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authorBastien Bouclet2017-07-23 11:12:12 +0200
committerBastien Bouclet2017-07-23 11:12:12 +0200
commitbc952807ecc73cf827a779adf1704bffe8a1db2f (patch)
tree857ff0290f7f176492edbac2001d2acd84498603 /engines/titanic
parent96a1b7070088ce2a9fdcb85f124fd0a2d7ef8d60 (diff)
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TITANIC: Adjust the switch/case fall-through comments
This way, GCC 7 does not generate a warning for those cases when -Wimplicit-fallthrough=3 is enabled, which is now the default.
Diffstat (limited to 'engines/titanic')
-rw-r--r--engines/titanic/core/game_object.cpp12
-rw-r--r--engines/titanic/core/link_item.cpp4
-rw-r--r--engines/titanic/core/project_item.cpp8
-rw-r--r--engines/titanic/core/room_item.cpp6
-rw-r--r--engines/titanic/core/view_item.cpp2
-rw-r--r--engines/titanic/game/place_holder_item.cpp14
-rw-r--r--engines/titanic/game/variable_list.cpp6
-rw-r--r--engines/titanic/main_game_window.cpp3
-rw-r--r--engines/titanic/true_talk/barbot_script.cpp2
-rw-r--r--engines/titanic/true_talk/bellbot_script.cpp2
10 files changed, 30 insertions, 29 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp
index c4467c1e6a..870e9d420d 100644
--- a/engines/titanic/core/game_object.cpp
+++ b/engines/titanic/core/game_object.cpp
@@ -141,27 +141,27 @@ void CGameObject::load(SimpleFile *file) {
case 7:
_movieRangeInfoList.load(file);
_frameNumber = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 6:
_cursorId = (CursorId)file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 5:
_movieClips.load(file);
- // Deliberate fall-through
+ // Intentional fall-through
case 4:
_handleMouseFlag = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 3:
_nonvisual = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 2:
_resource = file->readString();
- // Deliberate fall-through
+ // Intentional fall-through
case 1:
_bounds = file->readBounds();
diff --git a/engines/titanic/core/link_item.cpp b/engines/titanic/core/link_item.cpp
index 559191efc9..977d2f170b 100644
--- a/engines/titanic/core/link_item.cpp
+++ b/engines/titanic/core/link_item.cpp
@@ -96,11 +96,11 @@ void CLinkItem::load(SimpleFile *file) {
switch (val) {
case 2:
_cursorId = (CursorId)file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 1:
_linkMode = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 0:
_roomNumber = file->readNumber();
diff --git a/engines/titanic/core/project_item.cpp b/engines/titanic/core/project_item.cpp
index 5a530a82b8..a3ac284af8 100644
--- a/engines/titanic/core/project_item.cpp
+++ b/engines/titanic/core/project_item.cpp
@@ -102,7 +102,7 @@ void CProjectItem::load(SimpleFile *file) {
case 1:
file->readBuffer();
_nextRoomNumber = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 0:
// Load the list of files
@@ -116,16 +116,16 @@ void CProjectItem::load(SimpleFile *file) {
case 6:
file->readBuffer();
_nextObjectNumber = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 5:
file->readBuffer();
_nextMessageNumber = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 4:
file->readBuffer();
- // Deliberate fall-through
+ // Intentional fall-through
case 2:
case 3:
diff --git a/engines/titanic/core/room_item.cpp b/engines/titanic/core/room_item.cpp
index afac3ec5d4..534fa5cd2f 100644
--- a/engines/titanic/core/room_item.cpp
+++ b/engines/titanic/core/room_item.cpp
@@ -65,14 +65,14 @@ void CRoomItem::load(SimpleFile *file) {
// Read exit movie
file->readBuffer();
_exitMovieKey.load(file);
- // Deliberate fall-through
+ // Intentional fall-through
case 2:
// Read room dimensions
file->readBuffer();
_roomDimensionX = (double)file->readNumber() / 1000.0;
_roomDimensionY = (double)file->readNumber() / 1000.0;
- // Deliberate fall-through
+ // Intentional fall-through
