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authorPaul Gilbert2016-03-02 23:40:06 -0500
committerPaul Gilbert2016-03-02 23:40:06 -0500
commite688850e932f0c8be6d10a73fe416c90799733b0 (patch)
tree48f01b46022f32b5b83089a830df8d5fa11a6192 /engines/titanic
parent3ae4e63c80cda635f941370e72536988bde67698 (diff)
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TITANIC: Implemented more saveable classes
Diffstat (limited to 'engines/titanic')
-rw-r--r--engines/titanic/core/saveable_object.cpp86
-rw-r--r--engines/titanic/game/gondolier/gondolier_base.cpp (renamed from engines/titanic/game/gondolier_base.cpp)2
-rw-r--r--engines/titanic/game/gondolier/gondolier_base.h (renamed from engines/titanic/game/gondolier_base.h)0
-rw-r--r--engines/titanic/game/gondolier/gondolier_chest.cpp37
-rw-r--r--engines/titanic/game/gondolier/gondolier_chest.h50
-rw-r--r--engines/titanic/game/gondolier/gondolier_face.cpp39
-rw-r--r--engines/titanic/game/gondolier/gondolier_face.h54
-rw-r--r--engines/titanic/game/gondolier/gondolier_mixer.cpp (renamed from engines/titanic/game/gondolier_mixer.cpp)2
-rw-r--r--engines/titanic/game/gondolier/gondolier_mixer.h (renamed from engines/titanic/game/gondolier_mixer.h)2
-rw-r--r--engines/titanic/game/gondolier/gondolier_slider.cpp82
-rw-r--r--engines/titanic/game/gondolier/gondolier_slider.h71
-rw-r--r--engines/titanic/game/music_system_lock.cpp2
-rw-r--r--engines/titanic/game/phonograph_lid.cpp2
-rw-r--r--engines/titanic/game/phonograph_lid.h4
-rw-r--r--engines/titanic/gfx/icon_nav_butt.cpp37
-rw-r--r--engines/titanic/gfx/icon_nav_butt.h50
-rw-r--r--engines/titanic/gfx/icon_nav_image.cpp37
-rw-r--r--engines/titanic/gfx/icon_nav_image.h50
-rw-r--r--engines/titanic/gfx/icon_nav_receive.cpp37
-rw-r--r--engines/titanic/gfx/icon_nav_receive.h50
-rw-r--r--engines/titanic/gfx/icon_nav_send.cpp37
-rw-r--r--engines/titanic/gfx/icon_nav_send.h50
-rw-r--r--engines/titanic/gfx/pet_drag_chev.cpp37
-rw-r--r--engines/titanic/gfx/pet_drag_chev.h50
-rw-r--r--engines/titanic/gfx/pet_graphic.cpp (renamed from engines/titanic/game/pet_graphic.cpp)2
-rw-r--r--engines/titanic/gfx/pet_graphic.h (renamed from engines/titanic/game/pet_graphic.h)0
-rw-r--r--engines/titanic/gfx/pet_graphic2.cpp (renamed from engines/titanic/game/pet_graphic2.cpp)2
-rw-r--r--engines/titanic/gfx/pet_graphic2.h (renamed from engines/titanic/game/pet_graphic2.h)0
-rw-r--r--engines/titanic/gfx/pet_leaf.cpp37
-rw-r--r--engines/titanic/gfx/pet_leaf.h50
-rw-r--r--engines/titanic/gfx/pet_pannel1.cpp37
-rw-r--r--engines/titanic/gfx/pet_pannel1.h50
-rw-r--r--engines/titanic/gfx/pet_pannel2.cpp37
-rw-r--r--engines/titanic/gfx/pet_pannel2.h50
-rw-r--r--engines/titanic/gfx/pet_pannel3.cpp37
-rw-r--r--engines/titanic/gfx/pet_pannel3.h50
-rw-r--r--engines/titanic/gfx/sgt_selector.cpp37
-rw-r--r--engines/titanic/gfx/sgt_selector.h50
-rw-r--r--engines/titanic/gfx/text_down.cpp37
-rw-r--r--engines/titanic/gfx/text_down.h50
-rw-r--r--engines/titanic/gfx/text_skrew.cpp37
-rw-r--r--engines/titanic/gfx/text_skrew.h50
-rw-r--r--engines/titanic/gfx/text_up.cpp37
-rw-r--r--engines/titanic/gfx/text_up.h50
-rw-r--r--engines/titanic/module.mk25
-rw-r--r--engines/titanic/moves/restaurant_pan_handler.cpp5
-rw-r--r--engines/titanic/moves/restaurant_pan_handler.h4
-rw-r--r--engines/titanic/moves/scraliontis_table.cpp51
-rw-r--r--engines/titanic/moves/scraliontis_table.h57
49 files changed, 1684 insertions, 26 deletions
diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp
index 7a41230214..8966ea6e67 100644
--- a/engines/titanic/core/saveable_object.cpp
+++ b/engines/titanic/core/saveable_object.cpp
@@ -61,6 +61,7 @@
#include "titanic/core/saveable_object.h"
#include "titanic/core/background.h"
#include "titanic/core/click_responder.h"
+#include "titanic/core/dont_save_file_item.h"
#include "titanic/core/drop_target.h"
#include "titanic/core/file_item.h"
#include "titanic/core/link_item.h"
@@ -69,6 +70,7 @@
#include "titanic/core/movie_clip.h"
#include "titanic/core/multi_drop_target.h"
#include "titanic/core/node_item.h"
+#include "titanic/core/pet_control.h"
#include "titanic/core/project_item.h"
#include "titanic/core/saveable_object.h"
#include "titanic/core/static_image.h"
@@ -135,8 +137,6 @@
#include "titanic/game/games_console.h"
#include "titanic/game/get_lift_eye2.h"
#include "titanic/game/glass_smasher.h"
-#include "titanic/game/gondolier_base.h"
-#include "titanic/game/gondolier_mixer.h"
#include "titanic/game/hammer_clip.h"
#include "titanic/game/hammer_dispensor.h"
#include "titanic/game/hammer_dispensor_button.h"
@@ -163,9 +163,8 @@
#include "titanic/game/null_port_hole.h"
#include "titanic/game/nut_replacer.h"
#include "titanic/game/pet_disabler.h"
-#include "titanic/game/pet_graphic.h"
-#include "titanic/game/pet_graphic2.h"
#include "titanic/game/phonograph.h"
+#include "titanic/game/phonograph_lid.h"
#include "titanic/game/play_music_button.h"
#include "titanic/game/play_on_act.h"
