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author | Benjamin Haisch | 2008-09-20 19:06:41 +0000 |
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committer | Willem Jan Palenstijn | 2011-11-20 22:43:06 +0100 |
commit | 7b97e8cd9370095b999b22371c1aef606a8464a1 (patch) | |
tree | 5b498423cef9e27432934da0b19794fbc1f2c038 /engines/toltecs/movie.h | |
parent | 37a5f9e9ef9039808b225f598d02c1c48bc9fa95 (diff) | |
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TOLTECS: A lot of changes in the graphics code:
- Optimized drawing code; now only items (sprites, text, screen masks) which have changed from the previous frame are redrawn, this speeds up things a lot
- Implemented dirty rectangles using a microtile array
- The previously committed Microtile Array implementation from SEL seemed buggy so I wrote my own version which works nicely so far (and is less code and GPL), only MicroTileArray::getRectangles uses parts from the old version, this will be changed later
- One known bug related to dirty rectangles remains: Sometimes the background isn't restored correctly and gfx artifacts are visible
Diffstat (limited to 'engines/toltecs/movie.h')
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