case 1:
// Read transition movie key and clip list
@@ -82,7 +82,7 @@ void CRoomItem::load(SimpleFile *file) {
file->readBuffer();
_clipList.load(file);
postLoad();
- // Deliberate fall-through
+ // Intentional fall-through
case 0:
// Read room rect
diff --git a/engines/titanic/core/view_item.cpp b/engines/titanic/core/view_item.cpp
index d0f5c8a549..4e37fd23be 100644
--- a/engines/titanic/core/view_item.cpp
+++ b/engines/titanic/core/view_item.cpp
@@ -67,7 +67,7 @@ void CViewItem::load(SimpleFile *file) {
switch (val) {
case 1:
_resourceKey.load(file);
- // Deliberate fall-through
+ // Intentional fall-through
default:
file->readBuffer();
diff --git a/engines/titanic/game/place_holder_item.cpp b/engines/titanic/game/place_holder_item.cpp
index 108c25ced8..dcde956390 100644
--- a/engines/titanic/game/place_holder_item.cpp
+++ b/engines/titanic/game/place_holder_item.cpp
@@ -52,35 +52,35 @@ void CPlaceHolderItem::load(SimpleFile *file) {
switch (file->readNumber()) {
case 7:
_field7C = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 6:
file->readString();
_clips.load(file);
- // Deliberate fall-through
+ // Intentional fall-through
case 5:
_field68 = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 4:
_field64 = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 3:
_field60 = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 2:
_list.load(file);
- // Deliberate fall-through
+ // Intentional fall-through
case 1:
_string2 = file->readString();
_field4C = file->readNumber();
_pos1 = file->readPoint();
_pos2 = file->readPoint();
- // Deliberate fall-through
+ // Intentional fall-through
case 0:
_string1 = file->readString();
diff --git a/engines/titanic/game/variable_list.cpp b/engines/titanic/game/variable_list.cpp
index 2a4a7df961..9c73bbc834 100644
--- a/engines/titanic/game/variable_list.cpp
+++ b/engines/titanic/game/variable_list.cpp
@@ -43,16 +43,16 @@ void CVariableListItem::load(SimpleFile *file) {
switch (file->readNumber()) {
case 3:
field44 = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 2:
_string1 = file->readString();
_field18 = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 1:
field40 = file->readNumber();
- // Deliberate fall-through
+ // Intentional fall-through
case 0:
_string2 = file->readString();
diff --git a/engines/titanic/main_game_window.cpp b/engines/titanic/main_game_window.cpp
index f3753b15c1..1d35f8edd9 100644
--- a/engines/titanic/main_game_window.cpp
+++ b/engines/titanic/main_game_window.cpp
@@ -158,7 +158,8 @@ void CMainGameWindow::draw() {
_project->loadGame(_pendingLoadSlot);
_pendingLoadSlot = -1;
- // Deliberate fall-through to draw loaded game
+ // Intentional fall-through
+ // to draw loaded game
case GSMODE_INTERACTIVE:
case GSMODE_CUTSCENE:
diff --git a/engines/titanic/true_talk/barbot_script.cpp b/engines/titanic/true_talk/barbot_script.cpp
index ae4104cb68..627df6f860 100644
--- a/engines/titanic/true_talk/barbot_script.cpp
+++ b/engines/titanic/true_talk/barbot_script.cpp
@@ -315,7 +315,7 @@ int BarbotScript::process(const TTroomScript *roomScript, const TTsentence *sent
} else if (flag2) {
return applySentenceIds(51423);
}
- // Deliberate fall-through
+ // Intentional fall-through
case 16:
if (val2C == 7 || val2C == 10)
diff --git a/engines/titanic/true_talk/bellbot_script.cpp b/engines/titanic/true_talk/bellbot_script.cpp
index c958727a8b..8e5633b078 100644
--- a/engines/titanic/true_talk/bellbot_script.cpp
+++ b/engines/titanic/true_talk/bellbot_script.cpp
@@ -389,7 +389,7 @@ ScriptChangedResult BellbotScript::scriptChanged(const TTroomScript *roomScript,
_responseFlag = false;
CTrueTalkManager::_v9 = 0;
- // Deliberate fall-through
+ // Intentional fall-through
default:
if (roomScript->_scriptId == 115 && id == 103) {
switch (getValue(4)) {