#include "titanic/game/port_hole.h"
@@ -201,6 +200,11 @@
#include "titanic/game/wheel_hotspot.h"
#include "titanic/game/wheel_spin.h"
#include "titanic/game/wheel_spin_horn.h"
+#include "titanic/game/gondolier/gondolier_base.h"
+#include "titanic/game/gondolier/gondolier_chest.h"
+#include "titanic/game/gondolier/gondolier_face.h"
+#include "titanic/game/gondolier/gondolier_mixer.h"
+#include "titanic/game/gondolier/gondolier_slider.h"
#include "titanic/game/maitred/maitred_arm_holder.h"
#include "titanic/game/maitred/maitred_body.h"
#include "titanic/game/maitred/maitred_legs.h"
@@ -277,9 +281,13 @@
#include "titanic/gfx/helmet_on_off.h"
#include "titanic/gfx/home_photo.h"
#include "titanic/gfx/icon_nav_action.h"
+#include "titanic/gfx/icon_nav_butt.h"
#include "titanic/gfx/icon_nav_down.h"
+#include "titanic/gfx/icon_nav_image.h"
#include "titanic/gfx/icon_nav_left.h"
+#include "titanic/gfx/icon_nav_receive.h"
#include "titanic/gfx/icon_nav_right.h"
+#include "titanic/gfx/icon_nav_send.h"
#include "titanic/gfx/icon_nav_up.h"
#include "titanic/gfx/keybrd_butt.h"
#include "titanic/gfx/move_object_button.h"
@@ -290,10 +298,18 @@
#include "titanic/gfx/music_switch_inversion.h"
#include "titanic/gfx/music_switch_reverse.h"
#include "titanic/gfx/music_voice_mute.h"
+#include "titanic/gfx/pet_drag_chev.h"
+#include "titanic/gfx/pet_graphic.h"
+#include "titanic/gfx/pet_graphic2.h"
+#include "titanic/gfx/pet_leaf.h"
#include "titanic/gfx/pet_mode_off.h"
#include "titanic/gfx/pet_mode_on.h"
#include "titanic/gfx/pet_mode_panel.h"
+#include "titanic/gfx/pet_pannel1.h"
+#include "titanic/gfx/pet_pannel2.h"
+#include "titanic/gfx/pet_pannel3.h"
#include "titanic/gfx/send_to_succ.h"
+#include "titanic/gfx/sgt_selector.h"
#include "titanic/gfx/slider_button.h"
#include "titanic/gfx/small_chev_left_off.h"
#include "titanic/gfx/small_chev_left_on.h"
@@ -302,6 +318,9 @@
#include "titanic/gfx/status_change_button.h"
#include "titanic/gfx/st_button.h"
#include "titanic/gfx/toggle_button.h"
+#include "titanic/gfx/text_down.h"
+#include "titanic/gfx/text_skrew.h"
+#include "titanic/gfx/text_up.h"
#include "titanic/gfx/toggle_switch.h"
#include "titanic/gfx/volume_control.h"
@@ -334,6 +353,7 @@
#include "titanic/moves/pan_from_pel.h"
#include "titanic/moves/restaurant_pan_handler.h"
#include "titanic/moves/restricted_move.h"
+#include "titanic/moves/scraliontis_table.h"
#include "titanic/moves/trip_down_canal.h"
#include "titanic/npcs/barbot.h"
@@ -383,6 +403,7 @@ DEFFN(CAuditoryCentre);
DEFFN(CBowlEar);
DEFFN(CBrain);
DEFFN(CBridgePiece);
+DEFFN(CCarry);
DEFFN(CCarryParrot);
DEFFN(CCentralCore);
DEFFN(CChicken);
@@ -419,6 +440,7 @@ DEFFN(CVisionCentre);
DEFFN(CBackground);
DEFFN(CClickResponder);
+DEFFN(CDontSaveFileItem);
DEFFN(CDropTarget);
DEFFN(CFileItem);
DEFFN(CFileListItem);
@@ -428,6 +450,7 @@ DEFFN(CMovieClip);
DEFFN(CMovieClipList);
DEFFN(CMultiDropTarget);
DEFFN(CNodeItem);
+DEFFN(CPetControl);
DEFFN(CProjectItem);
DEFFN(CStaticImage);
DEFFN(CTurnOnObject);
@@ -492,8 +515,6 @@ DEFFN(CFloorIndicator);
DEFFN(CGamesConsole);
DEFFN(CGetLiftEye2);
DEFFN(CGlassSmasher);
-DEFFN(CGondolierBase);
-DEFFN(CGondolierMixer);
DEFFN(CHammerClip);
DEFFN(CHammerDispensor);
DEFFN(CHammerDispensorButton);
@@ -520,9 +541,8 @@ DEFFN(CNoseHolder);
DEFFN(CNullPortHole);
DEFFN(CNutReplacer);
DEFFN(CPetDisabler);
-DEFFN(CPetGraphic);
-DEFFN(CPetGraphic2);
DEFFN(CPhonograph);
+DEFFN(CPhonographLid);
DEFFN(CPlayMusicButton);
DEFFN(CPlayOnAct);
DEFFN(CPortHole);
@@ -558,6 +578,11 @@ DEFFN(CWheelButton);
DEFFN(CWheelHotSpot);
DEFFN(CWheelSpin);
DEFFN(CWheelSpinHorn);
+DEFFN(CGondolierBase);
+DEFFN(CGondolierChest);
+DEFFN(CGondolierFace);
+DEFFN(CGondolierMixer);
+DEFFN(CGondolierSlider);
DEFFN(CMaitreDArmHolder);
DEFFN(CMaitreDBody);
DEFFN(CMaitreDLegs);
@@ -577,6 +602,10 @@ DEFFN(CPET);
DEFFN(CPETClass1);
DEFFN(CPETClass2);
DEFFN(CPETClass3);
+DEFFN(CPetDragChev);
+DEFFN(CPetGraphic);
+DEFFN(CPetGraphic2);
+DEFFN(PETLeaf);
DEFFN(CPETLift);
DEFFN(CPETMonitor);
DEFFN(CPETPellerator);
@@ -636,9 +665,13 @@ DEFFN(CGetFromSucc);
DEFFN(CHelmetOnOff);
DEFFN(CHomePhoto);
DEFFN(CIconNavAction);
+DEFFN(CIconNavButt);
DEFFN(CIconNavDown);
+DEFFN(CIconNavImage);
DEFFN(CIconNavLeft);
+DEFFN(CIconNavReceive);
DEFFN(CIconNavRight);
+DEFFN(CIconNavSend);
DEFFN(CIconNavUp);
DEFFN(CKeybrdButt);
DEFFN(CMoveObjectButton);
@@ -653,7 +686,11 @@ DEFFN(CMusicVoiceMute);
DEFFN(CPetModeOff);
DEFFN(CPetModeOn);
DEFFN(CPetModePanel);
+DEFFN(CPetPannel1);
+DEFFN(CPetPannel2);
+DEFFN(CPetPannel3);
DEFFN(CSendToSucc);
+DEFFN(CSGTSelector);
DEFFN(CSliderButton);
DEFFN(CSmallChevLeftOff);
DEFFN(CSmallChevLeftOn);
@@ -661,6 +698,9 @@ DEFFN(CSmallChevRightOff);
DEFFN(CSmallChevRightOn);
DEFFN(CStatusChangeButton);
DEFFN(CSTButton);
+DEFFN(CTextDown);
+DEFFN(CTextSkrew);
+DEFFN(CTextUp);
DEFFN(CToggleButton);
DEFFN(CToggleSwitch);
DEFFN(CVolumeControl);
@@ -862,6 +902,7 @@ DEFFN(CMovePlayerToFrom);
