56b 100644
--- a/engines/titanic/game/succubus.cpp
+++ b/engines/titanic/npcs/character.cpp
@@ -20,33 +20,29 @@
*
*/
-#include "titanic/rooms/sub_glass.h"
+#include "titanic/npcs/character.h"
namespace Titanic {
-CSUBGlass::CSUBGlass() : _fieldBC(0), _fieldC0(0), _fieldC4(1), _fieldC8(0) {
+CCharacter::CCharacter() : CGameObject(), _fieldBC(0), _fieldC0(0), _fieldC4(1) {
}
-void CSUBGlass::save(SimpleFile *file, int indent) const {
+void CCharacter::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
file->writeNumberLine(_fieldC4, indent);
- file->writeNumberLine(_fieldC8, indent);
- file->writeNumberLine(_fieldCC, indent);
- file->writeQuotedLine(_string, indent);
+ file->writeQuotedLine(_charName, indent);
CGameObject::save(file, indent);
}
-void CSUBGlass::load(SimpleFile *file) {
+void CCharacter::load(SimpleFile *file) {
file->readNumber();
_fieldBC = file->readNumber();
_fieldC0 = file->readNumber();
_fieldC4 = file->readNumber();
- _fieldC8 = file->readNumber();
- _fieldCC = file->readNumber();
- _string = file->readString();
+ _charName = file->readString();
CGameObject::load(file);
}
diff --git a/engines/titanic/game/succubus.h b/engines/titanic/npcs/character.h
index f99597b53e..7f489d238f 100644
--- a/engines/titanic/game/succubus.h
+++ b/engines/titanic/npcs/character.h
@@ -20,28 +20,26 @@
*
*/
-#ifndef TITANIC_SUCCUBUS_H
-#define TITANIC_SUCCUBUS_H
+#ifndef TITANIC_CHARACTER_H
+#define TITANIC_CHARACTER_H
#include "titanic/core/game_object.h"
namespace Titanic {
-class CSuccUBus : public CGameObject {
-private:
+class CCharacter : public CGameObject {
+protected:
int _fieldBC;
int _fieldC0;
int _fieldC4;
- int _fieldC8;
- int _fieldCC;
- CString _string;
+ CString _charName;
public:
- CSuccUBus();
+ CCharacter();
/**
* Return the class name
*/
- virtual const char *getClassName() const { return "CSuccUBus"; }
+ virtual const char *getClassName() const { return "CCharacter"; }
/**
* Save the data for the class to file
diff --git a/engines/titanic/npcs/succubus.cpp b/engines/titanic/npcs/succubus.cpp
new file mode 100644
index 0000000000..7570338274
--- /dev/null
+++ b/engines/titanic/npcs/succubus.cpp
@@ -0,0 +1,215 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/npcs/succubus.h"
+
+namespace Titanic {
+
+int CSuccUBus::_v0;
+int CSuccUBus::_v1;
+int CSuccUBus::_v2;
+int CSuccUBus::_v3;
+int CSuccUBus::_v4;
+
+CSuccUBus::CSuccUBus() : CTrueTalkNPC() {
+ _field108 = -1;
+ _field10C = -1;
+ _field110 = -1;
+ _field114 = -1;
+ _field118 = 0x44;
+ _field11C = 0xA8;
+ _field120 = 0xA8;
+ _field124 = 0xF8;
+ _field128 = 0;
+ _field12C = 0x0E;
+ _field130 = 0x0E;
+ _field134 = 27;
+ _field138 = 40;
+ _field13C = 0x44;
+ _field140 = 1;
+ _field144 = 0;
+ _field148 = 0;
+ _field14C = 0;
+ _field150 = 0xE0;
+ _field154 = 0;
+ _field158 = 0;
+ _field15C = 0;
+ _string2 = "NULL";
+ _field16C = 28;
+ _field170 = 40;
+ _field174 = 82;
+ _field178 = 284;
+ _field17C = 148;
+ _field180 = 339;
+ _field184 = 15;
+ _field188 = 0;
+ _field18C = 0;
+ _field190 = 0;
+ _field194 = 240;
+ _field198 = 340;
+ _field19C = 0;
+ _field1A0 = -1;
+ _field1A4 = 0;
+ _field1A8 = 0;
+ _field1AC = 0;
+ _field1B0 = 0;
+ _field1B4 = 303;
+ _field1B8 = 312;
+ _field1BC = 313;
+ _field1C0 = 325;
+ _field1C4 = 326;
+ _field1C8 = 347;
+ _field1CC = 348;
+ _field1D0 = 375;
+ _field1D4 = 1;
+ _field1D8 = 0;
+}
+
+void CSuccUBus::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+
+ file->writeNumberLine(_v0, indent);
+ file->writeNumberLine(_field108, indent);
+ file->writeNumberLine(_field10C, indent);
+ file->writeNumberLine(_field110, indent);
+ file->writeNumberLine(_field114, indent);
+ file->writeNumberLine(_field118, indent);
+ file->writeNumberLine(_field11C, indent);
+ file->writeNumberLine(_field120, indent);
+ file->writeNumberLine(_field124, indent);
+ file->writeNumberLine(_field128, indent);
