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authorPaul Gilbert2016-02-24 20:39:12 -0500
committerPaul Gilbert2016-02-24 20:39:12 -0500
commit8acf716d6554fdd7209ba6bb575891019941931e (patch)
tree8ad90340126cf3d95d6eeafe84d7bfabc809f2e8 /engines/titanic
parent4fbcefba65f78e2346fb9a03e7b7c4cfbaf6133d (diff)
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TITANIC: Implemented CNodeItem class
Diffstat (limited to 'engines/titanic')
-rw-r--r--engines/titanic/module.mk1
-rw-r--r--engines/titanic/objects/node_item.cpp54
-rw-r--r--engines/titanic/objects/node_item.h56
-rw-r--r--engines/titanic/objects/saveable_object.cpp19
4 files changed, 122 insertions, 8 deletions
diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk
index 848c737b62..9dfbb2fd74 100644
--- a/engines/titanic/module.mk
+++ b/engines/titanic/module.mk
@@ -22,6 +22,7 @@ MODULE_OBJS := \
objects/message_target.o \
objects/movie_clip.o \
objects/named_item.o \
+ objects/node_item.o \
objects/pet_control.o \
objects/project_item.o \
objects/resource_key.o \
diff --git a/engines/titanic/objects/node_item.cpp b/engines/titanic/objects/node_item.cpp
new file mode 100644
index 0000000000..f2a55cf240
--- /dev/null
+++ b/engines/titanic/objects/node_item.cpp
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/objects/node_item.h"
+
+namespace Titanic {
+
+CNodeItem::CNodeItem() : CNamedItem(), _field24(0), _field28(0), _field2C(0) {
+}
+
+void CNodeItem::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(0, indent);
+ file->writeQuotedLine("N", indent);
+ file->writeNumberLine(_field24, indent + 1);
+ file->writeNumberLine(_field28, indent + 1);
+
+ file->writeQuotedLine("N", indent);
+ file->writeNumberLine(_field2C, indent + 1);
+
+ CNamedItem::save(file, indent);
+}
+
+void CNodeItem::load(SimpleFile *file) {
+ file->readNumber();
+ file->readBuffer();
+ _field24 = file->readNumber();
+ _field28 = file->readNumber();
+
+ file->readBuffer();
+ _field2C = file->readNumber();
+
+ CNamedItem::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/objects/node_item.h b/engines/titanic/objects/node_item.h
new file mode 100644
index 0000000000..bfb534881f
--- /dev/null
+++ b/engines/titanic/objects/node_item.h
@@ -0,0 +1,56 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_NODE_ITEM_H
+#define TITANIC_NODE_ITEM_H
+
+#include "titanic/objects/named_item.h"
+
+namespace Titanic {
+
+class CNodeItem : public CNamedItem {
+private:
+ int _field24;
+ int _field28;
+ int _field2C;
+public:
+ CNodeItem();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CNodeItem"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_FILE_ITEM_H */
diff --git a/engines/titanic/objects/saveable_object.cpp b/engines/titanic/objects/saveable_object.cpp
index 45161be277..7e9aa4b9ab 100644
--- a/engines/titanic/objects/saveable_object.cpp
+++ b/engines/titanic/objects/saveable_object.cpp
@@ -25,6 +25,7 @@
#include "titanic/objects/list.h"
#include "titanic/objects/message_target.h"
#include "titanic/objects/movie_clip.h"
+#include "titanic/objects/node_item.h"
#include "titanic/objects/project_item.h"
#include "titanic/objects/tree_item.h"
#include "titanic/rooms/room_item.h"
@@ -37,25 +38,27 @@ Common::HashMap<Common::String, CSaveableObject::CreateFunction> *
#define DEFFN(T) CSaveableObject *Function##T() { return new T(); }
#define ADDFN(T) (*_classList)[#T] = Function##T
+DEFFN(CFileItem);
DEFFN(CFileListItem);
DEFFN(CMessageTarget);
-DEFFN(CTreeItem);
-DEFFN(CFileItem);
-DEFFN(CProjectItem);
-DEFFN(CRoomItem);
DEFFN(CMovieClip);
DEFFN(CMovieClipList);
+DEFFN(CNodeItem);
+DEFFN(CProjectItem);
+DEFFN(CRoomItem);
+DEFFN(CTreeItem);
void CSaveableObject::initClassList() {
_classList = new Common::HashMap<Common::String, CreateFunction>();
+ ADDFN(CFileItem);
ADDFN(CFileListItem);
ADDFN(CMessageTarget);
- ADDFN(CTreeItem);
- ADDFN(CFileItem);
- ADDFN(CProjectItem);
- ADDFN(CRoomItem);
ADDFN(CMovieClip);
ADDFN(CMovieClipList);
+ ADDFN(CNodeItem);
+ ADDFN(CProjectItem);
+ ADDFN(CRoomItem);
+ ADDFN(CTreeItem);
}
void CSaveableObject::freeClassList() {