DEFFN(CMultiMove);
DEFFN(CPanFromPel);
DEFFN(CRestaurantPanHandler);
+DEFFN(CScraliontisTable);
DEFFN(CRestrictedMove);
DEFFN(CTripDownCanal);
@@ -905,6 +946,7 @@ void CSaveableObject::initClassList() {
ADDFN(CBowlEar);
ADDFN(CBrain);
ADDFN(CBridgePiece);
+ ADDFN(CCarry);
ADDFN(CCarryParrot);
ADDFN(CCentralCore);
ADDFN(CChicken);
@@ -941,6 +983,7 @@ void CSaveableObject::initClassList() {
ADDFN(CBackground);
ADDFN(CClickResponder);
+ ADDFN(CDontSaveFileItem);
ADDFN(CDropTarget);
ADDFN(CFileItem);
ADDFN(CFileListItem);
@@ -950,6 +993,7 @@ void CSaveableObject::initClassList() {
ADDFN(CMovieClipList);
ADDFN(CMultiDropTarget);
ADDFN(CNodeItem);
+ ADDFN(CPetControl);
ADDFN(CProjectItem);
ADDFN(CStaticImage);
ADDFN(CTurnOnObject);
@@ -1015,8 +1059,6 @@ void CSaveableObject::initClassList() {
ADDFN(CGamesConsole);
ADDFN(CGetLiftEye2);
ADDFN(CGlassSmasher);
- ADDFN(CGondolierBase);
- ADDFN(CGondolierMixer);
ADDFN(CHammerClip);
ADDFN(CHammerDispensor);
ADDFN(CHammerDispensorButton);
@@ -1043,9 +1085,8 @@ void CSaveableObject::initClassList() {
ADDFN(CNullPortHole);
ADDFN(CNutReplacer);
ADDFN(CPetDisabler);
- ADDFN(CPetGraphic);
- ADDFN(CPetGraphic2);
ADDFN(CPhonograph);
+ ADDFN(CPhonographLid);
ADDFN(CPlayMusicButton);
ADDFN(CPlayOnAct);
ADDFN(CPortHole);
@@ -1081,6 +1122,11 @@ void CSaveableObject::initClassList() {
ADDFN(CWheelHotSpot);
ADDFN(CWheelSpin);
ADDFN(CWheelSpinHorn);
+ ADDFN(CGondolierBase);
+ ADDFN(CGondolierChest);
+ ADDFN(CGondolierFace);
+ ADDFN(CGondolierMixer);
+ ADDFN(CGondolierSlider);
ADDFN(CMaitreDArmHolder);
ADDFN(CMaitreDBody);
ADDFN(CMaitreDLegs);
@@ -1100,6 +1146,10 @@ void CSaveableObject::initClassList() {
ADDFN(CPETClass1);
ADDFN(CPETClass2);
ADDFN(CPETClass3);
+ ADDFN(CPetDragChev);
+ ADDFN(CPetGraphic);
+ ADDFN(CPetGraphic2);
+ ADDFN(PETLeaf);
ADDFN(CPETLift);
ADDFN(CPETMonitor);
ADDFN(CPETPellerator);
@@ -1159,9 +1209,13 @@ void CSaveableObject::initClassList() {
ADDFN(CHelmetOnOff);
ADDFN(CHomePhoto);
ADDFN(CIconNavAction);
+ ADDFN(CIconNavButt);
ADDFN(CIconNavDown);
+ ADDFN(CIconNavImage);
ADDFN(CIconNavLeft);
+ ADDFN(CIconNavReceive);
ADDFN(CIconNavRight);
+ ADDFN(CIconNavSend);
ADDFN(CIconNavUp);
ADDFN(CKeybrdButt);
ADDFN(CMoveObjectButton);
@@ -1176,7 +1230,11 @@ void CSaveableObject::initClassList() {
ADDFN(CPetModeOff);
ADDFN(CPetModeOn);
ADDFN(CPetModePanel);
+ ADDFN(CPetPannel1);
+ ADDFN(CPetPannel2);
+ ADDFN(CPetPannel3);
ADDFN(CSendToSucc);
+ ADDFN(CSGTSelector);
ADDFN(CSliderButton);
ADDFN(CSmallChevLeftOff);
ADDFN(CSmallChevLeftOn);
@@ -1184,6 +1242,9 @@ void CSaveableObject::initClassList() {
ADDFN(CSmallChevRightOn);
ADDFN(CStatusChangeButton);
ADDFN(CSTButton);
+ ADDFN(CTextDown);
+ ADDFN(CTextSkrew);
+ ADDFN(CTextUp);
ADDFN(CToggleButton);
ADDFN(CToggleSwitch);
ADDFN(CVolumeControl);
@@ -1381,6 +1442,7 @@ void CSaveableObject::initClassList() {
ADDFN(CMultiMove);
ADDFN(CPanFromPel);
ADDFN(CRestaurantPanHandler);
+ ADDFN(CScraliontisTable);
ADDFN(CRestrictedMove);
ADDFN(CTripDownCanal);
diff --git a/engines/titanic/game/gondolier_base.cpp b/engines/titanic/game/gondolier/gondolier_base.cpp
index 59c9b5cd0c..bf54ed4d8d 100644
--- a/engines/titanic/game/gondolier_base.cpp
+++ b/engines/titanic/game/gondolier/gondolier_base.cpp
@@ -20,7 +20,7 @@
*
*/
-#include "titanic/game/gondolier_base.h"
+#include "titanic/game/gondolier/gondolier_base.h"
namespace Titanic {
diff --git a/engines/titanic/game/gondolier_base.h b/engines/titanic/game/gondolier/gondolier_base.h
index 3f0cede70d..3f0cede70d 100644
--- a/engines/titanic/game/gondolier_base.h
+++ b/engines/titanic/game/gondolier/gondolier_base.h
diff --git a/engines/titanic/game/gondolier/gondolier_chest.cpp b/engines/titanic/game/gondolier/gondolier_chest.cpp
new file mode 100644
index 0000000000..441a8bac31
--- /dev/null
+++ b/engines/titanic/game/gondolier/gondolier_chest.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/gondolier/gondolier_chest.h"
+
+namespace Titanic {
+
+void CGondolierChest::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CGondolierBase::save(file, indent);
+}
+
+void CGondolierChest::load(SimpleFile *file) {
+ file->readNumber();
+ CGondolierBase::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/gondolier/gondolier_chest.h b/engines/titanic/game/gondolier/gondolier_chest.h
new file mode 100644
index 0000000000..277faf994f
--- /dev/null
+++ b/engines/titanic/game/gondolier/gondolier_chest.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_GONDOLIER_CHEST_H
+#define TITANIC_GONDOLIER_CHEST_H
+
+#include "titanic/game/gondolier/gondolier_base.h"
+
+namespace Titanic {
+
+class CGondolierChest : public CGondolierBase {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CGondolierChest"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_GONDOLIER_CHEST_H */
diff --git a/engines/titanic/game/gondolier/gondolier_face.cpp b/engines/titanic/game/gondolier/gondolier_face.cpp
new file mode 100644