+ file->writeNumberLine(_field12C, indent);
+ file->writeNumberLine(_field130, indent);
+ file->writeNumberLine(_field134, indent);
+ file->writeNumberLine(_field138, indent);
+ file->writeNumberLine(_field13C, indent);
+ file->writeNumberLine(_field140, indent);
+
+ file->writeNumberLine(_v2, indent);
+ file->writeNumberLine(_field148, indent);
+ file->writeNumberLine(_field14C, indent);
+ file->writeNumberLine(_field150, indent);
+ file->writeNumberLine(_field154, indent);
+ file->writeNumberLine(_field158, indent);
+ file->writeNumberLine(_field15C, indent);
+
+ file->writeQuotedLine(_string2, indent);
+ file->writeNumberLine(_field16C, indent);
+ file->writeNumberLine(_field170, indent);
+ file->writeNumberLine(_field174, indent);
+ file->writeNumberLine(_field178, indent);
+ file->writeNumberLine(_field17C, indent);
+ file->writeNumberLine(_field180, indent);
+ file->writeNumberLine(_field184, indent);
+ file->writeNumberLine(_field188, indent);
+ file->writeNumberLine(_field18C, indent);
+ file->writeNumberLine(_field190, indent);
+ file->writeNumberLine(_field194, indent);
+ file->writeNumberLine(_field198, indent);
+ file->writeNumberLine(_field19C, indent);
+ file->writeNumberLine(_field1A0, indent);
+ file->writeNumberLine(_field1A4, indent);
+ file->writeNumberLine(_field1A8, indent);
+ file->writeNumberLine(_field1AC, indent);
+ file->writeNumberLine(_field1B0, indent);
+ file->writeNumberLine(_field1B4, indent);
+ file->writeNumberLine(_field1B8, indent);
+ file->writeNumberLine(_field1BC, indent);
+ file->writeNumberLine(_field1C0, indent);
+ file->writeNumberLine(_field1C4, indent);
+ file->writeNumberLine(_field1C8, indent);
+ file->writeNumberLine(_field1CC, indent);
+ file->writeNumberLine(_field1D0, indent);
+ file->writeNumberLine(_field1D4, indent);
+
+ file->writeNumberLine(_v3, indent);
+ file->writeNumberLine(_field1D8, indent);
+ file->writeNumberLine(_field104, indent);
+
+ CTrueTalkNPC::save(file, indent);
+}
+
+void CSuccUBus::load(SimpleFile *file) {
+ file->readNumber();
+
+ _v0 = file->readNumber();
+ _field108 = file->readNumber();
+ _field10C = file->readNumber();
+ _field110 = file->readNumber();
+ _field114 = file->readNumber();
+ _field118 = file->readNumber();
+ _field11C = file->readNumber();
+ _field120 = file->readNumber();
+ _field124 = file->readNumber();
+ _field128 = file->readNumber();
+ _field12C = file->readNumber();
+ _field130 = file->readNumber();
+ _field134 = file->readNumber();
+ _field138 = file->readNumber();
+ _field13C = file->readNumber();
+ _field140 = file->readNumber();
+
+ _v2 = file->readNumber();
+ _field148 = file->readNumber();
+ _field14C = file->readNumber();
+ _field150 = file->readNumber();
+ _field154 = file->readNumber();
+ _field158 = file->readNumber();
+ _field15C = file->readNumber();
+
+ _string2 = file->readString();
+ _field16C = file->readNumber();
+ _field170 = file->readNumber();
+ _field174 = file->readNumber();
+ _field178 = file->readNumber();
+ _field17C = file->readNumber();
+ _field180 = file->readNumber();
+ _field184 = file->readNumber();
+ _field188 = file->readNumber();
+ _field18C = file->readNumber();
+ _field190 = file->readNumber();
+ _field194 = file->readNumber();
+ _field198 = file->readNumber();
+ _field19C = file->readNumber();
+ _field1A0 = file->readNumber();
+ _field1A4 = file->readNumber();
+ _field1A8 = file->readNumber();
+ _field1AC = file->readNumber();
+ _field1B0 = file->readNumber();
+ _field1B4 = file->readNumber();
+ _field1B8 = file->readNumber();
+ _field1BC = file->readNumber();
+ _field1C0 = file->readNumber();
+ _field1C4 = file->readNumber();
+ _field1C8 = file->readNumber();
+ _field1CC = file->readNumber();
+ _field1D0 = file->readNumber();
+ _field1D4 = file->readNumber();
+
+ _v3 = file->readNumber();
+ _field1D8 = file->readNumber();
+ _field104 = file->readNumber();
+
