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author | Benjamin Haisch | 2010-11-03 11:58:17 +0000 |
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committer | Willem Jan Palenstijn | 2011-11-20 22:43:10 +0100 |
commit | 1cb95f36e72dd4b4e86a0a1bf49e1b797c5781c2 (patch) | |
tree | 6c09c5f5adb105b44db5813e9491e02911a3711a /engines/toltecs/palette.cpp | |
parent | 9698127c5d78c92f99032d55dec5fe1feb773ae4 (diff) | |
download | scummvm-rg350-1cb95f36e72dd4b4e86a0a1bf49e1b797c5781c2.tar.gz scummvm-rg350-1cb95f36e72dd4b4e86a0a1bf49e1b797c5781c2.tar.bz2 scummvm-rg350-1cb95f36e72dd4b4e86a0a1bf49e1b797c5781c2.zip |
TOLTECS: - More work on the menu system, saving and loading from there is now possible
- Add blastSprite method which draws a sprite directly to the frontScreen without the renderQueue
- Add F10 scancode in sfHandleInput to open the menu
Diffstat (limited to 'engines/toltecs/palette.cpp')
-rw-r--r-- | engines/toltecs/palette.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/toltecs/palette.cpp b/engines/toltecs/palette.cpp index 52f847e8dd..1236d98431 100644 --- a/engines/toltecs/palette.cpp +++ b/engines/toltecs/palette.cpp @@ -199,6 +199,12 @@ void Palette::buildColorTransTable(byte limit, char deltaValue, byte mask) { } +void Palette::buildColorTransTable2(byte limit, char deltaValue, byte mask) { + + // TODO + +} + void Palette::saveState(Common::WriteStream *out) { // Save currently active palette |