index 0000000000..6db23d8a1a
--- /dev/null
+++ b/engines/titanic/game/gondolier/gondolier_face.cpp
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/gondolier/gondolier_face.h"
+
+namespace Titanic {
+
+void CGondolierFace::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldBC, indent);
+ CGondolierBase::save(file, indent);
+}
+
+void CGondolierFace::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldBC = file->readNumber();
+ CGondolierBase::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/gondolier/gondolier_face.h b/engines/titanic/game/gondolier/gondolier_face.h
new file mode 100644
index 0000000000..5007431337
--- /dev/null
+++ b/engines/titanic/game/gondolier/gondolier_face.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_GONDOLIER_FACE_H
+#define TITANIC_GONDOLIER_FACE_H
+
+#include "titanic/game/gondolier/gondolier_base.h"
+
+namespace Titanic {
+
+class CGondolierFace : public CGondolierBase {
+private:
+ int _fieldBC;
+public:
+ CGondolierFace() : CGondolierBase(), _fieldBC(0) {}
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CGondolierMixer"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_GONDOLIER_FACE_H */
diff --git a/engines/titanic/game/gondolier_mixer.cpp b/engines/titanic/game/gondolier/gondolier_mixer.cpp
index 33cc883bb0..e81ad34c87 100644
--- a/engines/titanic/game/gondolier_mixer.cpp
+++ b/engines/titanic/game/gondolier/gondolier_mixer.cpp
@@ -20,7 +20,7 @@
*
*/
-#include "titanic/game/gondolier_mixer.h"
+#include "titanic/game/gondolier/gondolier_mixer.h"
namespace Titanic {
diff --git a/engines/titanic/game/gondolier_mixer.h b/engines/titanic/game/gondolier/gondolier_mixer.h
index dfc46210c3..5b92bc2fb8 100644
--- a/engines/titanic/game/gondolier_mixer.h
+++ b/engines/titanic/game/gondolier/gondolier_mixer.h
@@ -23,7 +23,7 @@
#ifndef TITANIC_GONDOLIER_MIXER_H
#define TITANIC_GONDOLIER_MIXER_H
-#include "titanic/game/gondolier_base.h"
+#include "titanic/game/gondolier/gondolier_base.h"
namespace Titanic {
diff --git a/engines/titanic/game/gondolier/gondolier_slider.cpp b/engines/titanic/game/gondolier/gondolier_slider.cpp
new file mode 100644
index 0000000000..dff464ce64
--- /dev/null
+++ b/engines/titanic/game/gondolier/gondolier_slider.cpp
@@ -0,0 +1,82 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/gondolier/gondolier_slider.h"
+
+namespace Titanic {
+
+CGondolierSlider::CGondolierSlider() : CGondolierBase(),
+ _fieldBC(0), _fieldC0(0), _fieldC4(0), _fieldC8(0),
+ _fieldCC(0), _fieldD0(0), _fieldD4(0), _fieldD8(0),
+ _fieldDC(0), _fieldE0(0), _fieldE4(0), _fieldE8(0),
+ _fieldEC(0), _string1("NULL"), _fieldFC(0), _field118(0) {
+}
+
+void CGondolierSlider::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldBC, indent);
+ file->writeNumberLine(_fieldC0, indent);
+ file->writeNumberLine(_fieldC4, indent);
+ file->writeNumberLine(_fieldC8, indent);
+ file->writeNumberLine(_fieldCC, indent);
+ file->writeNumberLine(_fieldD0, indent);
+ file->writeNumberLine(_fieldD4, indent);
+ file->writeNumberLine(_fieldD8, indent);
+ file->writeNumberLine(_fieldDC, indent);
+ file->writeNumberLine(_fieldE0, indent);
+ file->writeNumberLine(_fieldE4, indent);
+ file->writeNumberLine(_fieldE8, indent);
+ file->writeNumberLine(_fieldCC, indent);
+ file->writeQuotedLine(_string1, indent);
+ file->writeNumberLine(_fieldFC, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeQuotedLine(_string3, indent);
+ file->writeNumberLine(_field118, indent);
+
+ CGondolierBase::save(file, indent);
+}
+
+void CGondolierSlider::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldBC = file->readNumber();
+ _fieldC0 = file->readNumber();
+ _fieldC4 = file->readNumber();
+ _fieldC8 = file->readNumber();
+ _fieldCC = file->readNumber();
+ _fieldD0 = file->readNumber();
+ _fieldD4 = file->readNumber();
+ _fieldD8 = file->readNumber();
+ _fieldDC = file->readNumber();
+ _fieldE0 = file->readNumber();
+ _fieldE4 = file->readNumber();
+ _fieldE8 = file->readNumber();
+ _fieldEC = file->readNumber();
+ _string1 = file->readString();
+ _fieldFC = file->readNumber();
+ _string2 = file->readString();
+ _string3 = file->readString();
+ _field118 = file->readNumber();
+
+ CGondolierBase::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/gondolier/gondolier_slider.h b/engines/titanic/game/gondolier/gondolier_slider.h
new file mode 100644
index 0000000000..9522483dc0
--- /dev/null
+++ b/engines/titanic/game/gondolier/gondolier_slider.h
@@ -0,0 +1,71 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_GONDOLIER_SLIDER_H
+#define TITANIC_GONDOLIER_SLIDER_H
+
+#include "titanic/game/gondolier/gondolier_base.h"
+
+namespace Titanic {
+
+class CGondolierSlider : public CGondolierBase {
+private:
+ int _fieldBC;
+ int _fieldC0;
+ int _fieldC4;
+ int _fieldC8;
+ int _fieldCC;
+ int _fieldD0;
+ int _fieldD4;
+ int _fieldD8;
+ int _fieldDC;
+ int _fieldE0;
+ int _fieldE4;
+ int _fieldE8;
+ int _fieldEC;
+ CString _string1;
