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authorPaul Gilbert2016-02-25 22:21:43 -0500
committerPaul Gilbert2016-02-25 22:21:43 -0500
commit5c77a55328f98f1df79de86f82135ed60ee6f4fd (patch)
tree7e784fe2b6bf5e9dce972d833abc6517c2529a40 /engines/titanic
parentf2cb4a6d98d914aa0557f35c84d3052d9739c5d5 (diff)
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TITANIC: Implemented CBackground class
Diffstat (limited to 'engines/titanic')
-rw-r--r--engines/titanic/core/background.cpp52
-rw-r--r--engines/titanic/core/background.h58
-rw-r--r--engines/titanic/core/saveable_object.cpp3
-rw-r--r--engines/titanic/module.mk1
4 files changed, 114 insertions, 0 deletions
diff --git a/engines/titanic/core/background.cpp b/engines/titanic/core/background.cpp
new file mode 100644
index 0000000000..63aaf30ae0
--- /dev/null
+++ b/engines/titanic/core/background.cpp
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/core/background.h"
+
+namespace Titanic {
+
+CBackground::CBackground() : CGameObject(), _fieldBC(0), _fieldC0(0), _fieldDC(0) {
+}
+
+void CBackground::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldBC, indent);
+ file->writeNumberLine(_fieldC0, indent);
+ file->writeQuotedLine(_string1, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeNumberLine(_fieldDC, indent);
+
+ CGameObject::save(file, indent);
+}
+
+void CBackground::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldBC = file->readNumber();
+ _fieldC0 = file->readNumber();
+ _string1 = file->readString();
+ _string2 = file->readString();
+ _fieldDC = file->readNumber();
+
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/core/background.h b/engines/titanic/core/background.h
new file mode 100644
index 0000000000..a4735250ae
--- /dev/null
+++ b/engines/titanic/core/background.h
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_BACKGROUND_H
+#define TITANIC_BACKGROUND_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CBackground : public CGameObject {
+protected:
+ int _fieldBC;
+ int _fieldC0;
+ CString _string1;
+ CString _string2;
+ int _fieldDC;
+public:
+ CBackground();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CBackground"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_BACKGROUND_H */
diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp
index 758c56cfa5..551cd47278 100644
--- a/engines/titanic/core/saveable_object.cpp
+++ b/engines/titanic/core/saveable_object.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/core/saveable_object.h"
+#include "titanic/core/background.h"
#include "titanic/core/file_item.h"
#include "titanic/core/link_item.h"
#include "titanic/core/list.h"
@@ -57,6 +58,7 @@ Common::HashMap<Common::String, CSaveableObject::CreateFunction> *
#define ADDFN(T) (*_classList)[#T] = Function##T
DEFFN(CAnnounce);
+DEFFN(CBackground);
DEFFN(CBarbot);
DEFFN(CBellBot);
DEFFN(CDeskbot);
@@ -86,6 +88,7 @@ DEFFN(CViewItem);
void CSaveableObject::initClassList() {
_classList = new Common::HashMap<Common::String, CreateFunction>();
ADDFN(CAnnounce);
+ ADDFN(CBackground);
ADDFN(CBarbot);
ADDFN(CBellBot);
ADDFN(CDeskbot);
diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk
index 3fadf67fd4..74206ea262 100644
--- a/engines/titanic/module.mk
+++ b/engines/titanic/module.mk
@@ -16,6 +16,7 @@ MODULE_OBJS := \
titanic.o \
video_surface.o \
core/auto_sound_event.o \
+ core/background.o \
core/dont_save_file_item.o \
core/file_item.o \
core/game_object.o \