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author | Benjamin Haisch | 2008-09-16 07:14:07 +0000 |
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committer | Willem Jan Palenstijn | 2011-11-20 22:43:06 +0100 |
commit | d09fbbabe66b583d06482a5b25f46b2eebf63d1e (patch) | |
tree | d77954c81653299884655fa52731e206d10502a3 /engines/toltecs/movie.cpp | |
parent | 20d60e6286fdaa1ffd62bcc5deae3b69e281047d (diff) | |
download | scummvm-rg350-d09fbbabe66b583d06482a5b25f46b2eebf63d1e.tar.gz scummvm-rg350-d09fbbabe66b583d06482a5b25f46b2eebf63d1e.tar.bz2 scummvm-rg350-d09fbbabe66b583d06482a5b25f46b2eebf63d1e.zip |
TOLTECS: - Added menu system prototype (may change later)
- Added movie player (still incomplete, sound is not yet implemented)
Both are not yet hooked to the engine.
- Added code for microtile arrays (from the SEL - Simple DirectMedia Layer Extension Library project), under the LGPL
This will be used as dirty rectangle "manager". This is experimental for now, it may be removed later.
Diffstat (limited to 'engines/toltecs/movie.cpp')
-rw-r--r-- | engines/toltecs/movie.cpp | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/engines/toltecs/movie.cpp b/engines/toltecs/movie.cpp new file mode 100644 index 0000000000..ef280fa508 --- /dev/null +++ b/engines/toltecs/movie.cpp @@ -0,0 +1,179 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + */ + +#include "common/events.h" +#include "common/keyboard.h" +#include "common/file.h" +#include "common/savefile.h" +#include "common/config-manager.h" + +#include "base/plugins.h" +#include "base/version.h" + +#include "sound/mixer.h" + +#include "toltecs/toltecs.h" +#include "toltecs/movie.h" +#include "toltecs/palette.h" +#include "toltecs/resource.h" +#include "toltecs/screen.h" +#include "toltecs/script.h" + +namespace Toltecs { + +MoviePlayer::MoviePlayer(ToltecsEngine *vm) : _vm(vm) { +} + +MoviePlayer::~MoviePlayer() { +} + +void MoviePlayer::playMovie(uint resIndex) { + + uint32 chunkCount, frameCount, subtitleSlot; + byte moviePalette[768]; + + memset(moviePalette, 0, sizeof(moviePalette)); + + _vm->_screen->finishTextDrawItems(); + _vm->_screen->clearSprites(); + + _vm->_arc->openResource(resIndex); + + frameCount = _vm->_arc->readUint32LE(); + chunkCount = _vm->_arc->readUint32LE(); + subtitleSlot = kMaxScriptSlots - 1; + + // TODO: Read/figure out rest of the header + _vm->_arc->seek(0x10, SEEK_CUR); + _vm->_sceneWidth = 640; + _vm->_sceneHeight = 400; + _vm->_cameraHeight = 400; + _vm->_cameraX = 0; + _vm->_cameraY = 0; + + while (chunkCount--) { + + byte chunkType; + uint32 chunkSize; + byte *chunkBuffer; + uint32 movieOffset; + + chunkType = _vm->_arc->readByte(); + chunkSize = _vm->_arc->readUint32LE(); + + debug(0, "chunkType = %d; chunkSize = %d", chunkType, chunkSize); + + chunkBuffer = new byte[chunkSize]; + _vm->_arc->read(chunkBuffer, chunkSize); + + movieOffset = _vm->_arc->pos(); + + switch (chunkType) { + case 0: // image data + case 1: + unpackRle(chunkBuffer, _vm->_screen->_backScreen); + // TODO: Rework this + _vm->_screen->updateShakeScreen(); + _vm->updateInput(); + _vm->updateScreen(); + g_system->delayMillis(80); + break; + case 2: // palette data + unpackPalette(chunkBuffer, moviePalette, 256, 3); + _vm->_palette->setFullPalette(moviePalette); + break; + //case 3: -- what is this type + case 4: // audio data + // TODO: Handle audio data + break; + case 5: + // TODO: Check if the text is a subtitle (last character == 0xFE). + // If so, don't show it if text display is disabled. + memcpy(_vm->_script->getSlotData(subtitleSlot), chunkBuffer, chunkSize); + _vm->_screen->updateTalkText(subtitleSlot, 0); + break; + case 6: // start/stop shakescreen effect + if (chunkBuffer[0] == 0xFF) + _vm->_screen->stopShakeScreen(); + else + _vm->_screen->startShakeScreen(chunkBuffer[0]); + break; + case 7: // setup subtitle parameters + _vm->_screen->_talkTextY = READ_LE_UINT16(&chunkBuffer[0]); + _vm->_screen->_talkTextX = READ_LE_UINT16(&chunkBuffer[2]); + _vm->_screen->_talkTextFontColor = chunkBuffer[4]; + debug(0, "_talkTextX = %d; _talkTextY = %d; _talkTextFontColor = %d", + _vm->_screen->_talkTextX, _vm->_screen->_talkTextY, _vm->_screen->_talkTextFontColor); + break; + case 8: // stop subtitles + _vm->_script->getSlotData(subtitleSlot)[0] = 0xFF; + _vm->_screen->finishTextDrawItems(); + break; + default: + error("Unknown chunk type %d at %08X", chunkType, _vm->_arc->pos() - 5 - chunkSize); + } + + delete[] chunkBuffer; + + _vm->_arc->seek(movieOffset, SEEK_SET); + + } + + _vm->_arc->closeResource(); + +} + +void MoviePlayer::unpackPalette(byte *source, byte *dest, int elemCount, int elemSize) { + int ofs = 0, size = elemCount * elemSize; + while (ofs < size) { + byte len; + len = *source++; + if (len == 0) { + len = *source++; + } else { + byte value = *source++; + memset(dest, value, len); + } + ofs += len; + dest += len; + } +} + +void MoviePlayer::unpackRle(byte *source, byte *dest) { + int size = 256000; + while (size > 0) { + byte a = *source++; + byte b = *source++; + if (a == 0) { + dest += b; + size -= b; + } else { + memset(dest, b, a); + dest += a; + size -= a; + } + } +} + + +} // End of namespace Toltecs |