+ int _fieldFC;
+ CString _string2;
+ CString _string3;
+ int _field118;
+public:
+ CGondolierSlider();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CGondolierSlider"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_GONDOLIER_SLIDER_H */
diff --git a/engines/titanic/game/music_system_lock.cpp b/engines/titanic/game/music_system_lock.cpp
index a5419d983f..6bd83f6811 100644
--- a/engines/titanic/game/music_system_lock.cpp
+++ b/engines/titanic/game/music_system_lock.cpp
@@ -33,7 +33,7 @@ void CMusicSystemLock::save(SimpleFile *file, int indent) const {
void CMusicSystemLock::load(SimpleFile *file) {
file->readNumber();
_value = file->readNumber();
- CGameObject::load(file);
+ CDropTarget::load(file);
}
} // End of namespace Titanic
diff --git a/engines/titanic/game/phonograph_lid.cpp b/engines/titanic/game/phonograph_lid.cpp
index c7c1bd3328..a228af8c70 100644
--- a/engines/titanic/game/phonograph_lid.cpp
+++ b/engines/titanic/game/phonograph_lid.cpp
@@ -26,11 +26,13 @@ namespace Titanic {
void CPhonographLid::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
+ file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
}
void CPhonographLid::load(SimpleFile *file) {
file->readNumber();
+ _value = file->readNumber();
CGameObject::load(file);
}
diff --git a/engines/titanic/game/phonograph_lid.h b/engines/titanic/game/phonograph_lid.h
index 040fec447a..2252551ad7 100644
--- a/engines/titanic/game/phonograph_lid.h
+++ b/engines/titanic/game/phonograph_lid.h
@@ -28,7 +28,11 @@
namespace Titanic {
class CPhonographLid : public CGameObject {
+private:
+ int _value;
public:
+ CPhonographLid() : CGameObject(), _value(0) {}
+
/**
* Return the class name
*/
diff --git a/engines/titanic/gfx/icon_nav_butt.cpp b/engines/titanic/gfx/icon_nav_butt.cpp
new file mode 100644
index 0000000000..85eb1304c2
--- /dev/null
+++ b/engines/titanic/gfx/icon_nav_butt.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/icon_nav_butt.h"
+
+namespace Titanic {
+
+void CIconNavButt::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CIconNavButt::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/icon_nav_butt.h b/engines/titanic/gfx/icon_nav_butt.h
new file mode 100644
index 0000000000..018904eb73
--- /dev/null
+++ b/engines/titanic/gfx/icon_nav_butt.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_ICON_NAV_BUTT_H
+#define TITANIC_ICON_NAV_BUTT_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CIconNavButt : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CIconNavButt"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_ICON_NAV_BUTT_H */
diff --git a/engines/titanic/gfx/icon_nav_image.cpp b/engines/titanic/gfx/icon_nav_image.cpp
new file mode 100644
index 0000000000..1e8a1ca2c3
--- /dev/null
+++ b/engines/titanic/gfx/icon_nav_image.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/icon_nav_image.h"
+
+namespace Titanic {
+
+void CIconNavImage::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CIconNavImage::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/icon_nav_image.h b/engines/titanic/gfx/icon_nav_image.h
new file mode 100644
index 0000000000..403936d06e
--- /dev/null
+++ b/engines/titanic/gfx/icon_nav_image.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_ICON_NAV_IMAGE_H
+#define TITANIC_ICON_NAV_IMAGE_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CIconNavImage : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CIconNavImage"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_ICON_NAV_IMAGE_H */
diff --git a/engines/titanic/gfx/icon_nav_receive.cpp b/engines/titanic/gfx/icon_nav_receive.cpp
new file mode 100644
index 0000000000..ad7e0e7160
--- /dev/null
+++ b/engines/titanic/gfx/icon_nav_receive.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/icon_nav_receive.h"
+
+namespace Titanic {
+
+void CIconNavReceive::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CIconNavReceive::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/icon_nav_receive.h b/engines/titanic/gfx/icon_nav_receive.h
new file mode 100644
index 0000000000..b158fdaf87
--- /dev/null
+++ b/engines/titanic/gfx/icon_nav_receive.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_ICON_NAV_RECEIVE_H
+#define TITANIC_ICON_NAV_RECEIVE_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CIconNavReceive : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CIconNavReceive"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_ICON_NAV_RECEIVE_H */
diff --git a/engines/titanic/gfx/icon_nav_send.cpp b/engines/titanic/gfx/icon_nav_send.cpp
new file mode 100644
index 0000000000..856560c175
--- /dev/null
+++ b/engines/titanic/gfx/icon_nav_send.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/icon_nav_send.h"
+
+namespace Titanic {
+
+void CIconNavSend::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CIconNavSend::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/icon_nav_send.h b/engines/titanic/gfx/icon_nav_send.h
new file mode 100644