+ CTrueTalkNPC::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/npcs/succubus.h b/engines/titanic/npcs/succubus.h
new file mode 100644
index 0000000000..2e30b12ab5
--- /dev/null
+++ b/engines/titanic/npcs/succubus.h
@@ -0,0 +1,110 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SUCCUBUS_H
+#define TITANIC_SUCCUBUS_H
+
+#include "titanic/npcs/true_talk_npc.h"
+
+namespace Titanic {
+
+class CSuccUBus : public CTrueTalkNPC {
+private:
+ static int _v0;
+ static int _v1;
+ static int _v2;
+ static int _v3;
+ static int _v4;
+private:
+ int _field108;
+ int _field10C;
+ int _field110;
+ int _field114;
+ int _field118;
+ int _field11C;
+ int _field120;
+ int _field124;
+ int _field128;
+ int _field12C;
+ int _field130;
+ int _field134;
+ int _field138;
+ int _field13C;
+ int _field140;
+ int _field144;
+ int _field148;
+ int _field14C;
+ int _field150;
+ int _field154;
+ int _field158;
+ int _field15C;
+ CString _string2;
+ int _field16C;
+ int _field170;
+ int _field174;
+ int _field178;
+ int _field17C;
+ int _field180;
+ int _field184;
+ int _field188;
+ int _field18C;
+ int _field190;
+ int _field194;
+ int _field198;
+ int _field19C;
+ int _field1A0;
+ int _field1A4;
+ int _field1A8;
+ int _field1AC;
+ int _field1B0;
+ int _field1B4;
+ int _field1B8;
+ int _field1BC;
+ int _field1C0;
+ int _field1C4;
+ int _field1C8;
+ int _field1CC;
+ int _field1D0;
+ int _field1D4;
+ int _field1D8;
+public:
+ CSuccUBus();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CSuccUBus"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SUCCUBUS_H */
diff --git a/engines/titanic/npcs/true_talk_npc.cpp b/engines/titanic/npcs/true_talk_npc.cpp
new file mode 100644
index 0000000000..924ea5657c
--- /dev/null
+++ b/engines/titanic/npcs/true_talk_npc.cpp
@@ -0,0 +1,66 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/npcs/true_talk_npc.h"
+
+namespace Titanic {
+
+CTrueTalkNPC::CTrueTalkNPC() : _string1("z451.dlg"),
+ _fieldD4(0x11170), _fieldE4(0), _fieldE8(0), _fieldEC(0), _fieldF0(0),
+ _fieldF4(0), _fieldF8(0), _fieldFC(0), _field100(0), _field104(0) {
+}
+
+void CTrueTalkNPC::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldD4, indent);
+ file->writeQuotedLine(_string1, indent);
+ file->writeNumberLine(_fieldE4, indent);
+ file->writeNumberLine(_fieldE8, indent);
+ file->writeNumberLine(_fieldEC, indent);
+ file->writeNumberLine(_fieldF0, indent);
+ file->writeNumberLine(_fieldF4, indent);
+ file->writeNumberLine(_fieldF8, indent);
+ file->writeNumberLine(_fieldFC, indent);
+ file->writeNumberLine(_field100, indent);
+ file->writeNumberLine(_field104, indent);
+
+ CCharacter::save(file, indent);
+}
+
+void CTrueTalkNPC::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldD4 = file->readNumber();
+ _string1 = file->readString();
+ _fieldE4 = file->readNumber();
+ _fieldE8 = file->readNumber();
+ _fieldEC = file->readNumber();
+ _fieldF0 = file->readNumber();
+ _fieldF4 = file->readNumber();
+ _fieldF8 = file->readNumber();
+ _fieldFC = file->readNumber();
+ _field100 = file->readNumber();
+ _field104 = file->readNumber();
+
+ CCharacter::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/npcs/true_talk_npc.h b/engines/titanic/npcs/true_talk_npc.h
new file mode 100644
index 0000000000..aed1ddb404
--- /dev/null
+++ b/engines/titanic/npcs/true_talk_npc.h
@@ -0,0 +1,64 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_TRUE_TALK_NPC_H
+#define TITANIC_TRUE_TALK_NPC_H
+
+#include "titanic/npcs/character.h"
+
+namespace Titanic {
+
+class CTrueTalkNPC : public CCharacter {
+protected:
+ int _fieldD4;
+ CString _string1;
+ int _fieldE4;
+ int _fieldE8;
+ int _fieldEC;
+ int _fieldF0;
+ int _fieldF4;
+ int _fieldF8;
+ int _fieldFC;
+ int _field100;
+ int _field104;
+public:
+ CTrueTalkNPC();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CTrueTalkNPC"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_TRUE_TALK_NPC_H */