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author | Torbjörn Andersson | 2013-01-04 10:50:18 +0100 |
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committer | Torbjörn Andersson | 2013-01-04 10:50:18 +0100 |
commit | c9a175a8775faf2c6d3593c5b4984b7dbd02ca99 (patch) | |
tree | f3a4131c61e90bf6413f6ef14faba8c20bb753e2 /engines/toltecs/menu.h | |
parent | 8afe7a2361284fec8e9971a7f9bb915e108d8e6b (diff) | |
download | scummvm-rg350-c9a175a8775faf2c6d3593c5b4984b7dbd02ca99.tar.gz scummvm-rg350-c9a175a8775faf2c6d3593c5b4984b7dbd02ca99.tar.bz2 scummvm-rg350-c9a175a8775faf2c6d3593c5b4984b7dbd02ca99.zip |
TOLTECS: Scroll original save/load dialog to bottom on opening
This doesn't behave quite like the original - it seems the original
does not take the fake last entry into account when saving? - but I
think it's actually a bit more consistent this way.
Diffstat (limited to 'engines/toltecs/menu.h')
-rw-r--r-- | engines/toltecs/menu.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/toltecs/menu.h b/engines/toltecs/menu.h index 71422b0bbb..a5eca7c8ff 100644 --- a/engines/toltecs/menu.h +++ b/engines/toltecs/menu.h @@ -145,7 +145,7 @@ protected: SavegameItem *getSavegameItemByID(ItemID id); int loadSavegamesList(); - void setSavegameCaptions(); + void setSavegameCaptions(bool scrollToBottom); void scrollSavegames(int delta); void clickSavegameItem(ItemID id); void setCfgText(bool value, bool active); |