index 0000000000..59cb670687
--- /dev/null
+++ b/engines/titanic/gfx/icon_nav_send.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_ICON_NAV_SEND_H
+#define TITANIC_ICON_NAV_SEND_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CIconNavSend : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CIconNavSend"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_ICON_NAV_SEND_H */
diff --git a/engines/titanic/gfx/pet_drag_chev.cpp b/engines/titanic/gfx/pet_drag_chev.cpp
new file mode 100644
index 0000000000..24b4666b3a
--- /dev/null
+++ b/engines/titanic/gfx/pet_drag_chev.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/pet_drag_chev.h"
+
+namespace Titanic {
+
+void CPetDragChev::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic2::save(file, indent);
+}
+
+void CPetDragChev::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic2::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/pet_drag_chev.h b/engines/titanic/gfx/pet_drag_chev.h
new file mode 100644
index 0000000000..72f83dddf8
--- /dev/null
+++ b/engines/titanic/gfx/pet_drag_chev.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PET_DRAG_CHEV_H
+#define TITANIC_PET_DRAG_CHEV_H
+
+#include "titanic/gfx/pet_graphic2.h"
+
+namespace Titanic {
+
+class CPetDragChev : public CPetGraphic2 {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CPetDragChev"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PET_DRAG_CHEV_H */
diff --git a/engines/titanic/game/pet_graphic.cpp b/engines/titanic/gfx/pet_graphic.cpp
index 38226c9678..b625c1dfdb 100644
--- a/engines/titanic/game/pet_graphic.cpp
+++ b/engines/titanic/gfx/pet_graphic.cpp
@@ -20,7 +20,7 @@
*
*/
-#include "titanic/game/pet_graphic.h"
+#include "titanic/gfx/pet_graphic.h"
namespace Titanic {
diff --git a/engines/titanic/game/pet_graphic.h b/engines/titanic/gfx/pet_graphic.h
index 28b5d9aeca..28b5d9aeca 100644
--- a/engines/titanic/game/pet_graphic.h
+++ b/engines/titanic/gfx/pet_graphic.h
diff --git a/engines/titanic/game/pet_graphic2.cpp b/engines/titanic/gfx/pet_graphic2.cpp
index a8d244e102..5588c72fba 100644
--- a/engines/titanic/game/pet_graphic2.cpp
+++ b/engines/titanic/gfx/pet_graphic2.cpp
@@ -20,7 +20,7 @@
*
*/
-#include "titanic/game/pet_graphic2.h"
+#include "titanic/gfx/pet_graphic2.h"
namespace Titanic {
diff --git a/engines/titanic/game/pet_graphic2.h b/engines/titanic/gfx/pet_graphic2.h
index aabf058cf6..aabf058cf6 100644
--- a/engines/titanic/game/pet_graphic2.h
+++ b/engines/titanic/gfx/pet_graphic2.h
diff --git a/engines/titanic/gfx/pet_leaf.cpp b/engines/titanic/gfx/pet_leaf.cpp
new file mode 100644
index 0000000000..adb6ccd144
--- /dev/null
+++ b/engines/titanic/gfx/pet_leaf.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/pet_leaf.h"
+
+namespace Titanic {
+
+void PETLeaf::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CGameObject::save(file, indent);
+}
+
+void PETLeaf::load(SimpleFile *file) {
+ file->readNumber();
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/pet_leaf.h b/engines/titanic/gfx/pet_leaf.h
new file mode 100644
index 0000000000..95fe1e6062
--- /dev/null
+++ b/engines/titanic/gfx/pet_leaf.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PET_LEAF_H
+#define TITANIC_PET_LEAF_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class PETLeaf : public CGameObject {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "PETLeaf"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PET_LEAF_H */
diff --git a/engines/titanic/gfx/pet_pannel1.cpp b/engines/titanic/gfx/pet_pannel1.cpp
new file mode 100644
index 0000000000..baa7558ea0
--- /dev/null
+++ b/engines/titanic/gfx/pet_pannel1.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/pet_pannel1.h"
+
+namespace Titanic {
+
+void CPetPannel1::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CPetPannel1::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/pet_pannel1.h b/engines/titanic/gfx/pet_pannel1.h
new file mode 100644
index 0000000000..3d9b4068db
--- /dev/null
+++ b/engines/titanic/gfx/pet_pannel1.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PET_PANNEL1_H
+#define TITANIC_PET_PANNEL1_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CPetPannel1 : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CPetPannel1"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PET_PANNEL1_H */
diff --git a/engines/titanic/gfx/pet_pannel2.cpp b/engines/titanic/gfx/pet_pannel2.cpp
new file mode 100644
index 0000000000..7376fcc4c5
--- /dev/null
+++ b/engines/titanic/gfx/pet_pannel2.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/pet_pannel2.h"
+
+namespace Titanic {
+
+void CPetPannel2::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CPetPannel2::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/pet_pannel2.h b/engines/titanic/gfx/pet_pannel2.h
new file mode 100644
index 0000000000..6fdad872ba
--- /dev/null
+++ b/engines/titanic/gfx/pet_pannel2.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PET_PANNEL2_H
