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author | Paul Gilbert | 2017-08-15 21:22:29 -0400 |
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committer | GitHub | 2017-08-15 21:22:29 -0400 |
commit | 736407d7daca9594ff9049023076991bf4cee014 (patch) | |
tree | 713ed114ccdf48c050cc9871664998ff2cc13d87 /engines/titanic | |
parent | 48d6ca6a3bf81984accf7426993d432a90df2097 (diff) | |
parent | e9ab6fcead6f2aaeb5a21e72a3a2e54eca661b9e (diff) | |
download | scummvm-rg350-736407d7daca9594ff9049023076991bf4cee014.tar.gz scummvm-rg350-736407d7daca9594ff9049023076991bf4cee014.tar.bz2 scummvm-rg350-736407d7daca9594ff9049023076991bf4cee014.zip |
Merge pull request #990 from dafioram/fmatrix_refactor
TITANIC: FMatrix refactoring
Diffstat (limited to 'engines/titanic')
-rw-r--r-- | engines/titanic/star_control/fmatrix.cpp | 70 | ||||
-rw-r--r-- | engines/titanic/star_control/fmatrix.h | 26 | ||||
-rw-r--r-- | engines/titanic/star_control/viewport.cpp | 4 |
3 files changed, 66 insertions, 34 deletions
diff --git a/engines/titanic/star_control/fmatrix.cpp b/engines/titanic/star_control/fmatrix.cpp index 23a2ce2203..724b5975d4 100644 --- a/engines/titanic/star_control/fmatrix.cpp +++ b/engines/titanic/star_control/fmatrix.cpp @@ -25,10 +25,31 @@ namespace Titanic { +//Non-member functions +void matProd(const FMatrix &a, const FMatrix &m, FMatrix &C) { + C._row1._x = a._row1._y * m._row2._x + a._row1._z * m._row3._x + a._row1._x * m._row1._x; + C._row1._y = a._row1._x * m._row1._y + m._row2._y * a._row1._y + m._row3._y * a._row1._z; + C._row1._z = a._row1._x * m._row1._z + a._row1._y * m._row2._z + a._row1._z * m._row3._z; + C._row2._x = m._row1._x * a._row2._x + m._row3._x * a._row2._z + m._row2._x * a._row2._y; + C._row2._y = m._row3._y * a._row2._z + m._row1._y * a._row2._x + m._row2._y * a._row2._y; + C._row2._z = a._row2._z * m._row3._z + a._row2._x * m._row1._z + a._row2._y * m._row2._z; + C._row3._x = m._row1._x * a._row3._x + a._row3._z * m._row3._x + a._row3._y * m._row2._x; + C._row3._y = a._row3._y * m._row2._y + a._row3._z * m._row3._y + a._row3._x * m._row1._y; + C._row3._z = a._row3._x * m._row1._z + a._row3._y * m._row2._z + a._row3._z * m._row3._z; +} + +//member functions + FMatrix::FMatrix() : _row1(1.0, 0.0, 0.0), _row2(0.0, 1.0, 0.0), _row3(0.0, 0.0, 1.0) { } +FMatrix::FMatrix(const FVector &row1, const FVector &row2, const FVector &row3) { + _row1 = row1; + _row2 = row2; + _row3 = row3; +} + FMatrix::FMatrix(const DAffine &src) { copyFrom(src); } @@ -81,6 +102,13 @@ void FMatrix::identity() { _row3 = FVector(0.0, 0.0, 1.0); } +void FMatrix::set(const FMatrix &m) { + _row1 = m._row1; + _row2 = m._row2; + _row3 = m._row3; +} + + void FMatrix::set(const FVector &row1, const FVector &row2, const FVector &row3) { _row1 = row1; _row2 = row2; @@ -104,36 +132,18 @@ void FMatrix::set(const FVector &v) { _row2.normalize(); } -void FMatrix::fn2(const FMatrix &m) { - float x1 = _row1._y * m._row2._x + _row1._z * m._row3._x + _row1._x * m._row1._x; - float y1 = _row1._x * m._row1._y + m._row2._y * _row1._y + m._row3._y * _row1._z; - float z1 = _row1._x * m._row1._z + _row1._y * m._row2._z + _row1._z * m._row3._z; - float x2 = m._row1._x * _row2._x + m._row3._x * _row2._z + m._row2._x * _row2._y; - float y2 = m._row3._y * _row2._z + m._row1._y * _row2._x + m._row2._y * _row2._y; - float z2 = _row2._z * m._row3._z + _row2._x * m._row1._z + _row2._y * m._row2._z; - float x3 = m._row1._x * _row3._x + _row3._z * m._row3._x + _row3._y * m._row2._x; - float y3 = _row3._y * m._row2._y + _row3._z * m._row3._y + _row3._x * m._row1._y; - float z3 = _row3._x * m._row1._z + _row3._y * m._row2._z + _row3._z * m._row3._z; - - _row1 = FVector(x1, y1, z1); - _row2 = FVector(x2, y2, z2); - _row3 = FVector(x3, y3, z3); -} - -void FMatrix::fn3(const FMatrix &m) { - float x1 = _row2._x * m._row1._y + m._row1._z * _row3._x + _row1._x * m._row1._x; - float y1 = m._row1._x * _row1._y + _row3._y * m._row1._z + _row2._y * m._row1._y; - float z1 = m._row1._x * _row1._z + m._row1._y * _row2._z + m._row1._z * _row3._z; - float x2 = _row1._x * m._row2._x + _row2._x * m._row2._y + _row3._x * m._row2._z; - float y2 = _row3._y * m._row2._z + _row1._y * m._row2._x + _row2._y * m._row2._y; - float z2 = m._row2._z * _row3._z + m._row2._x * _row1._z + m._row2._y * _row2._z; - float x3 = _row1._x * m._row3._x + m._row3._z * _row3._x + m._row3._y * _row2._x; - float y3 = m._row3._y * _row2._y + m._row3._z * _row3._y + m._row3._x * _row1._y; - float z3 = m._row3._x * _row1._z + m._row3._y * _row2._z + m._row3._z * _row3._z; - - _row1 = FVector(x1, y1, z1); - _row2 = FVector(x2, y2, z2); - _row3 = FVector(x3, y3, z3); +void FMatrix::matRProd(const FMatrix &m) { + FMatrix C = FMatrix(); + FMatrix A = FMatrix(_row1,_row2,_row3); + matProd(A,m,C); + this->set(C); +} + +void FMatrix::matLProd(const FMatrix &m) { + FMatrix C = FMatrix(); + FMatrix A = FMatrix(_row1,_row2,_row3); + matProd(m,A,C); + this->set(C); } } // End of namespace Titanic diff --git a/engines/titanic/star_control/fmatrix.h b/engines/titanic/star_control/fmatrix.h index 95bb91cf73..f477500bad 100644 --- a/engines/titanic/star_control/fmatrix.h +++ b/engines/titanic/star_control/fmatrix.h @@ -47,6 +47,7 @@ public: FVector _row3; public: FMatrix(); + FMatrix(const FVector &, const FVector &, const FVector &); FMatrix(const DAffine &src); FMatrix(const FMatrix &src); @@ -73,6 +74,11 @@ public: /** * Sets the data for the matrix */ + void set(const FMatrix &m); + + /** + * Sets the data for the matrix + */ void set(const FVector &row1, const FVector &row2, const FVector &row3); /** @@ -85,8 +91,17 @@ public: */ void set(const FVector &v); - void fn2(const FMatrix &m); - void fn3(const FMatrix &m); + /** + * Changes this matrix, A, to be C, where C=Am. Matrix m multiplies this matrix (A) on its Right. + * m is said to premultiply A (the previous this matrix). + */ + void matRProd(const FMatrix &m); + + /** + * Changes this matrix, A, to be C, where C=mA. Matrix m multiplies this matrix (A) on its Left. + * m is said to postmultiply A (the previous this matrix). + */ + void matLProd(const FMatrix &m); /** * Returns true if the passed matrix equals this one @@ -112,6 +127,13 @@ public: } }; +/** +* Puts the matrix product between a and m in C, C = am +* Called by MatLProd and MatLProd +* Caller must preallocate output matrix +*/ +void matProd(const FMatrix &a, const FMatrix &m, FMatrix &C); + } // End of namespace Titanic #endif /* TITANIC_FMATRIX_H */ diff --git a/engines/titanic/star_control/viewport.cpp b/engines/titanic/star_control/viewport.cpp index c3625b85c4..39d2c5f201 100644 --- a/engines/titanic/star_control/viewport.cpp +++ b/engines/titanic/star_control/viewport.cpp @@ -156,7 +156,7 @@ void CViewport::fn12() { FPose s2(s1, m3); m1.copyFrom(s2); - _orientation.fn2(m1); + _orientation.matRProd(m1); _flag = false; } @@ -181,7 +181,7 @@ void CViewport::reposition(double factor) { } void CViewport::fn15(const FMatrix &matrix) { - _orientation.fn3(matrix); + _orientation.matLProd(matrix); _flag = false; } |