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author | David Fioramonti | 2017-08-29 18:11:37 -0700 |
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committer | David Fioramonti | 2017-08-30 19:53:13 -0700 |
commit | f1e673c133b977050cce320e1fbebc13172279cf (patch) | |
tree | bf8067197f41783d63bd52ce6fbf20cc67eab979 /engines/titanic | |
parent | 6a43e8d95894f5f5fd99e2f9707465cc8fe909d1 (diff) | |
download | scummvm-rg350-f1e673c133b977050cce320e1fbebc13172279cf.tar.gz scummvm-rg350-f1e673c133b977050cce320e1fbebc13172279cf.tar.bz2 scummvm-rg350-f1e673c133b977050cce320e1fbebc13172279cf.zip |
TITANIC: StarCamera separate function for calculating angle
This makes lockMarker2 more manageable.
Diffstat (limited to 'engines/titanic')
-rw-r--r-- | engines/titanic/star_control/star_camera.cpp | 38 | ||||
-rw-r--r-- | engines/titanic/star_control/star_camera.h | 8 |
2 files changed, 31 insertions, 15 deletions
diff --git a/engines/titanic/star_control/star_camera.cpp b/engines/titanic/star_control/star_camera.cpp index 1ece7efd73..b4517b9aa4 100644 --- a/engines/titanic/star_control/star_camera.cpp +++ b/engines/titanic/star_control/star_camera.cpp @@ -512,7 +512,7 @@ bool CStarCamera::lockMarker2(CViewport *viewport, const FVector &secondStarPosi if (_starLockState != ONE_LOCKED) return true; FVector firstStarPosition = _lockedStarsPos._row1; - DAffine m2(X_AXIS, firstStarPosition); // Identity matrix and col4 as the 1st stars position + DAffine m2(0, firstStarPosition); // Identity matrix and col4 as the 1st stars position DVector tempV1 = secondStarPosition - firstStarPosition; DAffine m1 = tempV1.rotXY(); m1 = m1.compose(m2); @@ -558,20 +558,9 @@ bool CStarCamera::lockMarker2(CViewport *viewport, const FVector &secondStarPosi m4._col2 = m4._col2.dAffMatrixProdVec(m2); m4._col4 = m4._col4.dAffMatrixProdVec(m2); - // Find the angle that gives the minimum distance - DVector tempPos; - double minDistance = 1.0e20; - int minDegree = 0; - for (int degree = 0; degree < 360; ++degree) { - tempPos = m4._col1; - tempPos.rotVectAxisY((double)degree); - double distance = tempV2.getDistance(tempPos); - - if (distance < minDistance) { - minDistance = distance; - minDegree = degree; - } - } + double minDistance; + // Find the angle of rotation for m4._col1 that gives the minimum distance to tempV2 + double minDegree = calcAngleForMinDist(tempV2,m4._col1,minDistance); m4._col1.rotVectAxisY((double)minDegree); m4._col2.rotVectAxisY((double)minDegree); @@ -631,4 +620,23 @@ bool CStarCamera::lockMarker3(CViewport *viewport, const FVector &thirdStarPosit return true; } +double CStarCamera::calcAngleForMinDist(DVector &x, DVector &y, double &minDistance) { + DVector tempPos; + minDistance = 1.0e20; + double minDegree = 0.0; + double degInc = 1.0; // one degree steps + int nDegrees = floor(360.0/degInc); + for (int i = 0; i < nDegrees; ++i) { + tempPos = y; + tempPos.rotVectAxisY((double)degInc*i); + double distance = x.getDistance(tempPos); + + if (distance < minDistance) { + minDistance = distance; + minDegree = (double) degInc*i; + } + } + return minDegree; +} + } // End of namespace Titanic diff --git a/engines/titanic/star_control/star_camera.h b/engines/titanic/star_control/star_camera.h index 7243f44fc8..71be90d345 100644 --- a/engines/titanic/star_control/star_camera.h +++ b/engines/titanic/star_control/star_camera.h @@ -198,6 +198,14 @@ public: virtual void save(SimpleFile *file, int indent); /** + * Calculates the angle of rotation of y that achieves + * the minimum distance to x. + * The angle is in degrees. + * Also returns the minimum distance calculated + */ + double calcAngleForMinDist(DVector &x, DVector &y, double &minDistance); + + /** * Returns true for whether the camera has been moved */ bool isMoved() const { return _isMoved; } |