+#define TITANIC_PET_PANNEL2_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CPetPannel2 : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CPetPannel2"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PET_PANNEL2_H */
diff --git a/engines/titanic/gfx/pet_pannel3.cpp b/engines/titanic/gfx/pet_pannel3.cpp
new file mode 100644
index 0000000000..f4bd1fb0cc
--- /dev/null
+++ b/engines/titanic/gfx/pet_pannel3.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/pet_pannel3.h"
+
+namespace Titanic {
+
+void CPetPannel3::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CPetPannel3::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/pet_pannel3.h b/engines/titanic/gfx/pet_pannel3.h
new file mode 100644
index 0000000000..521d5179c2
--- /dev/null
+++ b/engines/titanic/gfx/pet_pannel3.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PET_PANNEL3_H
+#define TITANIC_PET_PANNEL3_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CPetPannel3 : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CPetPannel3"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PET_PANNEL3_H */
diff --git a/engines/titanic/gfx/sgt_selector.cpp b/engines/titanic/gfx/sgt_selector.cpp
new file mode 100644
index 0000000000..7ad126b60a
--- /dev/null
+++ b/engines/titanic/gfx/sgt_selector.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/sgt_selector.h"
+
+namespace Titanic {
+
+void CSGTSelector::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CSGTSelector::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/sgt_selector.h b/engines/titanic/gfx/sgt_selector.h
new file mode 100644
index 0000000000..92832889d4
--- /dev/null
+++ b/engines/titanic/gfx/sgt_selector.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SGT_SELECTOR_H
+#define TITANIC_SGT_SELECTOR_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CSGTSelector : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CSGTSelector"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SGT_SELECTOR_H */
diff --git a/engines/titanic/gfx/text_down.cpp b/engines/titanic/gfx/text_down.cpp
new file mode 100644
index 0000000000..d4bdfdb72f
--- /dev/null
+++ b/engines/titanic/gfx/text_down.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/text_down.h"
+
+namespace Titanic {
+
+void CTextDown::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CTextDown::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/text_down.h b/engines/titanic/gfx/text_down.h
new file mode 100644
index 0000000000..8fc16d8aee
--- /dev/null
+++ b/engines/titanic/gfx/text_down.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_TEXT_DOWN_H
+#define TITANIC_TEXT_DOWN_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CTextDown : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CTextDown"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_TEXT_DOWN_H */
diff --git a/engines/titanic/gfx/text_skrew.cpp b/engines/titanic/gfx/text_skrew.cpp
new file mode 100644
index 0000000000..8d1f026913
--- /dev/null
+++ b/engines/titanic/gfx/text_skrew.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/text_skrew.h"
+
+namespace Titanic {
+
+void CTextSkrew::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CTextSkrew::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/text_skrew.h b/engines/titanic/gfx/text_skrew.h
new file mode 100644
index 0000000000..88a6a9ab81
--- /dev/null
+++ b/engines/titanic/gfx/text_skrew.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_TEXT_SKREW_H
+#define TITANIC_TEXT_SKREW_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CTextSkrew : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CTextSkrew"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_TEXT_SKREW_H */
diff --git a/engines/titanic/gfx/text_up.cpp b/engines/titanic/gfx/text_up.cpp
new file mode 100644
index 0000000000..ce3ff100dc
--- /dev/null
+++ b/engines/titanic/gfx/text_up.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/text_up.h"
+
+namespace Titanic {
+
+void CTextUp::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CPetGraphic::save(file, indent);
+}
+
+void CTextUp::load(SimpleFile *file) {
+ file->readNumber();
+ CPetGraphic::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/text_up.h b/engines/titanic/gfx/text_up.h
new file mode 100644
index 0000000000..cce4c6c6b4
--- /dev/null
+++ b/engines/titanic/gfx/text_up.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_TEXT_UP_H
+#define TITANIC_TEXT_UP_H
+
+#include "titanic/gfx/pet_graphic.h"
+
+namespace Titanic {
+
+class CTextUp : public CPetGraphic {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CTextUp"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_TEXT_UP_H */
diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk
index 191b61bcd7..de45be024c 100644
--- a/engines/titanic/module.mk
+++ b/engines/titanic/module.mk
@@ -141,8 +141,6 @@ MODULE_OBJS := \
game/games_console.o \
game/get_lift_eye2.o \
game/glass_smasher.o \
- game/gondolier_base.o \
- game/gondolier_mixer.o \
game/hammer_clip.o \
game/head_slot.o \
game/head_smash_event.o \
@@ -172,8 +170,6 @@ MODULE_OBJS := \
game/nut_replacer.o \
game/pet_controler.o \
game/pet_disabler.o \
- game/pet_graphic2.o \
- game/pet_graphic.o \
game/phonograph.o \
game/phonograph_lid.o \
game/play_music_button.o \
@@ -214,6 +210,11 @@ MODULE_OBJS := \
game/wheel_hotspot.o \
game/wheel_spin.o \
game/wheel_spin_horn.o \
+ game/gondolier/gondolier_base.o \
+ game/gondolier/gondolier_chest.o \
+ game/gondolier/gondolier_face.o \
+ game/gondolier/gondolier_mixer.o \
+ game/gondolier/gondolier_slider.o \
game/maitred/maitred_arm_holder.o \
game/maitred/maitred_body.o \
game/maitred/maitred_legs.o \
@@ -290,17 +291,29 @@ MODULE_OBJS := \
gfx/helmet_on_off.o \
gfx/home_photo.o \
gfx/icon_nav_action.o \
+ gfx/icon_nav_butt.o \
gfx/icon_nav_down.o \
+ gfx/icon_nav_image.o \
gfx/icon_nav_left.o \
+ gfx/icon_nav_receive.o \
gfx/icon_nav_right.o \
+ gfx/icon_nav_send.o \
gfx/icon_nav_up.o \
gfx/keybrd_butt.o \
gfx/move_object_button.o \
gfx/music_control.o \
+ gfx/pet_drag_chev.o \
+ gfx/pet_graphic2.o \
+ gfx/pet_graphic.o \
+ gfx/pet_leaf.o \
gfx/pet_mode_off.o \
gfx/pet_mode_on.o \
gfx/pet_mode_panel.o \
+ gfx/pet_pannel1.o \
+ gfx/pet_pannel2.o \
+ gfx/pet_pannel3.o \
gfx/send_to_succ.o \
+ gfx/sgt_selector.o \
gfx/slider_button.o \
gfx/small_chev_left_off.o \
gfx/small_chev_left_on.o \
@@ -308,6 +321,9 @@ MODULE_OBJS := \
gfx/small_chev_right_on.o \
gfx/status_change_button.o \
gfx/st_button.o \
+ gfx/text_down.o \
+ gfx/text_skrew.o \
+ gfx/text_up.o \
gfx/toggle_button.o \
gfx/toggle_switch.o \
gfx/volume_control.o \
@@ -337,6 +353,7 @@ MODULE_OBJS := \
moves/pan_from_pel.o \
moves/restaurant_pan_handler.o \
moves/restricted_move.o \
+ moves/scraliontis_table.o \
moves/trip_down_canal.o \
npcs/barbot.o \
npcs/bellbot.o \
diff --git a/engines/titanic/moves/restaurant_pan_handler.cpp b/engines/titanic/moves/restaurant_pan_handler.cpp
index b2487a4cb1..8efc5cbe65 100644
--- a/engines/titanic/moves/restaurant_pan_handler.cpp
+++ b/engines/titanic/moves/restaurant_pan_handler.cpp
@@ -24,11 +24,11 @@
namespace Titanic {
-CRestaurantPanHandler::CRestaurantPanHandler() : CMovePlayerTo() {
-}
+int CRestaurantPanHandler::_v1;
void CRestaurantPanHandler::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
+ file->writeNumberLine(_v1, indent);
file->writeQuotedLine(_string1, indent);
file->writeQuotedLine(_string2, indent);
@@ -37,6 +37,7 @@ void CRestaurantPanHandler::save(SimpleFile *file, int indent) const {
void CRestaurantPanHandler::load(SimpleFile *file) {
file->readNumber();
+ _v1 = file->readNumber();
_string1 = file->readString();
_string2 = file->readString();
diff --git a/engines/titanic/moves/restaurant_pan_handler.h b/engines/titanic/moves/restaurant_pan_handler.h
index f2f2c0cc9b..d2db5843a8 100644
--- a/engines/titanic/moves/restaurant_pan_handler.h
+++ b/engines/titanic/moves/restaurant_pan_handler.h
@@ -29,11 +29,11 @@ namespace Titanic {
class CRestaurantPanHandler : public CMovePlayerTo {
protected:
+ static int _v1;
+
CString _string1;
CString _string2;
public:
- CRestaurantPanHandler();
-
/**
* Return the class name
*/
diff --git a/engines/titanic/moves/scraliontis_table.cpp b/engines/titanic/moves/scraliontis_table.cpp
new file mode 100644
index 0000000000..d67b2f3622
--- /dev/null
+++ b/engines/titanic/moves/scraliontis_table.cpp
@@ -0,0 +1,51 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/moves/scraliontis_table.h"
+
+namespace Titanic {
+
+CScraliontisTable::CScraliontisTable() : CRestaurantPanHandler(),
+ _fieldE0(0), _fieldE4(0), _fieldE8(0), _fieldEC(0) {
+}
+
+void CScraliontisTable::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldE0, indent);
+ file->writeNumberLine(_fieldE4, indent);
+ file->writeNumberLine(_fieldE8, indent);
+ file->writeNumberLine(_fieldEC, indent);
+
+ CRestaurantPanHandler::save(file, indent);
+}
+
+void CScraliontisTable::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldE0 = file->readNumber();
+ _fieldE4 = file->readNumber();
+ _fieldE8 = file->readNumber();
+ _fieldEC = file->readNumber();
+
+ CRestaurantPanHandler::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/moves/scraliontis_table.h b/engines/titanic/moves/scraliontis_table.h
new file mode 100644
index 0000000000..d7c2ad69ab
--- /dev/null
+++ b/engines/titanic/moves/scraliontis_table.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SCRALIONTIS_TABLE_H
+#define TITANIC_SCRALIONTIS_TABLE_H
+
+#include "titanic/moves/restaurant_pan_handler.h"
+
+namespace Titanic {
+
+class CScraliontisTable : public CRestaurantPanHandler {
+private:
+ int _fieldE0;
+ int _fieldE4;
+ int _fieldE8;
+ int _fieldEC;
+public:
+ CScraliontisTable();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CScraliontisTable"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SCRALIONTIS_TABLE_H */